Dropping Glyph of Mana Tea once you have your meta gem can also have beneficial impact for Throne of Thunder, since there is a lot of down time on most fights to sit and drink.
Replying to Mistweaver Monk 5.3
Topic Summary
Krazyito
Posted Yesterday, 02:51 PM
Dropping Glyph of Mana Tea once you have your meta gem can also have beneficial impact for Throne of Thunder, since there is a lot of down time on most fights to sit and drink.
Posted Yesterday, 05:23 AM
It's worth noting that in it's current form, Zen Sphere is unaffected by haste, and will never give you more than 7+1 tics.
Posted 02 April 2013 - 11:31 AM
chi torpedo seems to propel you the same distance now whether you walk or run now.
Posted 25 March 2013 - 12:23 PM
Taijichi, on 29 October 2012 - 11:21 AM, said:
i like the guide but i do not like the stat weights and do think they are off.
haste past 1345 is not better then mastery or crit.
you say more mastery lowers the cast time of our heals. but then again which heal do we cast ? surging mist and enveloping are instant when channeling soothing and renewing mist is also instant same goes for healing sphere and expel harm and basically everything we have can be instant except for chi burst. so to say haste is better then mastery and crit past 1345 is just no true. you won't make 1 extra tick at the current gear levels past 1345 so after 1345 haste is out least preffered stat.
after 1345 it is a toss up between mastery and crit. mastery in theory can be very good if the raiders pick up the orbs. so in 25 man with more people moving around it can be really good but for me in 10 man it is not as good. so crit will be better although being rng it still provides better throughput then mastery and haste for me.
with the change to the healing spheres dissapearing sooner and healing a nearby target for half of the heal when it is not used and dissapears mastery will become a hell of a lot better for both 10 and 25 man raiding. so then it will be spirit (till you are comfortable)-haste(1345)-Intellect-Mastery-Crit-Haste(past 1345) atleast in my opinion
haste past 1345 is not better then mastery or crit.
you say more mastery lowers the cast time of our heals. but then again which heal do we cast ? surging mist and enveloping are instant when channeling soothing and renewing mist is also instant same goes for healing sphere and expel harm and basically everything we have can be instant except for chi burst. so to say haste is better then mastery and crit past 1345 is just no true. you won't make 1 extra tick at the current gear levels past 1345 so after 1345 haste is out least preffered stat.
after 1345 it is a toss up between mastery and crit. mastery in theory can be very good if the raiders pick up the orbs. so in 25 man with more people moving around it can be really good but for me in 10 man it is not as good. so crit will be better although being rng it still provides better throughput then mastery and haste for me.
with the change to the healing spheres dissapearing sooner and healing a nearby target for half of the heal when it is not used and dissapears mastery will become a hell of a lot better for both 10 and 25 man raiding. so then it will be spirit (till you are comfortable)-haste(1345)-Intellect-Mastery-Crit-Haste(past 1345) atleast in my opinion
Krazyito
Posted 22 March 2013 - 04:22 PM
Jacob Hauch, on 22 March 2013 - 10:16 AM, said:
Been playing on my monk for the whole expansion so far and really enjoying it. I do however have to disagree with some of the things written here.
If you're low on mana, the one thing you shouldn't do is jab jab uplift. jabs cost a freaking ton of mana now (and it will actually be cheaper to just glyph uplift and cast it for its 15% mana cost.)
If you're low on mana, the one thing you shouldn't do is jab jab uplift. jabs cost a freaking ton of mana now (and it will actually be cheaper to just glyph uplift and cast it for its 15% mana cost.)
The jab change was with 5.2, and im not sure if they updated the guide.
Jacob Hauch, on 22 March 2013 - 10:16 AM, said:
Imo the ascension talent is awesome, it allows me to collect alot of chi for a burst healing phase (quake stomp for Tortos) and it increases my manapool (exponentially because im a gnome) and has a good synergi with mana tea.
Having 5 chi makes it possible to uplift thrice in an AoE phase (uplift uplift expelharm uplift)
Having 5 chi makes it possible to uplift thrice in an AoE phase (uplift uplift expelharm uplift)
Jacob Hauch, on 22 March 2013 - 10:16 AM, said:
Have not found a solid use for rushing jade wind since windlord, personally i prefer Xuen because of the low micro management that goes into it. The toggle walk then chi torpedo was a very usefull tip! Deffo going to be experiencing with it.
Jacob Hauch, on 22 March 2013 - 10:16 AM, said:
When picking a weapon, have their weapon damage in mind (i went from lfr healing scepter from empress to a thunderforged weapon from council of elders. Effectively doubling my dps)
Jacob Hauch, on 22 March 2013 - 10:16 AM, said:
Using this rotation for dps i push 110k dps on certain fights (more than my current windwalker spec lol...) Jab, tigerpalm, jab, tigerpalm and a chi wave thrown in on cooldown.
Hope this info was usefull to someone!
Hope this info was usefull to someone!
Doing that on a single target is just not possible for a mistweaver, otherwise we would see top end guilds stacking all mistweavers.
Posted 22 March 2013 - 10:16 AM
Been playing on my monk for the whole expansion so far and really enjoying it. I do however have to disagree with some of the things written here.
If you're low on mana, the one thing you shouldn't do is jab jab uplift. jabs cost a freaking ton of mana now (and it will actually be cheaper to just glyph uplift and cast it for its 15% mana cost.)
Imo the ascension talent is awesome, it allows me to collect alot of chi for a burst healing phase (quake stomp for Tortos) and it increases my manapool (exponentially because im a gnome) and has a good synergi with mana tea.
Having 5 chi makes it possible to uplift thrice in an AoE phase (uplift uplift expelharm uplift)
Have not found a solid use for rushing jade wind since windlord, personally i prefer Xuen because of the low micro management that goes into it. The toggle walk then chi torpedo was a very usefull tip! Deffo going to be experiencing with it.
When picking a weapon, have their weapon damage in mind (i went from lfr healing scepter from empress to a thunderforged weapon from council of elders. Effectively doubling my dps)
Using this rotation for dps i push 110k dps on certain fights (more than my current windwalker spec lol...) Jab, tigerpalm, jab, tigerpalm and a chi wave thrown in on cooldown.
Hope this info was usefull to someone!
If you're low on mana, the one thing you shouldn't do is jab jab uplift. jabs cost a freaking ton of mana now (and it will actually be cheaper to just glyph uplift and cast it for its 15% mana cost.)
Imo the ascension talent is awesome, it allows me to collect alot of chi for a burst healing phase (quake stomp for Tortos) and it increases my manapool (exponentially because im a gnome) and has a good synergi with mana tea.
Having 5 chi makes it possible to uplift thrice in an AoE phase (uplift uplift expelharm uplift)
Have not found a solid use for rushing jade wind since windlord, personally i prefer Xuen because of the low micro management that goes into it. The toggle walk then chi torpedo was a very usefull tip! Deffo going to be experiencing with it.
When picking a weapon, have their weapon damage in mind (i went from lfr healing scepter from empress to a thunderforged weapon from council of elders. Effectively doubling my dps)
Using this rotation for dps i push 110k dps on certain fights (more than my current windwalker spec lol...) Jab, tigerpalm, jab, tigerpalm and a chi wave thrown in on cooldown.
Hope this info was usefull to someone!
MadMonk
Posted 20 March 2013 - 02:35 PM
Krazyito
Posted 20 March 2013 - 02:05 AM
Posted 20 March 2013 - 12:55 AM
Are those haste values correct? cause i have nowhere near 16% at that low haste?

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