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Mage Stats weight (25 replies to this topic)

Mage Stats Weight Fire Frost Arcane Pré-fear t14hm

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#21

Posted 01 December 2012 - 10:30 AM

  • midgettoes
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View PostBeeba, on 30 November 2012 - 03:21 PM, said:

Imagine


Imagine now it one is using Invocation in a heavy movement fight. One has to set idle to complete the channeling of Invocation which is quite some time to do nothing. If you must move in that time, one must start channeling all over. During movement, regardless of spec or talents, there are not many choices of dps one can do. So whether you moved out of a circle or are simply moving with or without an Invocation buff, not a whole lot of dps is getting done. For fire, of course, the DOTs continue to burn. Much of a caster's best dps is done stationary, since movement can stop most casts or channels. I know I can place two Runes of Power near each other faster than I can cast one Invocation. I can move out of something and back while both are active. Currently, the Runes also last 20 seconds longer that the effect of Invocation as well as regenerate mana as Invocation reduces mana regen.

Sure if you need to interrupt invocation it is a pain... But it has a 10 second cooldown. And most 'movement heavy fights' this raid tier seem to have very predictable movement times. And yes, RoP gives you mana regen and lasts longer, but its effect is less (15% vs 25%) and invocation gives you evocation every 10 seconds (should you so desire it) for mana regen. I am yet to come close to oom using the invocation talent as you are casting evocation every 40 seconds anyway.

I don't really see the point of your argument to be honest. It has been shown numerous times the overall effect of both is quite similar. You are trying to argue RoP is better for heavy movement fights? The extra 4.5 second cast on invocation over RoP is going to be the straw that breaks the camel's back? What about the argument that that RoP you just dropped, you can't stand in now because it is, as you say, a movement heavy fight? Recast it? Well you can recast evocation too due to the short CD.

I personally find invocation to be much better in a moderate movement fight, and incanter's ward is probably my choice for a heavy movement fight as these seem to contain some (if not a lot) of raid damage in my experience.

Could you maybe stop have us imagine situations and list a boss you think RoP clearly outclasses invocation? I don't see how a stationary circle I need to stand in can ever give me an advantage in a fight I'm running 20%+ of the time.
#22

Posted 11 December 2012 - 05:04 AM

  • Midtcwboy
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Where can i find upto date stat weighting for mages to use in ask mr robot?

Like 5.1 or newer.

Edited by Midtcwboy, 11 December 2012 - 05:05 AM.

#23

Posted 11 December 2012 - 07:52 AM

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You soon will be able to find them on Icy Veins ;)
#24

Posted 11 December 2012 - 07:37 PM

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View PostBeeba, on 30 November 2012 - 03:21 PM, said:

Imagine


Imagine now it one is using Invocation in a heavy movement fight. One has to set idle to complete the channeling of Invocation which is quite some time to do nothing. If you must move in that time, one must start channeling all over. During movement, regardless of spec or talents, there are not many choices of dps one can do. So whether you moved out of a circle or are simply moving with or without an Invocation buff, not a whole lot of dps is getting done. For fire, of course, the DOTs continue to burn. Much of a caster's best dps is done stationary, since movement can stop most casts or channels. I know I can place two Runes of Power near each other faster than I can cast one Invocation. I can move out of something and back while both are active. Currently, the Runes also last 20 seconds longer that the effect of Invocation as well as regenerate mana as Invocation reduces mana regen.

Personally i'm a fan of Incanter's ward. Now i know the effects produced aren't quite the same as Invocation, but i feel the mana regen (almost never going OOM) coupled with the constant uptime (if you never use the shield) of the static 8% buff, and the ease of use make up for it. Maybe just my opinion. I've used it a lot in conjunction with Ice Barrier to mitigate 90k+ damage and gain a significant buff to my damage :D
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#25

Posted 15 December 2012 - 04:53 AM

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View PostBalnorn, on 11 December 2012 - 07:37 PM, said:

Personally i'm a fan of Incanter's ward. Now i know the effects produced aren't quite the same as Invocation, but i feel the mana regen (almost never going OOM) coupled with the constant uptime (if you never use the shield) of the static 8% buff, and the ease of use make up for it. Maybe just my opinion. I've used it a lot in conjunction with Ice Barrier to mitigate 90k+ damage and gain a significant buff to my damage Posted Image
IW is very situational in how it works, as it requires using the ward on CD to keep up (and if possible it will outpace) the other two options.

There are very few fights I've found it useful for outside of pvp/daily content.  One fight I know I had good results from was Stone Guardians, but one more extra situational condition here is you have to make sure the JADE guardian is up, that is the only way for maximum uptime on your ward.

The JADE guardian has a constant raid damage ability that you can count on to do damage to your ward.  The only time you won't have it giving you the full 30% on its own is during jade petrification.
During Jade Petrification, I suggest you improvise some raid damage to yourself (be very careful here).
Like stand for a split second in a pool, etc, for the full 30% dmg increase. Don't piss off your healers though
<.<;

Edit: for clarity and a little elaboration.

Also: WTB more situations where ward is useful, please explain how it is made useful.

~Sage

Edited by Sagetastic, 15 December 2012 - 05:01 AM.

Sagetable -- Whisperwind-US [Horde]

Sage [retired... for now] -- Whisperwind-US [Alliance]

#26

Posted 06 January 2013 - 09:33 PM

  • kuraigu
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hello guys. . i'm having problems again.

i've played HoF today. we took down the first boss .. and at the second ..  didn't work out cuz i only had 39k dps ..
which isn't quite much with 478 ilvl ..  and i got told that fire mage isn't as strong as before since MoP.
arcane is the way to go again.

so what should i  do? :(

here my char:

http://eu.battle.net...úrâîgù/advanced