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Karanir

6.1 PTR Shaman Changes

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No. As far as I'm aware, the first charge doesn't start cooling down until the second charge is used.

 

It does still provide you with an extra SLT throughout the course of the fight, which is nice and useful. What it does to Riptide, however, is... meh.

 

Again, it translates to one extra Riptide throughout the course of the fight. Which is a nerf to what Echo does currently, except that you have a slight bit more flexibility. I'd prefer to see something else, honestly, unless they jam in a Glyph that resets the cool down on Riptide through some other action.

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No. As far as I'm aware, the first charge doesn't start cooling down until the second charge is used.

 

 

This is false, I just logged on to try it out on PTR it starts to recharge as soon as a charge is used.

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