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KJ Cunning5 replies to this topic
Posted 21 November 2012 - 10:33 AM
Posted 21 November 2012 - 02:58 PM
- Zagam likes this
Posted 21 November 2012 - 03:10 PM
Posted 21 November 2012 - 05:19 PM
If you open your character pane and wach while casting and moving, you'll see that it does not subtract from haste. It literally just adds 50% cast time to the current spell you are casting. This means that it will not affect DoTs, only cast-time spells or channeling effects (e.g. longer Haunt cast or increased period between Melefic Grasp ticks).
Never fear, though... 5.1 will remove the cast time increase, but will only cause movement speed to be reduced by 15%/30% for 6 seconds.
What you mean with movement speed? Our character will slow is movement for 6 seconds? I'm aware they will remove cast time, but movement speed hum?
Edited by Vortex, 21 November 2012 - 05:19 PM.
Posted 21 November 2012 - 07:03 PM
Spike Flail - US-Mal'Ganis
13/13M / Alpha Testing