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Damien

[Archived] S20 Hearthstone Hunter Face Aggro GvG

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Great deck Sottle, having a lot of fun with it!

 

One quick question, I have held on to Abusive Sergeants if I get them on the first hand, especially against a mage, but I go back and forth if that makes sense...what do you think?

 

:)

KS

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Yeah, I think that's very sensible. You will need to trade a few times early on to try and get an early board advantage against a Mech Mage, so Abusive is good for trading up.

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Thanks!  I love that this is a such a great deck for so little dust.  Not sure why winning with cheap decks against expensive ones feel better?

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Fun deck. Went 23-17 and seemed to be pretty balanced aside from lock (7-3) and rogue (3-0) with no druids in the 40 games. Though i did lose quite horrendously to a druid on game 41. Definitely dependent on a strong start as stated and kinda hoping that you dont see to many annoys. I have yet to have the tracking make or break a game, but i like the idea of it and cant bring myself to swap it out.

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Guest Seretur

Have anyone tried Jenkins?

Also, since the opponents are the ones making the trades, usually they have only one or two minions on the table. So wouldnt be freezing trap a better secret?

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Have anyone tried Jenkins?

Also, since the opponents are the ones making the trades, usually they have only one or two minions on the table. So wouldnt be freezing trap a better secret?

I thought about this as well. But the number of times that I relied on explosive or a scientist for a clutch board clear or reduction is pretty significant. I find this especially true against other decks attempting a face rush.

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im stuck in ranks 9-7, cant beat warriors and priests, mages are hard too, and almost all player uses this decks,

Edited by BZA

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Guest Rolfson

I've swapped out the Arcane Golems for two Raid Leaders, as I didn't have the Golems. Seems to be working pretty well - thoughts?

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Seems pretty poor to me, this deck very rarely has minions stick the board for more than one turn aside from Haunted Creeper.

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Guest yiannis

played about 20 games havent won 1 of them :/

 

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Guest Guest

Ran This deck a bunch. Hate to break the news but this deck won't get you to legendary.

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Ran This deck a bunch. Hate to break the news but this deck won't get you to legendary.

Several legendary players run similar decks. A deck itself won't fly to legendary with you. Someone has to pilot the deck there.

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Guest Guest01

What speaks for Haunter Creeper / Mad Scientist / Explosive Trap over Arcane Shot / Bluegill Warrior / Mad Bomber?

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the first few are very valueable! very effecient cards, while the rest are just... mehh..

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Haunted Creeper is amazing to stick to the board, which then activates your Abusive Sergeant, Glaivezooka, Kill Command etc. Explosive Trap is essential to allow you to ignore opposing minions, as well as doing additional damage, Mad Scientist is just an absurd card.

Mad Bomber is going to be too situational, and end up killing your own minions, Arcane Shot is a reasonable consideration but has mostly been phased out of Face Hunter, and Bluegill Warrior is somewhat unneeded, since with 2 mana, you can always just do 2 damage with hero power.

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I have been playing this deck for a week or two and have steadily rose to rank 13 and continue to rise.  A day or two ago I replaced Haunted Creeper x2 with Scavenging Hyena x2 and it has been working very well in conjunction with Unleash the Hounds.  I personally hate Haunted Creeper for reasons I cannot easily explain...

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Mukla is only good on turn 3, and pretty weak any other turn you draw it. It's definitely not a card I would rule out, but I don't think it's good enough.

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Guest Brendan

Which cards would you suggest removing for the new hunter class challenge cards added today?

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Guest Sartum

What you guys think about Quick shot? Could be good in this deck i think. 

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Guest corey

Cant wait to see the updates now that blackrock is out. Also, if you added lotheb what would you swap. Keep in mind im already running only 1 owl and leeroy. Thanks.

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