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I've been reading the changes on the new 7.1 patch from today. I noticed that for the Arcane Mage, Arcane Charges now increase mana costs by 125% (was 100%).
So, how is this an improvement for mana management? I stopped playing my Arcane spec because I had trouble with mana control. Why does increasing the cost help when the spec already is mana starved in so many ways? I am not the best player and admit I have trouble with the mana control on this spec. But, I don't have that trouble with either of my other mage specs (or for that matter my lock regarding mana).
It just doesn't make any sense to me to increase the cost when we already have a problem. Can someone please explain this to me?
Hey guys, I've been playing Fire mage for the first time since Legion. I did my research on almost everything you need to know on Fire Mages. I've spent hours on the rotation and I believe that I've almost mastered it.
Now, the reason I am posting on the forum is because I need advise...
I can't seem to exceed as much as I am suppose to as a fire mage. If I compare myself to what I see on Warcraft logs, fire mages of my ITL, are almost always first or second DPS. And even my fire mage guildie that is slightly under gear does much more damage then me on every fight...
I believe that my gear is decent and so is my artifact tree... I do have decent trinkets ... So my conclusion is that I am missing something in my rotation, or that I am prioritizing something that I am not suppose to...
Could anyone help me out? I have my latest Warcraft logs, here is one of them https://www.warcraftlogs.com/rankings/character/12079061/latest#boss=1841
If you need any more , I could link the entire raid last week.
I'm maining Resto Druid in Legion and I've been browsing the forums for advice and hints to improve my healing. I've found lots of information here so I thought I'd give back. One thing I failed to see anyone mention in a lot of the threads I read is the Artifact trait Dreamwalker. People were discussing ways to save mana and ways to improve their healing and I feel this accomplishes both. It's passive but I feel if you were to play close attention to making sure you have rejuv on the targets that have wild growth, you'll get much more healing out of those expensive wild growth casts. We all know the SW>WG>Flourish>EoG combo but if you prep your targets with rejuv beforehand, you can get even more healing out of this bread and butter combo. I just wanted to bring more attention to the trait because I didn't see anyone mention it. Also please feel free to leave any other tips you feel aren't being brought up often enough. Thanks guys.
I would be really happy if someone could point out why my dps is so abysmal (other then sucky skills)
When i start iam usually 1st or 2nd....but then my dps falls like a rock:( so clearly my rotation is way way way off:(
i dont seem to get as many MS procc as my fellow hunters:( I use it when ever i get it...i try to keep vulnrable buff all the time
Good morning Icy Veins,
I've been watching some videos to improve my UI from a resto druid perspective. I found this video from Method vs Xavius from the POV of their holy paladin. This video shows a lot of different addons, but i'm mainly curious about the addon which is used for the raid frames and on click healing.
My assuption this is Vudho or Healbot in combination with Elvui?, but i would like to have your feedback. This friday i'll be starting to set up my UI so any help you guys can provide me would be perfect.
My main goal is to have a almost standard single player UI, but a more slick and healer friendly UI for mythic + and Raiding.
Thank you :)
PS. If you have any video's/screens of your own UI (resto druid prefered) i'm happy to copy it over ;)