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h] [H] <Bizarro> (3/13H)
<Bizarro> 4/13 HM ToT
<Bizarro> Is a laid back end tier progression raiding guild and is currently recruiting skilled and dedicated raiders for 25 man MoP Progression. Bizarro was established during Vanilla and has become the last 25 man guild focused on 25 Man raiding content on Khaz'goroth.
Our current vacancies (as of July 30th 2013) are:
Tanks: Any Class tank with Dps offset
Healers: Exceptional applicants considered
Ranged DPS: Mage -High Exceptional applicants considered
Melee DPS: Death Knight - High Exceptional applicants considered
Suitable applicants will be able to demonstrate the following:
- Raiding experience on their chosen toon in MoP
- Raid ready gear (500 ilvl minimum) with appropriate enchants, gems and enhancements
- Maximum level trade skills
- Appropriate raiding addons
- Regular review of guild forums for news and raiding information
- Reliable computer and internet connection
- Availability for all raids
- Patience during the trial period while your suitability is tested
- you may not get a starting spot in the raid on every night - Sense of humour and thick skin
Our core 25 man raid week is (all times are server time +10 gmt):
Wed 7:45 - 11:30pm
Sun 7:45 - 11:30pm
Mon 7:45 - 11:30pm
Alt/Fun raids (usually 10 man): Thu 7:45 - 11:30pm
To apply, please visit guildbizarro.com and fill in a full application. Poorly submitted applications will be immediately rejected and no response given.
[US-Sisters of Elune][H]<Would Crit That> looking for a Raid Leader
<Would Crit That> [H-SISTERS OF ELUNE] is seeking a RAIDERS for WoD We found a brilliant Raid leader and even have a co-lead I can not find the delete button for this post (lol) so I just edited it encase other raid leaders are interested in joining us on maybe their alt or something to lvl up or raid with out having to lead. Raid schedule: 1.Core Heroic Progression Raid [CRITHAPPENS] Tue&Thur 7pm realm (2.5 hours) 2.Casual Raid group [CRITYOURPANTS] Wednesday 8pm realm (2.5 hours) Leader has full control of the Raiding schedule, but does his best to accommodate scheduled and both raid groups may go over 2.5 hours long if everyone wants to keep up the fight that night. CASUAL GROUP IS CASUAL Loot rules are followed, members are not "disciplined" or "penalized" for not having a hard core raider mentality- this is a casual setting. NO COMMITMENT, just pop in to try raiding or learn fights, get gear, what evs . We do have a few puggs that have requested to be regulars with us, we are thankful for this and do include them often but would rather have an all guild team <WOULD CRIT THAT>
Horde All Purpose Guild created June 2015 by Lovithla, a long time player that enjoys all the aspects of the game - offering a taste of everything the game offers with no obligation from members to attend events created or meet game activity requirements.
We get that this is just a game to have fun playing and people have actual lives. We are VERY helpful with a quirky sense of humor, laugh at inappropriate as long its not to deliberately hurt a players feelings, appreciate alt-aholics, love achievements, offer month events with prizes at no obligation to attend.
Most members are 18+ our humor and topics are very adult .
TO JOIN: Just "LIKE" our Face Book page [would crit that] and leave a message/post that you want to join and Sirona or Lovithla will reach our to you.
Server: Sisters of Elune
Facebook Page: https://www.facebook.../wouldcritthat
WoW Wiki: http://would-crit-th...rit_That_Wikia
Armory: http://us.battle.net...d Crit That&p=1
Gaming: PVP / RP / Battle pet / Questing / Dungeons / Instances / Mount farming / old Raids and new.
NOTE: We offer Free Guild Vent - And gift 1 member a month a free BattleNet game card !
1 RESPECT-ful to all Guild members.
2 Guild members will not charge other guild members
for services / assistance / materials / anything… if you want to make cash off of people that are in a bind~ find a victim outside of your guild family.
Please help others out and they will help you out- this increases gaming ease, pleasure and comrade for all <3
3 Joking Teasing Acting stupid ...all encouraged! - BUT not when deliberately trying to hurt someones feelings or game play.
4 Be polite IN and OUT of Guild
Remember that you represent the guild- our name is under your name…
when you rage out / hold back heals / tank with no regard to your party ~ people remember that, they won't join your guild, pick you for pre-made groups, pick you for raids or co-guild with us on Raids... cuz your a tool. So represent with pride don't be a tool.
5 If the boss isn’t killed - your dps / damage / heals don’t matter.
Don’t put your recount % above your team or mechanics. Wipes cost money in repairs, learn your class or ask for help.
6 If you see a player without a guild mention us.
No sales pitch or pressure, just mention
7. I would like to keep it 16+ so that members can be in-appropriate with out having to worry about a young kid reading chat or listening to chat
(we likey in-appropriate lol) if you are under 21 you can IGNORE ppl in guild chat or MUTE ppl in vent that bother you <3
8. Please participate, even if its just in chat.
Active members make a Guild- build Guild Achievements and open up Guild rewards Guilds die a slow death when no one talks/helps.
9. Know that if the GM sees or hears you being a massive tool or causing lame drama to guild members (regardless your rank or theirs) the hammer will will drop. Kristi no likes azz hats, so don't be one please-Skip the barracks go straight to banded….along with all your Alts.
CURRENT LEADERSHIP :
GM/GL - Lovithla CO- GM: Grosh A dozen active Officers
[EU-Blade's Edge][H] Bound By Blood - WoD recruitement open
Bound By Blood(EU-Blade's Edge) is a friendly guild with laid back raids, we want you to have fun while also killing some dragons together. This doesn't mean you're allowed to slack in our raids. We want our players to be perform the best they can! Besides that we don't mind helping you with a few things, you don't play alone in our guild.
Right now we raid thursday/sunday (monday optional) from 20:00-23:00 server time (some times may switch around).
Right now we are a 10 man heroic guild, so we need quite a few more members for WoD Mythic raiding.
You can make a application on our forums http://bound-by-blood.boards.net/
1-525 Cooking Guide: The Pandaren Cuisine
This short guide is for you to quickly level your Cooking profession from 1-525 by learning the recipes and buying the ingredients from Sungshin Ironpaw
Buy the following materials from Sungshin Ironpaw:
18x Instant Noodles
18x Needle Mushrooms
27x Pandaren Peach
06x Silkworm Pupa
23x Yak Milk
06x Red Beans
06x Farm Chicken
Fish the following item, you can fish this from any river in Pandaria even when your fishing level is only 1:
42x Golden Carp
Go north from Halfhill and kill Cranes (eg Glade Sprinter) to loot:
02x Wildfowl Breast
Talk to Sungshin and select the Training option to learn the recipes, then open your cooking profession. Now you should have both windows open, one for you to learn the recipes, and the other to cook them. Learn the newest recipe, and cook it until you can learn and cook the next recipe. Remember to learn the cooking skill upgrades as it becomes unlocked.
Most of the recipes only require you to cook 6 of each.
Akraen's (in)Complete Frost Stat Analysis
Update: I need to clarify a small error in just the data labels for crit/mastery, when I was making my graphs I used the same series labels for Experiment 1 in all graphs. Obviously as you increase +haste rating and keeping crit intervals constant, mastery is reduced. Don't be alarmed, the crit rating and haste is constant, but you're not expected to reach 24k mastery in an 18.9k haste scenario! Your real target is 18969 haste, 15598 mastery, 1500 crit - I'll update those data labels soon.
Disclaimer: The data you see before you is not based off actual gear profiles, instead it uses logic based off crit gain intervals with the purpose of spotting a trend. The following assumptions were made:
Stat budget of an item level 581.80 mage with item level 580 Purified Bindings of Immerseus. Yu'lon, Stormlash, and other sources of damage excluded from the analysis would not be significant enough to skew the data. This assumes 100% uptimes and all raid buffs. AMR indicates 62.47% haste is 18960, though on Lhivera's TC-Lite, with raid buffs included, I could not get the next LB breakpoint to occur until 18969 haste (62.5%) - since it's only 9 rating, I'm erring on the side of caution until I get clarification on this. Update: I had it checked and rechecked and it's most certainly 18960, Lhivera will be updating his stuff.
Stay tuned to an update to my guide with this new information.
Frost Mage 5.4 - Explained
Up until this point, those of us who try to take a stab at theorycrafting frost mage have fallen into the same traps. We backward engineer parses to try to explain results. Data has been obscured, often with too much information or influence from fights themselves. I could create a "solution" such as 14242 haste->mastery to explain successful parses, but I couldn't explain why I perceived that to be the best method.
We advanced further into the "multiple builds" theory - which suggested that there was a choice among mastery, mixture, and haste builds, each with their own advantages or disadvantages.
DPET numbers were used to help explain the differences-- and the data was not surprising. We know that the way our stats work together is like a system of checks and balances-- no one stat scales each spell, and some scale each other or inhibit each other. This interaction is not too difficult to map.
In some prior posts, I explained the value of crit to a frost mage, but I still had some lingering doubts as to whether it would exceed the amplification of stat ratings from PBoI. Turns out it does not.
So I wanted to find some new logic-- a new angle to analyze the problem. Simulations are a mindset that have to be put on the back burner until we first look at how our actual stats are impacted by Purified Bindings and what that means for average damage, DPET, and which stats add the most DPET to all of our spells.
I started by setting up a series of 6 experiments, using haste as a control for each setup. Within the 6 experiments there would be a series of up to 12 combinations of crit/mastery, starting crit rating at 1500 and increasing it in intervals thereof. PBoI's amplification was used to calculate how much rating that left over for mastery. Don't worry, it's unlikely you'll get to the ideal number of 18969 haste / 1500 crit / 15000 mastery-- that might not even be possible, but the goal is to get as close to there as possible while preserving the LB/NT breakpoint.
For each of the 6 experiments I began with the raw, unaffected-by-PBoI average damage (crit included) and then created a formula to reverse-engineer the crit rating, apply the amplified bonus, and add it back in to the average damage. This creates a clean, verified value that we can use to create DPET tables:
Then it just takes some cast times to find out DPET!
Now at this stage of the analysis we can look at how crit/mastery relate to haste by pinning each of the 6 experiments against each other. Remember, we are not adding up the DPETs here, or doing any simulations. The only logic here is that changing stats influences DPET, resulting in a very easy-to-read trend analysis. Green = Good; Red = Bad:
From there it is simply a matter of looking at the sum of the gains on a percentage basis. This means ET%s don't matter, simulations don't matter. The % gain from one stat combination versus another stat combination. These DPET calculations could be extrapolated into a simulation, but they don't need to. I call this experiment Differentials By Spell:
As you see above, the impact the change in build has on Frostbolt + Icicle is relatively small, but becomes significant at the highest haste breakpoint.
Brain Freeze comes out to be the biggest loser as haste values increase and is the outlier for shatter cap as well. However keep in mind this doesn't take into consideration the increased proc rate that comes with haste!
Ice Lance DPET levels out as one would expect, at 50% haste. Though this does not take into consideration additional FoF procs from having a higher amount of haste!
Water Elemental does something funny: he loves haste! His stats fluctuate with ours, and he takes a tiny advantage by being in our ideal stat ratio of 18969h>mastery
That Living Bomb breakpoint is huge and ultimately is what decides our ideal stat ratio. However, crit's benefit does not do enough to give crit a lead over mastery in the overvall view. (ps: no idea why one of those cells is white)
Frozen Orb stops gaining DPET past the GCD. Nothing to see here.
Now remember, I'm not simply adding DPET values here, that would be a horribly inaccurate representation of data. The goal isn't a simulation, and the conclusion is startlingly clear because the ignored factors (such as procs) would give haste an even larger advantage, but it's just not needed to prove the stat scaling. This is an aggregate of the % of gain you receive in various stat builds, resulting in higher DPET across the board, influenced by Purified Bindings of Immerseus.
The purpose of this analysis is a demonstration of what stats mean to your spells. It is still a true statement (and an important takeaway) to note that these results will fluctuate depending on the encounter scenario-- on spoils for example, haste at any level conquers mastery, while the reverse is true on Iron Juggernaut. Always pay mind to that fluctuation and note that it is reasonable to set up your frost mage in any way, this is simply the best explanation for how to gear, gem, and reforge from now until 6.0.
I'm considering frost mage solved
tldr; 18960 Haste > Mastery & minimize crit is the answer