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Damien

Heroes of the Storm E.T.C.

18 posts in this topic

I'm having trouble winning with this hero, at no fault to the guide. What makes him such a popular pick in the HotS scene?

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A number of changes were made on E.T.C., he feels like he has more AoE potential now but that is just my opinion, please update the guide quick as now the information for E.T.C. before Kael'thas was released is now horridly out of date, excellent guide though

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The guide is now up to date for the Kael'thas patch :)

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A number of changes were made on E.T.C., he feels like he has more AoE potential now but that is just my opinion, please update the guide quick as now the information for E.T.C. before Kael'thas was released is now horridly out of date, excellent guide though

 

yeah but the control and utility is better in my opinion, i dont like the hotslogs build thats being around, not trying to be disrespectful or anything, tbh i like this one better, something i dont understand in the popular build rght now is why pick up the increased range on the q and the pick up tour bus, its hard to catch people and youre adding something that will make them escape its weird to me, its just my opinion

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yeah but the control and utility is better in my opinion, i dont like the hotslogs build thats being around, not trying to be disrespectful or anything, tbh i like this one better, something i dont understand in the popular build rght now is why pick up the increased range on the q and the pick up tour bus, its hard to catch people and youre adding something that will make them escape its weird to me, its just my opinion

 

The extended Q range exchanges survivability for a bit of initiation potential. You have pretty much underlined the reasons why I avoid picking it myself.

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The extended Q range exchanges survivability for a bit of initiation potential. You have pretty much underlined the reasons why I avoid picking it myself.

 

yeah the extended q should only  be picked if the enemy team back line is squishy and you want to be really bad to them, like saying the quote from spiderman when he enters the cage "youre going nowhere i got you for 3 minutes",  so you can punish the back line, this is better with a 2 tank strategy, usually tyrael or anub at youre side so they have more thing to worry about that just you but the problem is that, like youve said, youre toooooooooo wayyyyyyy predictable in ETC with whatever ultimate you pick, but damn i love getting a mosh pit and i bet a lot of people like that too. even better with the new sounds =P

 

Something i might add its that i dont agree with people saying he was nerfed, i think he is still a good warrior, they just removed the absurd early damage, and cmon if you like rock this one will left you with a really good taste in youre mouth

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yeah the extended q should only  be picked if the enemy team back line is squishy and you want to be really bad to them, like saying the quote from spiderman when he enters the cage "youre going nowhere i got you for 3 minutes",  so you can punish the back line, this is better with a 2 tank strategy, usually tyrael or anub at youre side so they have more thing to worry about that just you but the problem is that, like youve said, youre toooooooooo wayyyyyyy predictable in ETC with whatever ultimate you pick, but damn i love getting a mosh pit and i bet a lot of people like that too. even better with the new sounds =P

 

Something i might add its that i dont agree with people saying he was nerfed, i think he is still a good warrior, they just removed the absurd early damage, and cmon if you like rock this one will left you with a really good taste in youre mouth

Indeed. Having two tanks allows you to build more aggressively, since in theory, damage will be split between E.T.C. and the other tank.

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On the synergies, Zagara is missing a header.

Fixed, thank you!

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The level 1 talents don't match up between the icons and explanations. (Which is weird, because I'm pretty sure they did before.)

 

Icons: Prog Rock recommended, Pwn Shop Guitar situational

Explanations: Block recommended, Prog Rock / Rolling Like a Stone situational

Edited by Matenshi

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should phoenix be added to talents mosh pit synergizes with?

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should phoenix be added to talents mosh pit synergizes with?

 

I'll be doing a big pass over older heroes to include newer ones shortly. It definitely should.

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Face melt description needs update: Face Melt can reliably interrupt STATIONARY channeled abilities, such as Ravenous Spirit or Triple Tap (remove Jug and Overkill).

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Face melt description needs update: Face Melt can reliably interrupt STATIONARY channeled abilities, such as Ravenous Spirit or Triple Tap (remove Jug and Overkill).

 

That is correct, the "daze" changes still haven't been implemented in the older guides. I'm planning to do a big pass over said older guides over the course of the next month to fix mistakes like these.

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Quick question. Why are non-recommended talents listed on ETC's Common Talent Path for levels 4 and 7? Won't that lead to some misunderstandings?

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1 hour ago, Guest RzfX said:

Quick question. Why are non-recommended talents listed on ETC's Common Talent Path for levels 4 and 7? Won't that lead to some misunderstandings?

This has most likely been missed in updates! Will get it fixed, thanks :)

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