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I have now, 4 trinkets that I am conflicted on using as they all seem to have decent stats and usages/passives. I am mainly tanking mythic dungeons, although our guild does normal EN but I have no problem there.
What do you think would be the best 2 to use in general?
I have the following:
Goblet of Nightmarish Ichor
What do y'all think?
I boosted a Blood DK and gathered this gear together in about a week and a half. Now I'm helping my guild progress through HFC N. I don't think I need any gear from N, apart from a few things that might be better if they are WF. I am getting questions as to why I don't want any of the gear and I answer with, "Wrong stats." At which point should I start accepting the fact that not everything has M/M and equip gear with less than nominal stats in order to increase my ilvl? Is there a Multistrike number I should reach and be "ok" with leaving it there when I do put on other stats. Mr. Robot's advice on BiS had me losing tons of Multistrike and lots of Mastery. Do I simply have the wrong idea about all of it? Thank you for any help given.
I'm looking to maximize my DPS in a raid environment (10M) and would like reforge / re-gem suggestions from some high lvl blood dks.
I'm currently ilvl 562 and don't have any issues with staying alive as I'm currently running buffed 250%+ mastery and over 1.2m health.
I'm currently running a bastardised Mastery heavy build (obviously), but am really a bit unsure as to where to go from here. My DPS is fairly good (burst over 400k on garrosh with sustained over 200k), but it could be better as I've seen Agihax do 300k+ sustained.
Armory Link Here
I'm guessing I should re-gem/reforge for parry/dodge, but again, I'm pretty unsure.
Thanks in advance for any help.
G'day. So, the title catches it all:
As a Blood DK, should I use Soul Reaper at all?
In the guide, it talks about it as an execute down in the "details" section, but it isn't listed in the actual rotation part.
Looking at the stats, I think it would be good to drop in when I would otherwise use Heart Strike in my rotation, at least when I have less than three targets.
(By my math I do more damage with the 100K "dot" from Soul Reaper than 2x50% splash from Heart Strike would do, but I can imagine that may not always be true.)
The resource cost is identical, so it would be a clean drop-in replacement where I currently use (and the guide recommends) Heart Strike.
So, thoughts? Is this just an omission in the rotation? In my testing (solo) even one hit usually puts it in my top five sources of damage on 3-4 million HP mobs, so I can only assume that it would hit harder