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We are a very social guild LFM for progression/semi-casual raiding and leveling.
When we say "semi-casual," we mean that we raid two days for three hours, can laugh about a wipe but are still serious about progression. We plan to do Normal raids (not for long) before going on to Heroic and Mythic.
New players and all levels welcomed. We are VERY new player and new role friendly and have a few new players in the raid group already. We will work with you and get you trained up. So don't worry!
We do have some PvPers and an experienced RBG leader so PvP isn't out of the question.
We're almost always on Discord and we joke around a lot. Some jokes aren't appropriate so keep that in mind. (Recommended 18+)
Currently we are using the EPGP system (http://wowwiki.wikia.com/wiki/EPGP). The addon EPGP (DKP Reloaded), EPGP Lootmaster, DBM, and GTFO are required to be downloaded and kept up-to-date on raid nights.
Fridays & Sundays 8pm - 11pm PST. (10pm - 1am Server Time.) NOTE: Flasks, foods, potions, and enchants will be provided for raiders on a first-come first-serve basis. People who contribute to the guild bank will also have preference. Guild repairs provided on raid nights. Trials will be provided with the aforementioned items if we can spare them after the main raiders. CURRENT PROGRESSION
Emerald Nightmare, [7/7N] [3/7H] OTHER EVENTS
Saturday is for Mythics/other events. Though we do stuff throughout the week. Most of us have work or school so it depends. We have an event coming up on 10/25 (Saturday) for the release of patch 7.1 Return to Karazhan! WHAT WE HAVE ROOM FOR**
Shadow Priest Balance Druid Mage Elemental Shaman **In order of what we need the most!!
If you are interested please fill out the application on our website!
In-Game Name: Sylarii, Battle.net ID: Narii#1891
Greetings fellow Travelers! The Dungeon Crawler Network (DCN) has spread its footprint back into the World of Warcraft with this fantastic expansion, Legion. We appreciate the DNA of The Burning Crusade and Wrath of the Lich King present, and are overcome with passion to play the game at the level which we used to. We are involved in a multitude of MMOs, JRPGs, ARPGs, and the like. If it involves grinding through dungeons to get gear, reputation, and slay internet dragons, we are involved. Our roots are in the Elder Scrolls, and then the Elder Scrolls Online. You may have heard some of our podcasts, "Tales of Tamriel", "Chocobo Raiders", "Tavern Talk", or the "Midnight Hour" on iTunes in which we the guild, discuss multiple topics to include game development, theory crafting, lore, end-game raiding or PvP content, and even interviews with game developers or other prominent community members. Our leadership facilitates positive in and out-of-game experiences, and everything they and we do is part and parcel to that. We appreciate the games the developers give us, and the guild is the symbol of our many appreciations of that. Our leadership is versed in end-game PvE and PvP content ranging from EQ, Planetside, Eve, ESO, FFXIV, and of course, World of Warcraft. Our primary objectives at this time for the Wings of Fate are as follows: -Community development. The <Wings of Fate> are not just a WoW guild, but a community of mature gamers that play games across the full spectrum of genres from MMOs to ARPGs. This is accomplished through the use of Discord, getting to know your team mates, and being an adult in every aspect of gameplay and personal conduct. -Enjoyment of World of Warcraft and enhancing the player experience, without sacrificing performance. What this means is that while our top priority is to have a good time and cut up, we don't waste time on bosses or bang our heads against a wall if composition/performance isn't up to snuff - we decisively address these issues. -Establishing additional Mythic+ groups capable of M 7+ (M+5 is about the starting point, but we can help get you there if you aren't already!) -Finishing current heroic raid content and moving to Mythic raiding if natural guild population growth and performance are conducive, continued farming of M 5+, Karazhan, Trial of Valor, and then the Nighthold! -Establishing the <Wings of Fate> PvP footprint and what it looks like. We have a guild PvP officer who is in the process of developing PvP events structured around what the guild members want, and other guild activities. At this time we participate primarily in casual PvP events but the intent is to do rated content once the PvP footprint is established. Guild events are as follows: -Mythic+ Dungeons daily during the evenings (Currently 7+) -Raids are Friday and Saturday nights from 8:30pm-11:30pm EST - we often go a bit later in order to finish a raid clear or if we are close to completion on a progression fight Optional raid night for "farm content clearing" is Wednesday, 9-11pm EST. -PvP Nights are currently Thursdays, from 9pm EST - 11pm EST - additional nights will be implemented by our PvP officer once he ascertains from guild members what nights are best and what doesn't interfere with other guild events. Now let's talk about what we're looking for and what we offer YOU. We are looking for community members who are here for more than just enjoying the World of Warcraft, but appreciate theory crafting, game discussion, upcoming developments, lore, and game mechanics. We are a community of gamers interested in a variety of games - Joining <Wings of Fate> is more than just joining a WoW guild, you're joining a family and established community. What we offer you: -A dedicated discord server that is constantly populated with members of the community, guild leadership, and everything in between. We talk upcoming games we're hyped about, raid mechanics, and everything already previously discussed. It's a fun place. -Guild leadership that understands the importance of progression, and understands constraints/limitations. A prime reason for us establishing Mythic dungeon-only groups. We've identified while a lot of people will want to raid, just not everyone has the time to dedicate to it. -An established and positive community. Many of us came to DCN for other games as WoW-WoD wasn't something many of us were interested in. Legion is changing that. We have many folks already participating in guild strategy development for upcoming content releases- and there's always people around on Discord getting involved with other games and discussions. -Podcasts! As mentioned before we are involved in a multitude of other MMORPGs, and we participate in community building in a big way. It's only a matter of time before we dig deeper into what Legion will be offering us! What we're looking for: -Active players interested in end-game progression - but not bleeding edge. We are always pushing the football down the field, but if you're looking for a guild that is raiding three to five nights a week to defeat cutting-edge content, we aren't it. At least for now anyway. -Players interested in the understanding and discussion of player/game mechanics. This one is huge. Know your class, and if you aren't quite there yet, don't be afraid to ask for help or guidance! DCN is populated with some incredibly knowledgeable MMORPG players and we can't facilitate progression without developing our knowledge of in-game mechanics. -Positive, mature, and goal-oriented players. Progression can get annoying, and wiping forty or fifty times for one reason or another can really get to someone. It's a part of progression. Maturity is a must-have, we are an 18+ guild. No, that doesn't mean we can't sniff out a 30 year-old child either. Criticism can feel harsh, but we only do it to improve our guild performance as a whole. This is a two-way street. Thanks for taking the time to read this post! Feel free to contact me in-game @ Fastidious#1897 , and stop by the DCN Website @ www.dungeoncrawlernetwork.com to check out some of our Podcasts or get a better idea of what this organization is all about! -Steven "Fastidious"
So rumor had it that Fire mages where going to be nerfed in 7.1. And i was searching for simcrafts to see if i should start to worry and build up my other artifact weapons, and ignoring my fire weapon. And i came upon this simcraft which shows Fire on the absolute bottom. Did they really Nerf Fire that much? http://www.simulationcraft.org/reports/Raid_T19P.html
I know Pyroblast is going from 400% to 376% but that and scaling up to T19 gear makes us become the weakest? anyone else have simcrafts for thought into what mage build will be the best?
I've been maining a Frost DK this entire expansion. I started messing around with different builds last night running a few Mythic +'s, and I settled on a different cleave build than what I've seen everywhere else (machine gun), that focuses on Remorseless Winter. Talent build and rotation below.
***Please note: The below is all notes and thoughts from one night of play running 3 Mythic dungeons. There are no logs or specific number crunching at all at this point. This is simply for discussion purposes.
LINK TO CALCULATOR
The bread and butter of this proposed build is Remorseless Winter, and using the Gathering Storm level 90 talent to buff its damage and duration for as much as possible. Gathering Storm increases the damage of RW by 10% and extends its duration by 0.5 seconds for each rune spent. Therefore, the point of this is to have as much uptime of RW as possible for as much Frost cleave damage as possible.
56: Murderous Efficiency
ME allows simply allows for more Obliterate spamming. By getting more runes, that allows for the more spamming of runes to synergize with Gathering Storm.
This one was a tough one and will probably require more number crunching. My first instinct is Horn of Winter, to simply have more cooldowns to spend more runes with. That said, Frozen Pulse may work well since the goal is to spam runes, we will have a lot of rune down-time. Finally, with the upcoming 7.1 changes, Freezing Fog might be an extra cleave buff. Hard to say.
58: Icecap (or Avalanche ?)
Personally I feel Icecap is the stronger option here. As long as played correctly, you should only have ~5 seconds of downtime between RW's. You will preferably want to have PoF up as much as possible. Since the name of the game is spam Obliterate, this should lower the CD by a good chunk. Some obvious testing will need to be done if the CD reduction is more beneficial than the extra Frost damage from Avalanche though.
60: Blinding Sleet
Personal preference, but this is my go-to for Mythics. Winter is Coming is also viable given this build, but I've never been a fan of uncontrollable CC's.
Again, personal preference.
90: Gathering Storm
This is the bread and butter of this build. Each rune spent during RW increases its damage by 10% and extends its duration by 0.5 seconds. With 6 runes, that's a 3 second increase up to 11 second duration. With stacking Haste as we all, for the most part are at this point, plus the effect of Murderous Efficiency, Horn of Winter, and Empower Rune Weapon, you can easily extend the duration well past 11 seconds total. With a 20 second CD on RW, that's very little downtime.
NOTE: I did notice that during play, the damage increase of Gathering Storm caps at 10 stacks. The time duration though, continues to increase as long as you're spending runes. I was able to consistently ramp up and maintain 10 stacks every 1-2 pulls, plus additional duration increase.
I haven't been able to decide on this one yet. Glacial Advance seems to be the best straight DPS increase, on top of being another Rune spender. However, I've been using it for 2 months now and the fact that it will randomly get stuck and not hit anything on totally flat surfaces it's really starting to get to me. Obliteration seems like a solid DPS CD for any RW downtimes or other CD downtimes, but I'm pretty sure BoS is still worthless for the most part.
NOTE: I definitely want to revisit BoS though. I noticed while playing that I maxed out Runic Power a lot and had to dump of 2-3 Frost Strikes, since the build revolves around spending runes and I forget to spend down my Runic Power. With spamming rune spenders, BoS might be a viable option for some strong burst DPS, since this build consistently builds lots of Runic Power quickly.
Unless Frozen Soul is re-worked, I think it should still be the last Gold Talent priority. 40% weapon power is not much, and the increase is based on # of enemies hit. So unless you're doing huge pulls, the trait doesn't seem to provide much of a DPS increase. Also, that DPS only happens when RW ends, and we obviously don't want RW to end quickly.
Basically, I feel it should still go: Sindragosa's Fury -> Hypothermia -> Frozen Soul.
1.) Cast Howling Blast while approaching mob.
2.) Cast Pillar of Frost.
3.) Cast Remorseless Winter.
4.) Roll your face on your rune spenders (Obliterate & Glacial Advance).
5.) If you get close to capping Runic Power, hit Frost Strike.
6.) If RW is still up and you're out of runes, pop Horn of Winter or Empower Rune Weapon.
7.) Start again at Step 4 until mobs are dead.
8.) Rinse and repeat.
Again, I haven't done any number crunching or done any logs yet. The point of this is simply to spark discussion and see what you guys think.