Sign in to follow this  
Followers 0
Damien

Hearthstone Fast Discard Warlock Zoo TGT

38 posts in this topic

Great deck. Has worked so far in about my first 15 matches. I believe I won atleast 70% of those. Plus its a fun way to play, especially when you are down about 20 health and get a nice little come back for the victory.

Share this post


Link to post
Share on other sites

Interesting deck... I noticed no ironbeaks. How do you deal with taunts? What would you swap? I'm also surprised to see a deck with Wrathguard and Fists as a viable ladder deck. Do you think these cards are more valuable than what you substituted them for from a zoo deck prior to TGT? 

Share this post


Link to post
Share on other sites

I can't get higher than 10 rank with this deck. Is it my fault?

 

Zoos and other decks with low curve are hard to play optimally. After multiple games with this deck, your performance should improve and so should your winrate. 

1 person likes this

Share this post


Link to post
Share on other sites

Interesting deck... I noticed no ironbeaks. How do you deal with taunts? What would you swap? I'm also surprised to see a deck with Wrathguard and Fists as a viable ladder deck. Do you think these cards are more valuable than what you substituted them for from a zoo deck prior to TGT? 

 

This is a very different deck from the pre-TGT Zoo deck that ran the Voidcaller package with the big minions like Malganis. This version is more akin to the early builds of Zoo in that it just tries to be as fast and efficient as possible and overwhelm the opponent on the board every turn. It's a different idea with different matchups.

Share this post


Link to post
Share on other sites

If I was going to switch out Fist of Jaraxxus for Hellfire, would you advise changing the Wrathguards, too? There would seem to be some negative synergy, but perhaps the Wrathguards are just too good to get rid of.

Share this post


Link to post
Share on other sites

What is the reason for not using minions like leper gnome or worgen infiltrator instead of argent squire? Since its a rush deck anyway it makes more sense to me to just go all out rush?

 

Im rank 10 newb so im not critisizing just wondering :-)

Share this post


Link to post
Share on other sites

Argent Squire is better against Aggro mirrors, since it trades much more effectively, it's NOT a face deck, you need to get the board and then push damage all at once when you have control.

Share this post


Link to post
Share on other sites

How bout a wrathguard for hellfire instead of fist? since they have negative synergy

Share this post


Link to post
Share on other sites

That might be a better idea, but I think you'd find yourself light on early pressure quite often. Worth giving it a go though, let me know it works out.

Share this post


Link to post
Share on other sites

I don't have the flame jugglers, but I found that the haunted creepers increase knife juggler's power against aggro and are overall so great I don't know if the flame jugglers could be better. When I have them I'll try them out, they might make matchups against control better.

 

That might be a better idea, but I think you'd find yourself light on early pressure quite often. Worth giving it a go though, let me know it works out.

 

I ended up not using hellfire at all. The fast start of zoo is enough to deal with most enemy floods, and since I usually have several minions on the board it just wasn't working. Knife juggler plus haunted creeper/imp gang boss/nerubian egg/imp-losion and other small minions deals with most things hellfire would be useful for. Regarding your suggested switch for hellfire, I absolutely would not trade fist of jaraxxus for anything, since it's so useful when paired with soulfire or doomguard that it's just too good. If aggro were a problem and I were to switch hellfire for anything I think it would be imp-losion, since single target removal or trades are pretty consistent in this deck, you can't use it for burst to face, and they don't work too well together. Plus if I need to be better against aggro imp-losion isn't going to be very useful anyway, since it seems best versus control.

 

It turns out I love wrathguards so much that there's no way I would trade them for anything. It makes anti aoe decisions more interesting though xD

 

TL;DR: In summary, against an aggro meta I would use hellfire and haunted creepers, against control imp-losion and flame jugglers, and for more balance imp-losion and haunted creepers. Everything else seems to work really well.

 

Finally, I'm thrilled there's a new zoo deck similar to the original archetypes. When I started playing (around the naxx release) I used your zoo deck for great results, and I'm so happy it's back. The other more mid range versions weren't as fun for me.

 

Thank you for all your decks, I use them all the time!

Share this post


Link to post
Share on other sites

How would u counter aggro paladin decks with this? Also wrathguard seems bad against hunter match ups 

 

 

Share this post


Link to post
Share on other sites

What about using Shadowflame instead of one fist? This seems to have synergy with wrathguard.

Share this post


Link to post
Share on other sites

Shadowflame is too situational and is a really crappy topdeck, you want to tap into cards you can use every turn with this deck, not hold situational combo pieces.

Share this post


Link to post
Share on other sites

How would u counter aggro paladin decks with this? Also wrathguard seems bad against hunter match ups 

 

You just have to outvalue them on the board, your trading should be a lot more efficient than theirs most of the time and they usually only play 1 Consecration for board clear. Match up is pretty decent.

 

Yes Wrathguard kinda sucks against Hunter, but so has Flame Imp since the beginning of time and that never stopped anyone from playing that.

Share this post


Link to post
Share on other sites

What about the Tiny Knight Of Evil? Wouldn't that make sense in a deck based on discards?

Share this post


Link to post
Share on other sites

Your content will need to be approved by a moderator

Guest
You are commenting as a guest. If you have an account, please sign in.
Reply to this topic...

×   You have pasted content with formatting.   Remove formatting

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

Loading...
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Zadina
      Diablo’s 20th Anniversary will take place in the beginning of 2017 and it will be celebrated in all other Blizzard games. Let’s take a look at the special Diablo-themed Tavern Brawl planned for Hearthstone.
      During the release of the latest Hearthstone patch, a new Diabloesque card back was discovered. According to an article by Hearthpwn, where we found all this information, this card back is  tied to an upcoming Tavern Brawl called “[The] Dark Wanderer”.

      The chalk board, heroes, hero powers and some cards of minions, spells and secrets of this upcoming Brawl have been datamined and you can find them in the same Hearthpwn article. The two players will take on the roles of the Dark Wanderer and the Cow King, two figures we all recognise from Diablo II. Presumably, the card back will be rewarded after your first victory in the Brawl.
      We are expecting this new Tavern Brawl during the first weeks of January 2017 – just like the other Diablo celebrations in Blizzard games (most notably in World of Warcraft).  
    • Guest Daniel
      By Guest Daniel
      This thread is for comments about our Legendary Malygos Dragon Warlock Deck for TGT.
    • By L0rinda
      This week's Tavern Brawl is a repeat of Double Deathrattler Battler. It is a Brawl where you use your own cards to build a deck. Every Deathrattle will trigger twice.
      Although this is a repeat Brawl, it has been a long time since it was last used, September 2015 in fact, and many things in the game have changed since then. In that regard it can be treated as a fresh Brawl. I would like to see this idea of waiting a long time between reusing a Brawl be implemented more often, to help keep them fresh.
      On top of trying to win games, I expect lots of people to have fun experimenting with Weasel Tunneler, as many of its interactions do not work correctly, as per our previous article.

      It does seem as if cards from the Curse of Naxxramas adventure will be very good in this Brawl. Baron Rivendare doesn't stack however, meaning you don't get four times the Deathrattles if he is in play!