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Playing for Priest Base Innkeeper Deck - Looking for obvious Priest misplays

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I've just started playing Priest (and HearthStone not too long ago), and wanted to play a few games with the base innkeeper deck before having a go at my own deck.


I don't know if that's something we do in HearthStone (we used to do it for Go (the strategy game)), but I uploaded a replay of my game at case anyone wanted to have a look and help a n00b :)


Thanks for your help!

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Yes, making your own decks is something people do. However, for new people like you, netdecking is better. This site is really good for netdecking and in case you have any trouble or question, you can simply ask. By the way, welcome to Icy-Veins forum :)


First mistake: playing the default deck. This site has basic decks and they are pretty good for basic decks (although I personally dislike Razorfen Hunter). In this case I guess you want a Basic Priest deck.

You wasted the Elven Archer by playing her on turn 1 for face damage. Druid's hero power adds armor, giving him more sustain. One damage against that doesn't do anything.

Playing Gurubashi on turn 6 was better. The only way he could deal with it was by Swipe or Starfall. In case he had swipe, his Token would die, but with the play you did his Token would survive and you would have no board at all. In case he had starfall,  he would spend his entire round playing it, giving you tempo. 

Playing Core Hound was bad and I feel you realised it. He dies to the minions on board and your opponent gains tempo. Gurubashi + Smite would be better.

Playing Mind Blast was good at any point in the game where you had remaining mana. Default priest deck doesn't have any spell damage.

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Thanks for your comments! And hello to all of you, glad to be here :D


I actually don't like netdecking very much, especially when I don't know the game. I prefer to discover things gradually, and only start netdecking once I know what I'm looking for. Question of taste I guess :)


t1: agree, that was a bad play. I should keep the potential damage in hand rather than transform it into a weak creature on the board

t6: I see. I'm not really familiar with the responses the druid can have yet, but I understand now. I was probably too unreasonably attached to the cleric at this point.

t7: the reason I played the Hound was that I felt that it was capable of dealing with his minions, while the berserker couldn't. I didn't anticipate his buff though, and that proved fatal.

And I like to keep face damages hidden until I can go for lethal. It may lure the opponent into a false sense of security, and possibly play differently from what he would if he knew he was 5 hp behind.


Thanks again for the comments, they've been very useful!

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