ancuncha, on 13 February 2013 - 03:54 PM, said:
i'm a newbie poster so go easy
open to correction on anything here
filling buffs up is no.1 priority, then it's down to debuffs which are
+4% Physical Damage taken
+5% Spell Damage taken
-10% Physical Damage dealt
-50% Casting Speed
-25% Healing received
i 'm not sure if the casting speed and healing works on raid bosses
look at your raid set up
if you have a druid(bear or cat) or warrior tank you have -12% Armor
if you have a dps dk, pala or warr then you have +4% Physical Damage taken
if you have a warlock or rouge you have +5% Spell Damage taken
if you have tank dk, druid (bear or cat), warrior, pala (tank or dps) or monk you have -10% Physical Damage dealt
(warlock and shammie can put it, but it's not optimal for them)
if you have rouge(with Mind-numbing Poison
) you have -50% Casting Speed
(warlock and mage too, but hardley use it)
if you have monk, rouge or warrior you have -25% Healing received
i put them in order of what i think is proirity, but can change depending on the raid, like if you have a few mages, ele shamie (that cause magic dmg, i think frost dk is a lot of magic dmg too) then +5% Spell Damage taken
is higher than the phys and armor debuff
then if you have all or need it, bring a gorilla for a 30sec cd interupt
it's about overall raid dmg, not just your own
Couple things I want to make note of here.
Rogues can also do the armor debuff, but it isn't efficient for them to. However, a DPS warrior can apply the debuff if glyphed into Colossus Smash (their major glyphs aren't straightforward DPS increases anyway).
The 10% damage debuff CAN be applied by ret paladins, but it's not very efficient (unless it's an AoE situation). Shamans can keep it up just fine (Earth Shock is part of their rotation). And the only monks that can apply it are tanks specifically. In any case, every tank can apply it, so don't even worry about this one.
Casting speed does not affect raid bosses, and I'm pretty certain the healing debuff doesn't either. Also, technically a DK can give the casting speed debuff, but it's inconvenient.
Finally, "rogue" not "rouge". It was bothering me the whole time, sorry.
If all the buffs are accounted for, OP, there's also some pets with other utility (knockback, slows, roots) that can be useful on certain fights.
Edited by Murmuur, 15 February 2013 - 09:20 AM.