Hearthstone Skelesaurus Hex

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There are only 24 cards listed for the basic deck btw. 

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I defeated Heroic Skelesaurus HEx with these F2P decks.

Skelesaurus' hero power grants him 0-cost spells and minions, which means he will very quickly pull ahead.
There are also three different Hunter traps AND Mad Scientist in his deck, adding even more unpedictiveness and tempo disparity to the fight. It is okay to let the three Snakes live as they fill the board and Skelesaurus might be unable to play any big minion.
Skelesaurus' permanent and ridiculous tempo advantage will give you nearly no chance to win the long game. That is why you have to try to gain and keep board control and tempo for the first few turns and then burst him down.
Side note: Skelesaurus once played Jaraxxus on turn 1 and used his new hero power every turn. The fact that I beat him more easily this way shows how ridiculously overpowered he is otherwise.

F2P Shaman (0 Dust)
Inspiration: https://www.youtube.com/watch?v=LktGcuwj1W0

2x Murloc Tinyfin
2x Rockbiter Weapon
2x Elven Archer
2x Grimscale Oracle
2x Murloc Raider
1x Sir Finley Mrrgglton
2x Bluegill Warrior
2x Flametongue Totem
2x Jeweled Scarab
2x Murloc Tidehunter
2x Windfury
2x Hex
2x Bloodlust
2x Everyfin Is Awesome
2x Fire Elemental
1x Stormwind Champion

Mulligan for Murlocs. You need to play a minion every turn.
Discover Hex or Murlocs.
Focus on face damage early on, only kill the biggest threats.
You will need two of these combos to beat Skelesaurus: Everyfin Is Awesome into board control (at least 4 minions), Bloodlust (at least 4 minions), Flametongue Totem+Windfury.
Difficulty: Hard (may take more than 10 tries).



F2P Mage (0 Dust)

2x Arcane Missiles
2x Mirror Image
2x Frostbolt
2x Forgotten Torch
2x Jeweled Scarab
1x Brann Bronzebeard
2x Frost Nova
1x Ironfur Grizzly
2x Animated Armor
2x Fireball
2x Polymorph
2x Water Elemental
2x Ethereal Conjurer
2x Frostwolf Warlord
2x Summoning Stone
2x Flamestrike

Mulligan for Animated Armor, then Jeweled Scarab.
Animated Armor might not live as long as in other fights because of Tail Swipe. Try to Discover Duplicate, Spellbender or Echo of Medivh to counter that.
Combine spells with Summoning Stone. Combine Discover minions with Brann Bronzebeard. Excellent spells are board freezes, Ice Barrier and burn.
Difficulty: Hard (may take more than 10 tries).



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Posted (edited)

The first deck that I tried from this guide was the F2P Mage presented by Bob. I won with it after only two attempts.




On T1, Skelesaurus Hex played a free Chromaggus. At first I was like, you've got to be kidding me! Then I realized that it worked to my advantage. His hand quickly filled up so that his hero power was not generating any more free cards. I got an Animated Amor in play to soak up damage from the minions he played from his deck, and I left Chromaggus alive as long as possible. Once I had a Summoning Stone in play, I was able to gain a decent-sized board and began the task of damaging Skelesaurus Hex. His minions ignored mine at first, but once he started getting low on health, his focus changed. He killed off most of my minions in one turn, including Animated Armor and Summoning Stone. Luckily, RNG gave him an Abomination and me a Flamestrike. My Frostwolf Warlord was spared from "death by abomination" and able to deal the final blow.


Thank you for the deck/strategy, Bob.

Edited by CaptLando
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I had some success with a modified version of the Cheap Paladin deck updated for TOG 5.0. Basically more secret counters and dropping the nerfed cards:

2x Selfless Hero TOG

2x Equality

2x Shielded Minibot GvG

2x Aldor Peacekeeper

2x Steward of Darkshire TOG

2x Muster for Battle GvG

2x Consecration

2x Keeper of Uldaman LoE

2x Enter the Coliseum TGT

1x Tirion Fordring

2x Abusive Sergeant

2x Zombie Chow Naxx

2x Mind Control Tech

1x Eater of Secrets TOG

2x Kezan Mystic

2x Sea Giant

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I found that mill rogue works too with a little luck. Added Pit Snake and Emperor Cobra, as well as Shadowcaster and Betrayal to the usual list found here on icy-veins.

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