Sign in to follow this  
Followers 0
Damien

Druid Tier 15 (T15) Set Bonuses

9 posts in this topic

T15 Balance 2P Bonus - Increases the critical strike chance of spell_arcane_arcane03.jpgStarsurge by 10%.

T15 Balance 4P Bonus - spell_nature_naturesblessing.jpgNature's Grace now also grants 1,000 critical strike and 1,000 mastery for its duration.

T15 Feral 2P Bonus - Gives your finishing moves a 15% chance per combo point to add a combo point to your target.

T15 Feral 4P Bonus - After using ability_mount_jungletiger.jpgTiger's Fury, you gain 40% increased critical strike chance on the next 3 uses of ability_druid_mangle2.jpgMangle, spell_shadow_vampiricaura.jpgShred, ability_druid_ferociousbite.jpgFerocious Bite, ability_druid_ravage.jpgRavage, and inv_misc_monsterclaw_03.jpgSwipe.

T15 Guardian 2P Bonus - Each attack you dodge while ability_racial_cannibalize.jpgSavage Defense is active increases the healing from your next ability_bullrush.jpgFrenzied Regeneration within 10 sec by 10%, stacking up to 10 times.

T15 Guardian 4P Bonus - You generate 50% more Rage from your attacks while ability_druid_enrage.jpgEnrage is active.

T15 Restoration 2P Bonus - inv_relics_idolofrejuvenation.jpgSwiftmend’s ground effect can now heal up to 4 targets each time it heals.

T15 Restoration 4P Bonus - The healing done by your spell_nature_rejuvenation.jpgRejuvenation increases by 6% each time it causes healing.

1 person likes this

Share this post


Link to post
Share on other sites

Wow, that 4pc Resto bonus is INSANE. It ticks 7 times, doesn't it? That would make it an average of a 21% increased healing from their top heal...holy moly.

Share this post


Link to post
Share on other sites

I think it's only 4 ticks, although I'm no expert :P

Share this post


Link to post
Share on other sites

I think it's only 4 ticks, although I'm no expert Posted Image

It all depends on your haste... but still a REALLY good change for me!

Share this post


Link to post
Share on other sites

It all depends on your haste... but still a REALLY good change for me!

You need 20130 Haste Rating raid-buffed to get a 7th tick, so it's safe to assume that it doesn't normally tick 7 times :P

Share this post


Link to post
Share on other sites

You need 20130 Haste Rating raid-buffed to get a 7th tick, so it's safe to assume that it doesn't normally tick 7 times Posted Image

well yes... good point there!

Share this post


Link to post
Share on other sites

I'm not even a Boomkin, and that 4 piece Balance bonus sucks! D: Poor Boomies.

Share this post


Link to post
Share on other sites

How does the Guardian tier 15 2-set bonus work with inv_glyph_majordruid.jpgGlyph of Frenzied Regeneration

The same way it works with the T14 4-piece bonus: it doesn't. Glyphed FR isn't a heal, it's a buff, and it doesn't get affected by bonuses to healing such as Dream of Cenarius or tier set bonuses.

Edited by Tarazet

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Damien
      This thread is for comments about our Yogg Dragon Druid Standard deck.
    • By iPlayNude
      Hi there.

      Got in Emerald Nightmare last night and downed 6/7 normal with my guardian druid
      After the raid, the other tank and the raidleader approached me saying that I wasn't playing any good, seeing as I took alot of healing and overhealing. I was never in any real danger of dying as I had top priority on ironfur and using my cooldowns wisely.
      I tried to explain that this was because of my mastery stacking, that I do take more healing and the heals done on me does more, therefore the overhealing is high because the crits are higher. 
      Is this just me being wrong, or is this me being bad?
    • By JazzyGaming
      So I know the stat priority but ive been curious if anyone knows exactly what thresholds we should shoot for for raiding (norm and heroic at least) and where we start to see DR on stats? 
    • By Aztecia
      My Armory
       
      Hi guys, long time lurker, first time poster!
      As a resto druid, I'm currently sitting on - 28% Haste, 20% Crit, 11% Mastery.
      I'm reading that while crit has a higher priority than mastery, I should be using the mastery neck enchant over the other options.
      Is there an optimal ~% haste/crit/mastery - I should be aiming for? Should I pump up my mastery and lose some crit?
      I'm not a theorycrafter, I don't run simulationss, I just play my toon and hope to play it well, based on advice from people who understand it all much better than I and enjoy that side of things!
       
      Thanks in advance :)
    • By Avidity
      Before asking here, I have read (and re-read) the Icy Veins guide to Resto Druids. I'm still a little confused, as it's not terribly detailed about ilvl vs. traits for artifact relics.
      I did the world quest for heroic Maw of Souls today, and got the Mythic 840 relic out of it. It's a life relic and for Resto, it provides Armor of the Ancients which, I know, is very, very low on our priority system for artifact traits. I also know that ilvl is "more valuable"... but how much more? Is it about the same as other classes, where it's better to take ilvl if it adds 2+ levels but gives an undesirable/much less useful trait?
      For reference, it would add 8 item levels, if I remember correctly from comparing the two. I would give up 1 rank of Knowledge of the Ancients for it, and I'm already having mana issues. I would link my armory but it has not updated since lvl 100, so if more info is needed, please ask. Do I just take the ilvl increase for Resto? Use it for another spec (Boomie) where I gain ilvls and don't lose as much priority in traits? Thanks :)