Jump to content
FORUMS
Sign in to follow this  
Valks

Mount Series: Obtaining the 300 Mounts Achievement (Part 1)

Recommended Posts

Our new WoW series on mounts has begun!


15550-mount-series-road-to-300-part-1.pn

Our new WoW series has just started! Check out our first installment in this mount collector's series, where we will detail the different and fastest ways to collect 300 mounts.


The Artifact Series has now come to a close and we are ready to get going on the next series! Welcome to the "Road to 300", where we will take you step by step through the different ways of obtaining every mount in the game, the fastest routes to farm them and everything you can do to speed up your runs. In this introductory post, we're going to be looking at the best ways for you to prepare before embarking on this journey.
 
I'd like to put out a PSA and inform you all that you cannot expect to farm these mounts overnight. You will have to throw everything you have into this, spending time, effort and huge amounts of currency on the mounts. You might even have to throw your computer at it too. I came pretty close!
 
The first rule of any mount collector is to understand RNG. I could describe to you all the various statistics of mount collecting, but I think an example might illustrate my point better. As an avid mount collector, I hunted Invincible's Reins for an extremely long time. The mount did eventually drop on my 512th run and I was overjoyed. The fact that it took 512 runs, 16 characters and so much time shows exactly what RNG is. It's random.
 
There is no way to guarantee the drops of mounts from raids. Doing a backflip and running through the door sideways on the way to the Lich King won't make the mount drop. These are nothing but superstitions started by one individual in the community who did it and made the mount drop.
 
RNG is RNG. The only thing you can do to fight RNG is give yourself as many chances as possible against it. This leads us on to the first topic of conversation for today's article: characters and classes.
 

Series Posts 

 

You can check out the rest of the series below:

Characters for Mount Farming 

 

I cannot stress how important this part is. As I stated above, RNG can be an incredibly unfair thing. You need to have as many characters as possible to farm with, so that you give yourself the maximum number of opportunities each week.
 
I'm sure you're thinking something along the lines of: I don't have time to level all my characters to 100, what's wrong with this guy?
 
That's the beauty of it. You don't need mount farming characters to be level 100. Let's take Icecrown Citadel as an example. There is no need to go and level a character to 100 if a level 90 can do the same thing, but slightly slower. It's important to understand which instances and raids can be completed by different classes. This also applies to certain fights within raids, for example Alysrazor in Firelands. The buff there allows some level 85s to solo the boss, but they would struggle on other bosses.
 
Understand your limitations, but also understand what is necessary and what isn't. If you want to farm Throne of Thunder, I can understand leveling to level 100, but there is no need to do so for farming lower level raids. This can also apply to dailies, such as at the Argent Tournament, where level 80s can easily complete them.
 
Now that we've discussed level, let's take a look at the other half of the discussion: class.
 

Best Classes for Mount Farming 

 

This is an interesting topic because quite a few of the classes shine in very different ways. The first class I'll cover is the Death Knight, since they are extremely unique in their ability to solo.
 
The Death Knight is an amazing class for mount farming since you can roll them on different servers at level 55, meaning they can be leveled way faster than other classes. They are excellent at soloing, meaning you can only level them to 85-90 and still comfortably solo many raids. On the other hand, they are extremely weak for speed farming. The class is incredibly slow in regards to movement speed, so you'll need to look elsewhere for this. I'd recommend a Rogue, especially when it comes to farming dungeons. The Rogues have an incredible ability for speed farming with the use of ability_stealth.jpgStealth and rogue_burstofspeed.jpgBurst of Speed.
 
S5uTIzJ.png?1
 
I would strongly recommend any serious mount farmer rolls some form of Rogue alt, since they are simply unparalleled in their ability to farm dungeons such as Stratholme, Stonecore or Vortex Pinnacle. They also can skip large areas of raids, such as Ulduar or Black Temple via the use of ability_rogue_shadowstep.jpgShadowstep.
 
You can also use a Mage, due to the added bonus of their teleports. It's important to note, however, that there are a number of items that can help with this. We'll detail these items later in this post.
 
The other classes that I would recommend rolling are Warlocks and Hunters, due to their ability to pet tank bosses, but there is of course the problem of leveling them. If you are serious about mount farming, I would recommend just leveling multiple Death Knights as fast as you can, getting 1 Rogue to 100 and then farming!
 
When Legion releases, Demon Hunters will be the class to roll, since they will enter the world (after their starting zone) at level 100, meaning they can already solo most raids. They use a tank spec with decent toughness, so there should be no issues there. 
 
Now that you've got your levels and classes sorted, let's take a look at some of the gearing options you've got for your characters!
 




Gearing Characters for Mount Farming 

 

IwcxnzH.png?1
 
There are a few tricks you can use to ensure your characters are suitably geared in order to start farming. Make sure you follow these for each character to ensure that you can farm to the maximum potential:

  • Always remember to purchase the overpowered Bind-on-Equip gear for certain levels, for example, inv_axe_2h_draenorcrafted_d_01_a.jpgSteelforged Greataxe on a level 91 Death Knight can cause some serious damage.
  • The old Justice Points vendors can be extremely useful, since they sell normal level gear that is still good. For example, a level 85 Death Knight used to solo Utgarde Pinnacle can fill their slots with 397 gear from the vendors.
  • Tag along with any group going to raids at your level. If you have a friend to help it's even better. You'd be amazed how powerful some of the Heroic/Mythic trinkets can be and you'll have no competition for them from the higher levels. The same can be said for some of the older tier sets, such as the Throne of Thunder set for Protection Warriors, which allows them to heal through the constant use of Victory Rush in combat.
  • As a level 90-91 character, the Timeless Isle can provide a good basis to build gear from, since it still provides plenty of 496-535 gear. It can be an easy way to fill some of your less important slots.

So, you've got your gear, classes and leveling sorted. Let's take a look at how you're going to be getting around the world in order to start farming!
 

Modes of Transport

 

0HwWsrt.png?1
 
We're going to start this off by looking at the various portals and transport vehicles you should be aware of in order to properly mount farm. There are a number of them that can really cut down on your travel time, such as:

  • The capital city portals in Vale of Eternal Blossoms, as well as portals to Shattrath and Dalaran.
  • The Blasted Lands portal, located in either the Mage Tower in Stormwind or the Cleft of Shadow in Orgrimmar. This provides quick access to both Karazhan and Zul'Gurub.
  • The Caverns of Time portal in Dalaran, which provides quick access to Dragon Soul. You can also fly up from here to reach Onyxia's Lair as Alliance.
  • You can also teleport to the Caverns of Time by speaking to Zephyr in Shattrath City. You need to be revered with the Keepers of Time for this.
  • Mages can provide portals to Theramore, a quicker route to Onyxia for Alliance, or Stonard.
  • They can also provide a portal to the old location of Dalaran in the Hillsbrad Foothills.
  • All of your Challenge Mode teleports (should you have done them) will allow you to teleport around the world.
  • Death Knights can bring themselves to the Eastern Plaguelands, very close to Stratholme.
  • There are boats to Theramore and Howling Fjord from Menethil Harbor in the Wetlands.
  • Ratchet provides boats to Booty Bay.

As I'm sure you can see, the list of portals and boats, zeppelins and flight paths really does go on. There are a lot more, but they are very well known to most players. I'd like to instead cover the items that can teleport you around, since many players are actually unaware of these items. I'll warn you all, these can cost a lot of gold, so be prepared to spend a lot if you want them. I personally have all of them on my main character and it saves a great deal of time.

As you can see, there are plenty of items for you to collect when attempting to travel around the world quickly. You don't need all of them, but they can be incredibly useful when it comes to mount farming, since they can cut down your travel time immensely. Get what you can and use them.
 

Group Farming - Is it needed? 

 

For some of the mounts that you're going to be farming, you will need groups. Unfortunately, it's unlikely that you are going to solo achievement_boss_hellfire_zone.jpgGlory of the Hellfire Raider. Blizzard are actually making a step towards ensuring that old achievements are soloable by removing achievements from the older metas. You can read more about this here
 
If you refuse to play with others, you'll find yourself making this entire ordeal a lot more difficult than it needs to be. Work with others when you can, as long as it won't affect your drop rates unless necessary. There's no point trying to solo a set of achievements if you could have brought a few friends and made it 10 times quicker.
 
Group farming can also be beneficial when you need to farm a reputation for the mount, such as with Emperor Shaohao and the inv_pandarenserpentgodmount_gold.jpgReins of the Heavenly Golden Cloud Serpent.
 




You are [deleted] prepared! 

 
W4S9ock.jpg?1
 

Illidan can't believe how quickly you became prepared.

 
We've had to modify his words slightly, but hopefully you're feeling prepared to go on this journey! In the future, we will present videos along with the text to ensure you are kept well informed along our trip together. Despite them removing achievement_general_dungeondiplomat.jpgHolding Hands from inv_misc_demonsoul.jpgGlory of the Dragon Soul Raider, we can hold hands and embark on this together! The Road to 300 begins.

  • Like 1

Share this post


Link to post
Share on other sites

Looking forward for the rest of the series.  Currently sitting at 136 mount and a little lost as to where to start my grind to 300.  

 

The next portion of the series should be releasing sometime this week, keep an eye out for it in the featured banner! It'll be the Dungeons and Raids section, it's a pretty huge task so it has taken some time.

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have a Crest switch fix and weekly maximum increase, as well as a quest fix in retail, the big class tuning pass for Season of Discovery, and more in today's hotfixes.
      April 23 (Source)
      Items
      Season 3 (Dreaming) crests are now correctly removed from players' currency tabs. Players have received a small amount of gold for their unused Dreaming Crests. Players can now earn up to 120 crests of each type per week in Dragonflight Season 4 (was a maximum of 90 per week in Season 3). This will allow for up to 8 upgrades per week, per crest type (was 6 in Season 3). Developers' notes: For players who don't reach their maximum crest earnings in a given week, we've implemented the increasing-seasonal-cap system from previous seasons. Please note that this increase is likely applicable to Season 4 only. We expect the weekly maximum to return to 90 for The War Within Season One. Quests
      Resolved an issue where abandoning the quest "Something Worth Celebrating" could make it unavailable. Cataclysm Classic
      The dates for Children’s Week have been adjusted so that the holiday begins and ends three days later than previously scheduled. Season of Discovery
      Players who have completed the quest "Warranty Claim" but have misplaced their Pristine G-7 C.O.R.E. Processor before handing in the quest "Salvaging the Salvagematic" may now speak with the Lost and Found vendor Rix Xizzix in Booty Bay to recover the misplaced quest item. Fixed a Sunken Temple issue where the Atal'ai Defenders encounter would not reset properly. Druid The Natural Weapons talents now increases all damage done by druids in Season of Discovery, instead of just physical damage. The Gale Winds rune now reduces the mana cost of Hurricane by 60%. Swiftmend no longer consumes a Rejuvenation or Regrowth effect on the target when used. Developers’ notes: Please note that it does still require Rejuvenation or Regrowth to be on the target to be used. Hunter Rapid Killing now reduces the cooldown of Rapid Fire by 80% (was a reduction of 2 minutes). Chimera Shot weapon damage percent increased to 135% (was 120%). Explosive Shot base damage before attack power increased by 50%. Sniper Training has an additional new effect: while Sniper Training is at 5 stacks, Aimed Shot is instant. Serpent Spread now causes Multi-shot to apply Serpent Sting to its targets for 12 seconds (was 6 seconds). Steady Shot now deals 100% weapon damage (was 75%). Developers’ notes: There are more adjustments coming for Hunters. In general, we intend to improve the ranged playstyle and diminish the melee playstyle so that the two become more equivalent. Paladin Seal of Righteousness damage can now be critical hits. Sacred Shield’s duration is extended to 60 seconds (was 30 seconds). Crusader Strike has now gained an additional effect: Crusader strike now refreshes all judgement effects active on the target to a 30 second remaining duration. Seal of Martyrdom can now “twist” with other seals, including Seal of Command. Developers’ notes: Seal twisting was an interesting emergent effect that became popular during the original Burning Crusade, that utilized the slower server messaging system used in early versions of WoW to slightly extend the duration of the paladin’s active seal for a short time whenever a second seal was cast. This effectively allowed paladins to momentarily gain the benefit of two seals at once if they timed the application of a new seal to line up perfectly just before their weapon swing. We recreated this playstyle in Burning Crusade Classic and since then it’s been a popular request in other versions of original WoW, including Season of Discovery. As the game matures and we continue to listen to player feedback however, we recognize that for some, this is part of the charm and uniqueness of playing a paladin during those early eras of WoW’s history. We consider this change to be experimental and we will watch the performance and behavior of Retribution closely after this change. Priest Shadowform now increases all shadow damage done by 25% (was 15%). Rogue Saber Slash bleed now stacks up to 5 times. Saber Slash bleed now also increases the impact damage done by Sinister Strike and Saber Slash by 15% per stack for the rogue who applied the bleed. Saber Slash bleed now deals 3% of the rogue’s Attack Power in damage per tick (was 5%). Shaman Mental Dexterity now only triggers from dealing damage with Stormstrike and Lava Lash, and it now lasts 30 seconds (was 10 seconds). Burn now increases Flame Shock Damage by 100% and flame shock DoT duration by 6 seconds, and causes Flame Shock to strike up to 5 targets (was 3 targets). Developers’ notes: We’ve received a lot of feedback about the overall usability of mental dexterity, particularly for Elemental Shamans. This ability was not intended to be used by elemental, so the adjustments we’ve made are to help ensure its usage is a bit more enhancement-centric. To compensate, we’ve increased the output and usability of the Burn rune, with a slight quality-of-life improvement in the form of a Flame Shock duration increase which allows two Lava Burst casts to be used within a single Flame Shock duration.
    • By Staff
      Blizzard announced they will be increasing the maximum number of characters per account in the Dark Heart patch! 
      Max Characters (Source)
      With the Dark Heart patch, we will increase the maximum number of characters that can be created on a WoW account from 60 to 65.
      Have fun!
    • By Staff
      Blizzard have announced that Season 4 will see an increased number of maximum Crests acquired each week, and also have the increased cap system for players that don't reach the maximum each week.
      Crests (Source)
      Players can now earn up to 120 crests of each type per week in Dragonflight Season 4. This was a maximum of 90 per week in Season 3. The increase will allow for up to 8 upgrades per week, per crest type.
      For players who don’t reach their maximum crest earnings in a given week, we’ve implemented the increasing-seasonal-cap system from previous seasons.
      Please note that this increase is likely applicable to Season 4 only. We expect the weekly maximum to return to 90 for The War Within Season One.
    • By Staff
      Dragonflight Season 4 is upon us and here's a handy visual gearing guide by Reddit user gandalin1306 to help you get started!
      If you're curious about the upgrade tracks for season 4 and the crests required for upgrades, look no further. Here’s a detailed visual guide created by Reddit user gandalin1306.

      Source: Reddit
    • By Staff
      Save up to 33% on select game services! Enjoy discounted prices on Character Transfers, Faction Changes, Race Changes, and Name Changes now through May 7.
      (Source)
      It’s a great time to dive into daring adventures in World of Warcraft® when you make the most of 33% off select game services through May 7.
      Soar into the latest Dragonflight content with a 33% discount on an Enhanced Level 70 Character Boost—harness the power of level 424 raid-ready gear, take to the skies with a stable of soar-ready Dragonriding mounts, and more!
      For those looking to get a fresh start, save 30% on Character Transfer Packs, Faction Change Packs, Race Change Packs, and Name Change Packs.*
      Level 70 Character Boost
      For a limited time, bring your hero up to speed at a 33% discount.** Grant a single character a one-time boost to level 70 and jump into the latest Dragonflight content endgame-ready! To boost multiple characters, buy a Character Boost pack and use them all at once or save some for later.
      Available Level 70 Character Boost pack options:
      1 for $40.00 (Regularly $60.00) 2 3 for $100.00 Give Yourself A Boost
      Character Transfer Packs
      Time to get a move on! Transfer characters between World of Warcraft® realms or accounts, enabling you to play with a new community of players and/or find old friends on new servers—all without starting over at level one. To move multiple characters, buy Character Transfer packs and use them all at once or save some for later.
      1 for $17.50 (Regularly $25.00) 3 for $35.00 (Regularly $50.00) 68 for $80.00 Visit our support page to learn more about the Character Transfer service and any restrictions. 
      Transfer Now
      Faction Change Packs
      See what life is like from the other side! Walk a dungeon or two in the other faction’s shoes when you use a Faction Change to convert a character’s faction from Horde to Alliance or Alliance to Horde. To move multiple characters to the opposite side, purchase Faction Change packs and use them all at once or save some for later. Changing your faction also includes a free race change for your class, so you’ll fit in with your new friends on your adventures all over Azeroth.
      Available Faction Change pack options:
      1 for $21.00 (Regularly $30.00) 3 for $42.00 (Regularly $60.00) 6 8 for $95.00 To learn more about the Faction Change service and any restrictions, visit our support page.
      Make Your Move
      Race Change Packs
      Sometimes, a simple touch-up of your character’s looks isn’t enough; sometimes, you want to go all the way and change which race you belong to! And with a race change service, you can do just that*.
      To change multiple characters' races, purchase Race Change packs and use them all at once or save some for later. The final step of a Race Change requires choosing a new appearance and includes an optional Name Change.
      Available Race Change pack options:
      1 for $17.50 (Regularly $25.00) 3 for $35.00 (Regularly $50.00) 6 8 for $80.00 To learn more about the Race Change service and any restrictions, visit our support page.
      Change Your Race
      Name Change Packs
      The name you initially chose for your hero doesn’t have to stay the same for all eternity. Have you changed your mind or simply found something better? Either way, you can pick a new name and reinvent yourself today!
      To change multiple characters' names, purchase Name Change packs and use them all at once or save some for later.
      Available Name Change pack options:
      1 for $7.00 (Regularly $10.00) 3 for $14.00 (Regularly $20.00) 6 8 for $35.00 Learn more about the Name Change service and any restrictions when you visit our support page.
      Change Your Name
      Purchase Race Changes, Faction Change Packs, and Character Transfers from the Battle.net shop. Or launch World of Warcraft and click the Shop button on the character select screen.
      Once you’ve purchased your Character Transfer, Faction Change Packs, Name Change Packs, Race Change Packs, and Level 70 Character Boost, a new icon will appear on your character selection screen. To activate a game service, click on the token, then select the character you wish to move. Any unused Faction Change tokens or Character Transfers will remain in your account for future use.
      * Only available for modern World of Warcraft. Characters cannot be transferred between World of Warcraft® and World of Warcraft® Classic games.
      **Sale ends May 7, 2024
      ©2024 Blizzard Entertainment, Inc. World of Warcraft and Blizzard Entertainment are trademarks and/or registered trademarks of Blizzard Entertainment, Inc., in the U.S. and/or other countries.
×
×
  • Create New...