Jump to content
FORUMS
Sign in to follow this  
Damien

Patch 5.2 Hotfixes - March 11

Recommended Posts

Blizzard Official WoW Blog

//bnetcmsus-a.akamaihd.net/cms/blog_header/TAN8CU94KV8P1290560945223.jpg

Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 5.2. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below went live the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this list in the days to come as additional hotfixes are applied.

Patch Information

Classes

  • Rogue
  • Blind should now break on damage from Frozen Orb.

Quests

  • Beast of Fable: Players should now be able to obtain credit for defeating Greyhoof.
  • More Giant Dinosaur Bones and Many More Giant Dinosaur Bones can now only be completed once per day.

Creatures

  • Players visiting a different realm are no longer eligible to receive loot from Oondasta or Nalak, The Storm Lord. A forum thread discussing the reasoning for this change have been created.
  • Fixed an issue that could cause Oondasta to not award loot to some players.
  • Fetid Meat Pile now properly lets players that are sufficiently far away to drop out of combat.
  • Zandalari Dinomancers now have a much lower chance to drop the Zandalari Anklerender, Footslasher, Kneebiter, and Toenibbler.

Raids, Dungeons, and Scenarios

  • All raid bosses now drop the appropriate number of tier tokens for Raid Finder, 10/25-player normal and heroic modes.
  • Fixed an issue where Luck of the Draw would sometimes be incorrectly applied to Challenge Mode groups.
  • Throne of Thunder
    • Combustion now deals 100% of the player’s damage to Primordius while the player is under the effects of Fully Mutated.
    • Reduced the health of The Council of Elders for 10-player normal and heroic mode.
    • Fixed an issue with Durumu the Forgotten where Life Drain's stun was not transferring correctly.
    • Reduced the health of the Gurubashi, Amani, Drakkari, and Farraki adds on the Horridon encounter.
    • Iron Qon for 25-player normal and heroic modes had the following change: The amount of damage dealt by Unleashed Flame and number of people needed to trigger Unleashed Flame had been reduced.
    • Iron Qon for 10/25-player normal modes had the following changes: Shatter damage have been reduced by 20%, damage from Arching Lightning have been reduced by 10%, and Rising Anger stacks more slowly.
  • Scholomance
    • Fixed an issue where Lilian Voss' Dark Blaze was invisible.
  • Temple of Ahn’Qiraj
    • The Prophet Skeram and any illusions created during the encounter no longer drop loot or provide reputation when killed. This is a temporary change to address an issue with the encounter.

Battlegrounds

  • Fixed an issue with latency near the beginning of a Battleground.

Professions

  • Blacksmithing
  • Creation of Lightning Steel Ingots now requires at least one of the factions to have unlocked the Thunder Forge.

Items

  • Saurok Ritualist's Sacrificial Dagger is no longer bind-on-equip (BoE).

Bug Fixes

  • The Skin of the Saurok disguise in Ihgaluk Crag will no longer cancel Druid Moonkin and Tree of Life forms.
  • Fixed an issue where Worgen were unable to use Two Forms after crossing into a coalesced zone while in combat.

(source)

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Damien
      Blizzard Official WoW Blog
      //bnetcmsus-a.akamaihd.net/cms/blog_header/TAN8CU94KV8P1290560945223.jpg Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 5.2. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below went live the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this list in the days to come as additional hotfixes are applied.
      Patch Information
      Patch Notes Known Issues Technical Support & Troubleshooting Creatures
      Players coalesced from a different realm are now eligible to receive loot or use a bonus roll after defeating Oondasta or Nalak. Quests
      Mogu Runes of Fate: Reduced the number of Lesser Charms of Good Fortune needed for the Mogu Runes of Fate weekly quest to 50, down from 90. Raids, Dungeons, and Scenarios
      Throne of Thunder Twin Consorts Cosmic Barrage now summons 4 Crashing Stars (down from 6) on 10-player Normal, Heroic, and Raid Finder difficulty. 8 Crashing Stars (down from 12) are summoned on 25-player Normal and Heroic difficulty.


      Items
      Sinister Primal Diamond should now correctly have different activation rates depending on the class and specialization. In addition, activation rate for Fire Mages has been increased. (source)
    • By Damien
      Blizzard Official WoW Blog
      //bnetcmsus-a.akamaihd.net/cms/blog_header/TAN8CU94KV8P1290560945223.jpg Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 5.2. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below went live the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this list in the days to come as additional hotfixes are applied.
      Patch Information
      Patch Notes Known Issues Technical Support & Troubleshooting Classes
      Warlock Destruction Fixed an issue where targets of Havoc were receiving more damage than intended from Immolate.


      Quests
      Eyes of the Thunder King: Engaging Unblinking Eyes and Focused Eyes will now place all members of the raid in combat, preventing players from releasing when they die. Raids, Dungeons, and Scenarios
      Throne of Thunder Ra-den Fixed an issue where it was possible to have 2 instances of Unstable Vita active during the Ra-den encounter. Twin Consorts Crane Rush now deals 5 million damage, down from 30 million damage in Raid Finder difficulty.
      Items
      Brutal Talisman of the Shado-Pan Assault now grants a reduced bonus of 4400 to Strength, down from 8800 Strength, and the effect duration now lasts 30 seconds, up from 15 seconds when the effect is activated in PvP combat. Tyrannical Primal Diamond when socketed to a bind-on-equip helmet now causes the helmet to become soulbound. Vicious Talisman of the Shado-Pan Assault now grants a reduced bonus of 4400 to Agility, down from 8800 Agility, and the effect duration now lasts 40 seconds, up from 20 seconds when the effect is activated in PvP combat. Bug Fixes
      Resolved an issue where Capacitive Primal Diamond's effect was not activating properly. (source)
    • By Damien
      Blizzard Official WoW Blog
      //bnetcmsus-a.akamaihd.net/cms/blog_header/TAN8CU94KV8P1290560945223.jpg Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 5.2. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below went live the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this list in the days to come as additional hotfixes are applied.
      Patch Information
      Patch Notes Known Issues Technical Support & Troubleshooting Classes
      Druids Glyphs Glyph of Regrowth should now properly remove the periodic component of Regrowth while active.


      Quests
      Secrets of the First Empire: Fixed an issue where an excessive amount of Trillium Bars could be removed while completing the quest. Securing A Future: Lady Jaina Proudmoore should reappear properly if the player logs out while completing the quest. Creatures
      Maturing Raptor should spawn more frequently now. Trained Compy should spawn more frequently now. Raids, Dungeons, and Scenarios
      Throne of Thunder Durumu the Forgotten Durumu will now have a longer delay before resuming his attacks while the maze of Eye Sores despawn. Iron Qon During the final phase of the encounter, Iron Qon's Quilen champions should no longer try to reposition themselves in 10-player and 25-player Heroic difficulty. Reduced the health of Ice Tomb. Ji-Kun Fixed an issue where players with Daedalian Wings may incorrectly receive the Lesson of Icarus debuff while flying between some of the upper nests. Primordius Fixed an issue that could cause Fully Mutated players to deal excessive damage to Living Fluids or Viscous Horrors that are under the effects of a Warlock's Immolate. Reduced the health of Primordius by 11% in 10-player and 25-player Heroic difficulty. Reduced the health of Viscous Horrors by 15% in 10-player and 25-player Heroic difficulty. Tortos Fixed an issue where certain situations could cause Whirl Turtles to travel more slowly than intended when kicked. Twin Consorts Reduced the health of Lu'lin and Suen by 10% in Raid Finder difficulty.
      Items
      Socketing a legendary Meta Gem (Capacitive Primal Diamond, Courageous Primal Diamond, Indomitable Primal Diamond, and Sinister Primal Diamond) to a bind-on-equip helmet now causes the helmet to become soulbound. Courageous Primal Diamond should no longer have its Clearcasting effect get overwritten incorrectly, and the Clearcasting effect should no longer activate if the character is not in combat. Indomitable Primal Diamond should now properly have a chance to activate the Fortitude effect received from all damage sources, not just from auto-attacks. Rune of Re-Origination should now activate its effect more frequently for Hunters. (source)
    • By Damien
      Blizzard Official WoW Blog
      //bnetcmsus-a.akamaihd.net/cms/blog_header/TAN8CU94KV8P1290560945223.jpg Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 5.2. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below went live the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this list in the days to come as additional hotfixes are applied.
      Below is a listing of 5.2 Hotfixes by date. A compilation of 5.2 Hotfixes is also available.
      Patch Information
      Patch Notes Known Issues Technical Support & Troubleshooting Classes
      Paladin Item Sets Tier-15 Retribution Paladin 2-piece set bonus will no longer interrupt the Paladin's weapon swing timer when Exorcism is cast.


      Quests
      Charged Moganite: Players under the effects of Charged Moganite will now deal a flat amount of nature damage against a target, subject to the effects of Resilience and other effects that reduce spell damage. The Darkness Within: Captain Doren should no longer get stuck in evade if a player dies while he is casting Rejection. Creatures
      Loa-Infused Bladetalon now deals less damage when using the Pounce ability. Raids, Dungeons, and Scenarios
      Throne of Thunder Elemental and Restoration Shamans are now eligible for caster staves that give a bonus to Spirit (Giorgio's Caduceus of Pure Moods, and Suen-Wo, Spire of the Falling Sun) in Raid Finder difficulty and via bonus rolls. Elemental Shamans are now eligible for caster staves that give a bonus to Hit (Dinomancer's Spiritbinding Spire) in Raid Finder difficulty and via bonus rolls. Council of Elders Decreased the power gain rate of possessed council members in 10-player Normal difficulty. Frost King Malakk now deals less damage with each stack of Frostbite in 10-player Normal difficulty. Sul the Sandcrawler now deals less damage with Sandbolt in 10-player Normal difficulty. Durumu the Forgotten Disintegration Beam now dissipates sooner before reaching the end of the maze. We've created a forum thread discussing additional details behind recent adjustments for the Durumu encounter. Horridon Reduced the health of Farraki Wastewalkers, Gurubashi Venom priests, Drakkari Frozen Warlords, and Amani Warbears in the Horridon encounter by 15% in 10-player Normal difficulty. Drakkari Frozen Warlord now deals less damage with Mortal Strike in 10-player Normal difficulty. Risen Drakkari Champions and Warriors now deals less damage with Deadly Plague in 10-player Normal difficulty. Primordius Reduced the health of Primordius slightly in 10-player and 25-player Heroic difficulty. Tortos Whirl Turtles now have a reduced base movement speed in 10-player Normal difficulty. Vampiric Cave Bats now deal less damage in 10-player Normal difficulty. Heart of Fear Garalon Garalon's enrage timer has been increased to 12 minutes, up from 7 minutes in 10-player and 25-player Normal difficulty. Items
      Brutal Talisman of the Shadow-Pan Assault now grants a reduced bonus of 6908 to Strength when the effect is activated in PvP combat, down from 8800. The bonus remains unchanged when the effect is activated in PvE combat. Vicious Talisman of the Shadow-Pan Assault now grants a reduced bonus of 6908 to Agility when the effect is activated in PvP combat, down from 8800. The bonus remains unchanged when the effect is activated in PvE combat.  

      (source)
    • By Damien
      Blizzard Official WoW Blog
      //bnetcmsus-a.akamaihd.net/cms/blog_header/TAN8CU94KV8P1290560945223.jpg Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 5.2. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below went live the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this list in the days to come as additional hotfixes are applied.
      Below is a listing of 5.2 Hotfixes by date. A compilation of 5.2 Hotfixes is also available.
      Patch Information
      Patch Notes Known Issues Technical Support & Troubleshooting Classes
      Hunter Talents Powershot now has a 25% decrease to damage, cast time, cooldown, and focus cost.


      Raids, Dungeons, and Scenarios
      Throne of Thunder Durumu the Forgotten Safe spots in the maze of Eye Sores now appear earlier, before the Disintegration Beam starts moving. Adjustments were made to visual effects for Eye Sores to make it easier to see the maze. Primordius Mutated Abomination effect once again reduces his damage taken from non-Fully Mutated players by 75% on 10-player and 25-player Heroic difficulty only. 
      Bug Fixes
      Fixed a crash that occured when Gnomes or Taurens log into the game while riding a mount over water. (source)
×
×
  • Create New...