Jump to content
FORUMS
Damien

Arcane Mage 7.3

Recommended Posts

2 minutes ago, Guest Sacuri said:

Hi 

no BiS Update so far? 

Stat priority is shifting back away from Mastery again so have to re-redo the BiS. Trinket list coming tomorrow too.

Share this post


Link to post
Share on other sites
On 31/10/2016 at 0:50 AM, Furty said:

Stat priority is shifting back away from Mastery again so have to re-redo the BiS. Trinket list coming tomorrow too.

Eagerly await this list since ive got like 12 different trinkets in my bag, all around 860 - 870 ish and mr robot is telling lies again

Share this post


Link to post
Share on other sites
On 31/10/2016 at 0:50 AM, Furty said:

Stat priority is shifting back away from Mastery again so have to re-redo the BiS. Trinket list coming tomorrow too.

Also why is mastery being shifted away from? i am having great success with 50% mastery atm

Share this post


Link to post
Share on other sites

As far as I have heard its shifting to almost all mastery with a little Crit for the infinite burn, YouTuber Lycoan (Whos at 70% Mastery and 14.5% Crit) stated that you now need 68-70% Mastery for the burn but a 55% Mastery and 15% Crit should be good to start with. Here is his comments below.

"Yeah, if you had 40% mastery previously, you now need 68% (8% = 1/5th of 40%, + 20%) extra mastery to sustain the same rotation as you had previously. Try to slowly convert your stats to a 55% mastery and 15% crit amount. Get rid of all your vers and haste and put these into mastery/ crit. 55% should be breathable with Nighthold (early Jan) and/or lets hope you score the legendary kilt by then."

Here is the link to the vid he posted a week ago with a 15min dummy run getting at least a 300k dps:

https://www.youtube.com/watch?v=gBtmdO8LN0s



Share this post


Link to post
Share on other sites
On 10/30/2016 at 7:50 PM, Furty said:

Stat priority is shifting back away from Mastery again so have to re-redo the BiS. Trinket list coming tomorrow too.

Is this still being worked on?

Share this post


Link to post
Share on other sites
On 11/6/2016 at 6:02 PM, Whisla said:

Is this still being worked on?

Hey, yes it is! Some of the recent hotfixes followed by Blizzcon followed by new raid threw a bit of a spanner in my works, so to speak, but it will be worked in shortly! 

Share this post


Link to post
Share on other sites
On 11/3/2016 at 2:32 AM, Tigersharrk said:

As far as I have heard its shifting to almost all mastery with a little Crit for the infinite burn, YouTuber Lycoan (Whos at 70% Mastery and 14.5% Crit) stated that you now need 68-70% Mastery for the burn but a 55% Mastery and 15% Crit should be good to start with. Here is his comments below.

How did he conduct the rest of his testing on other stats? Or did he just go with the Mastery build?

Share this post


Link to post
Share on other sites
11 hours ago, Blainie said:

How did he conduct the rest of his testing on other stats? Or did he just go with the Mastery build?

He does what you guys do he ran sims on it as well as testing it out on live.

Share this post


Link to post
Share on other sites
On 11/10/2016 at 1:21 PM, Furty said:

Hey, yes it is! Some of the recent hotfixes followed by Blizzcon followed by new raid threw a bit of a spanner in my works, so to speak, but it will be worked in shortly! 

Is it possible to get the list kind of how fire has it? Its really nice to compare all the different trinkets.

Share this post


Link to post
Share on other sites
2 hours ago, Whisla said:

Is it possible to get the list kind of how fire has it? Its really nice to compare all the different trinkets.

That's the plan. It's harder to do for the lesser played specs as SimCraft is prone to misrepresenting the value of trinkets (a la Twisting Wind) but I'm just about finished with compiling data from practical testing to corroborate. 

Share this post


Link to post
Share on other sites
2 hours ago, Furty said:

That's the plan. It's harder to do for the lesser played specs as SimCraft is prone to misrepresenting the value of trinkets (a la Twisting Wind) but I'm just about finished with compiling data from practical testing to corroborate. 

Did the stat weight shift from mastery to crit?

 

Share this post


Link to post
Share on other sites
4 hours ago, Saffina said:

Did the stat weight shift from mastery to crit?

I imagine we'll have to wait for the guide update to get released before we know :p

Share this post


Link to post
Share on other sites

Sorry to say but this guide feels really out date now. The legendary page isnt reflective of correct stats and the pants being called the best doesnt go with the flow of the stat change. With a decent mastery you can almost avoid barrage, this makes the bracers even more powerful.

I hope the soon* we got almost a month ago is taking more of this into account. I know arcane has to be a pain to SIM do to mastery moving the whole rotation around but I hope we see some glimpse of whats good before 1.5.

  • Like 1

Share this post


Link to post
Share on other sites
8 hours ago, Whisla said:

Sorry to say but this guide feels really out date now. 

I've put another note in to Furty to see if we can get this updated ASAP. I'm not sure what happened between his above comments and the present day, but I'm hoping we can see an update to the guide in the very near future.

I know that it doesn't really help, but the only thing I can do is say sorry, unfortunately. The rest isn't really in my hands!

I'll do my best to ensure we do see an update soon. 

Share this post


Link to post
Share on other sites

Hello friends :) Gear page has been updated a bit to look more like our Fire guide (e.g. trinket list). 

Share this post


Link to post
Share on other sites
Guest Hanco

Hello,

I guess that patch 7.1.5 will change stats priority. Any idea how?

Share this post


Link to post
Share on other sites
On 12/1/2016 at 6:36 AM, Whisla said:

The http://www.wowdb.com/items/132413 (bracers) still state 10% instead of 25%.

Looks like that has been updated since your post, but thanks for pointing it out again and sorry for not getting back to you sooner! :)

  • Like 1

Share this post


Link to post
Share on other sites
On 12/1/2016 at 10:51 PM, Guest Hanco said:

Hello,

I guess that patch 7.1.5 will change stats priority. Any idea how?

That's a pretty tough question to answer. There is still a lot of tuning happening and there could be huge changes before it goes live. The only thing that I can assure you of is that the guide will be updated when the information is a bit more reliable! :)

Share this post


Link to post
Share on other sites
Guest Tamale

What are the 2 best legendaries for mage on ST currently? Bracers and legs or bracers and ring?

Share this post


Link to post
Share on other sites

Anyone else having problems with the Arcane Familiar buff staying on? Whenever I switch zones it just drops off. From Hall port to Dala, or flying from one zone to the other on taxi or just riding my horse on the ground. Sometimes even between zones in a dungeon.

Share this post


Link to post
Share on other sites
On 12/16/2016 at 0:39 AM, Guest Tamale said:

What are the 2 best legendaries for mage on ST currently? Bracers and legs or bracers and ring?

Bracers and Legs.

Share this post


Link to post
Share on other sites
On 12/20/2016 at 8:05 PM, evanbloom said:

Anyone else having problems with the Arcane Familiar buff staying on? Whenever I switch zones it just drops off. From Hall port to Dala, or flying from one zone to the other on taxi or just riding my horse on the ground. Sometimes even between zones in a dungeon.

I've noticed this as well, it might be to do with "pets" not following you through certain zone shifts. 

Share this post


Link to post
Share on other sites
18 hours ago, Blainie said:

I've noticed this as well, it might be to do with "pets" not following you through certain zone shifts. 

It's really annoying and pretty much the main reason I don't use Arcane Familiar. If I can't trust it to be constantly online during a dungeon it's just a hassle. And it's a pity because it interacts directly with the artifact ability.

  • Like 1

Share this post


Link to post
Share on other sites
Just now, evanbloom said:

It's really annoying and pretty much the main reason I don't use Arcane Familiar. If I can't trust it to be constantly online during a dungeon it's just a hassle. And it's a pity because it interacts directly with the artifact ability.

Do you use WeakAuras? It might be worth setting up a tracking WA that flashes when it is not summoned. https://wago.io/ probably has one that you can use.

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Here are this week's Patch 10.2.7 development notes containing User Interface and Accessibility updates.
      (Source)
      Here are this week’s updates to the Dark Heart PTR:
      USER INTERFACE AND ACCESSIBILITY
      Several changes have been made to improve the experience of finding Mythic+ groups in Premade Group Finder: Advanced filters will now only appear for max level characters. Filter options will now save between sessions. Language filters will no longer appear for characters on North American realms. Declined applications will now save between refreshes. When previewing an ensemble or arsenal, the Dressing Room will now show a list of items included in the bundle. Each item can be viewed independently by clicking its name in the list. Solo Shuffle scoreboards will now show the results of the match (Victory, Draw, or Defeat) in the title.
    • By Staff
      Game Director Ion Hazzikostas has confirmed that the Dracthyr race will have more class options in The War Within. However, this feature may not be ready in time for the expansion's launch.
      This update was highlighted in a tweet by MrGM, who shared insights from a London content creator interview about the Dracthyr.
      The plan is to introduce the ability for Dracthyr to play as other classes in War Within. Emphasis on playing in Visage form. Required animations for other classes are actively being worked on. The implementation is unlikely to happen at launch, but targeted for early in the expansion cycle. Placeholder for tweet 1780748422066188399
    • By Staff
      A lot has been covered from the War Within Alpha press event, so here's everything we have from it so far. 
      Interviews and Collector's Edition:
      The War Within Developer Group Interview Summary: April 16th A First Look at the War Within 20th Anniversary Collector's Edition New Systems and UI Previews:
      Warbands: Account-Wide Everything in The War Within War Within Warbands Feature Preview (Official) New Character Select Screen in The War Within New "All Crab" Arachnophobia Accessibility Setting in War Within Alpha Spellbook Revamp in War Within Alpha Dungeons and Raids
      New Dungeons and Loot Item Levels in The War Within Season 1 Nerub'ar Palace Raid Bosses and Item Level of Rewards War Within Season 1 Nerub'ar Palace Tier Sets Sneak Peek Nerub'ar Palace Raid Environments and Enemies (War Within Alpha) Heroic Raid Week Returns With Nerub'ar Palace in War Within Season 1! Mounts
      War Within Dynamic Flight Preview (Official) (New) The War Within Season 1 Vicious Mounts Preview Gladiator Mounts in The War Within Season 1&2: Gold/Silver Armored Fel Bat Delver's Dirigible: Customizable Mounts from the Delves Story
      Important Lore Character Dies in the War Within? The Fate of Dalaran in The War Within Pre-Patch Event New Alleria, Anduin, and Xal'atath Models in The War Within The World
      Earthen Racials in The War Within (New) War Within Zone Screenshots A Look at the Earthen Allied Race
    • By Staff
      Blizzard showcase the new Dynamic Flight system, showing off many of the 440+ newly dynamic-enabled mounts, as well as explaining the level unlocks, when it becomes available in the new content and more.
    • By Staff
      Here are the Earthen racials in The War Within expansion.
      Azerite Surge - Draw upon your inner strength. Release to invoke the power of Azerite, dealing 0 Fire damage. Empowering has the following effects: I: Deals [ 113.4% of Spell Power ] Fire damage. II: Heals allies for [ 100% of Attack Power ]. III: Deals [ 113.4% of Spell Power ] additional Fire damage to the highest health enemy. (2.5 sec cast, 2 min cooldown) Hyper Productive - Increases Finesse by 0%. Finesse increases the chance of gathering additional materials. Ingest Minerals - You are always Well Fed, but cannot consume food. Activate Ingest Minerals to consume a gem and change the benefit granted to you by Well Fed.  Amber: Stamina Emerald: Haste Onyx: Mastery Ruby: Critical Strike Sapphire: Versatility Titan-Wrought Frame - Base armor from equipped items is increased by 0%. Wide-Eyed Wonder - When you gain experience for exploring a location, gain 0% additional exploration experience. Courtesy of MrGM.
      Placeholder for tweet 1780670385370923188
×
×
  • Create New...