Damien

Unholy Death Knight 7.1

306 posts in this topic

Hello guys, keep in mind that this guide is for pre-patch only and everything can change at any time. Also the gear list right now isn't accurate, i'd try to put a *BiS* these days. Special thanks once again to TheQ and Mini who plays in Midwinter.
 

Share this post


Link to post
Share on other sites
39 minutes ago, BigKingAlexxx said:

Are the trinkets in the bis list really in the right order?

Not really. I'm running sims every day and will be updating as SimC continues to improve, but right now, it's a bit meh. I'll put disclaimers everywhere.

Share this post


Link to post
Share on other sites

Posted (edited)

3 hours ago, BigKingAlexxx said:

Are the trinkets in the bis list really in the right order?

Trinkets most likely would be Skull of War + the BoA trinket for demonds, vs non demon Skull of War and the Alchemy trinket. Anzu's Cursed Plume could be used too, like i said i'd put a list these days, the gear & trinkets require some testing.

Edited by Tegu

Share this post


Link to post
Share on other sites

Posted (edited)

What do you guys think about Death Strike vs Death Coil as a Runic Power spender?

Also you forgot to include runic power spenders entirely in the rotation. Or is it actually a DPS increase to omit them and only use them when you use Dark Arbiter?

It seemed to me like spending Runic Power to activate Runic Corruption would be beneficial but oh well. Would we want to only use it to prevent capping Runic Power? I'd assume we want to pool RP for Dark Arbiter, but when it's on cooldown and/or not about to come off CD, would it be beneficial to just burn RP or to keep it high, spending it only to prevent capping?

Edited by Ammako

Share this post


Link to post
Share on other sites
15 minutes ago, Ammako said:

What do you guys think about Death Strike vs Death Coil as a Runic Power spender?

Not worth it, Death Coil scales with Mastery while Death Strike doesn't. Death Coil costs 10 less runic power and on top of that restoring energy to your pet. Death Strike doesn't work with neither of the Shadow Infusion / Necrosis / Infected Claws talents.

Share this post


Link to post
Share on other sites

Posted (edited)

That's what I thought too, but some people are dead set in thinking that Death Strike is better than using Death Coil just because it dealt more damage per runic power when they tried it on target dummies.

Edited by Ammako

Share this post


Link to post
Share on other sites

Well there were rumours that Death Strike is better to be used during Dark Arbiter duration but that wasn't the case.

Share this post


Link to post
Share on other sites

Hey Tegu,

First and foremost: I'm no Genius nor great theorycrafter so everything i write here is personal experience.

May i ask you, how Ebon Fever is better than Bursting Sores in ST?

The wounds are more or less our strongest source of dps and should therefore be pushed further, right?

In Addition to that i have to mention that, Castigator is much stronger than Clawing Shadows with the Skull of War Trinket. If (!) a certain amount of Base Crit is given. The synergy with Pestilent Pustules is also better.

That synergy also applies for Infected Claws as festering wounds are applied quite reliably with the t18 4-set.

The dps difference between the recommended choices and the crit style play was always ~ 5-7k for me with crit in favor.

In hope of a quick response,

Ebon

Share this post


Link to post
Share on other sites

Hello Ebon, i just discussed the exact same topic with perhaps your friend ? Anyway in theory Bursting Sores should be the talent picked for SIngle Target if tuned right but on beta it wasn't the case and  even if additional target was appearing  Ebon Fever was getting out of hand. The wounds were not even close  to our strongest source of dmg for single target, Clawing Shadows was around 30 % followed by 20 % Virulent Plague, pets and then Festering Wound. The only boss worth testing that theory you've got is Zakuun which is  1 boss out of 13 but i wouldn't change my gear just for that one even if somehow turns to be better than Ebon Fever. Not to mention the fact that if you get seeds you can dps with Clawing Shadows. Keep in mind that most work is been done without sims and based on beta testing so everything is tuned around level 110 and having Artifact Weapon. The logs that i would get tonight and tomorrow are gonna help with clearing things out and i would keep the guide updated for you guys on daily basis. Your feedback is very much appreciated

Share this post


Link to post
Share on other sites

i plan to reroll a dk for legion (currently ret...). so I have no experience with the dk whatsoever and I was wondering what racial [H] ability would be the best (in combination with frost and uh).  all I could find was an old sim on the mmochampion forums... blood elf > orc. is blood elf still the way to go ?

(I know the differnce is small but hey, if it's for free why not take it ^^)

Share this post


Link to post
Share on other sites

Unless they change something with the racials i would be playing Blood Elf, helps a lot especially with Dark Arbiter.

Share this post


Link to post
Share on other sites

Update: The Stat Weights  for Unholy were updated and should be fine for pre-patch. Enchants & Gems also changed to Haste > Mastery.

Share this post


Link to post
Share on other sites
2 minutes ago, BigKingAlexxx said:

what will my multistrike gems convert to?

I think they did convert to Haste on Beta so it's probably Haste ;)

Share this post


Link to post
Share on other sites

wouldn't blood fury be better since it increases the attack power and it's duration is also 15 sec. 

also do I ge it right, dark arbiter casts Val'kyr Strike witch deals 7*AP Shadow damage and the Val'kyr's AP is 33% of my AP ?

Share this post


Link to post
Share on other sites
1 hour ago, Tegu said:

Update: The Stat Weights  for Unholy were updated and should be fine for pre-patch. Enchants & Gems also changed to Haste > Mastery.

Why is Haste more important than Mastery now ?

Share this post


Link to post
Share on other sites

Hi Tegu - great work on the guide.

I have 2 questions:

Firstly, how did you decide that haste is better than mastery? I am not questioning it, just wondering how you guys came to that conclusion.

 

Secondly, I was testing on PTR last week and I did a lot of single target DPS tests (on the raidboss dummy in ebon hold). I came to the conclusion that infected claws was the best ST DPS talent in that row instead of reducing the CD on dark transformation. What I noticed was that in a typical 3 minute run I was getting out ~15-20 more clawing shadows/scourge. It wasnt a massive DPS gain but it was noticeable. Probably a moot point until Blizz finishes tuning anyway, but I found it interesting.

Share this post


Link to post
Share on other sites

Posted (edited)

1 hour ago, Guest playerunknown said:

wouldn't blood fury be better since it increases the attack power and it's duration is also 15 sec. 

also do I ge it right, dark arbiter casts Val'kyr Strike witch deals 7*AP Shadow damage and the Val'kyr's AP is 33% of my AP ?

About the racials, Blood elf is just too strong not just because of the 20 rp evey 1.5min but also the silence you are going to be using in Mythic+ and Raids on top of that +1% critical strike chance.

Regarding Dark Arbiter yes, it should be 7*AP Shadow damage, 33% AP and increasing damage 1 % per runic power you spend also stacking additively, not multiplicatively. 

Edited by Tegu

Share this post


Link to post
Share on other sites
55 minutes ago, Guest A curious DK said:

Why is Haste more important than Mastery now ?

Because with Haste you do significantly more single target damage, mastery boosts your AoE damage.

 

Share this post


Link to post
Share on other sites

Why is haste better then  mastery ?

Share this post


Link to post
Share on other sites
33 minutes ago, Guest CrusRuss said:

Hi Tegu - great work on the guide.

I have 2 questions:

Firstly, how did you decide that haste is better than mastery? I am not questioning it, just wondering how you guys came to that conclusion.

 

Secondly, I was testing on PTR last week and I did a lot of single target DPS tests (on the raidboss dummy in ebon hold). I came to the conclusion that infected claws was the best ST DPS talent in that row instead of reducing the CD on dark transformation. What I noticed was that in a typical 3 minute run I was getting out ~15-20 more clawing shadows/scourge. It wasnt a massive DPS gain but it was noticeable. Probably a moot point until Blizz finishes tuning anyway, but I found it interesting.

 

Because the stat weights were simmed multiple times and the results were clear that Haste  > Mastery for single target Mastery excels at AoE.

Before the 10 % nerf to our pet's Sweeping Strike/Gas Cloud - Shadow Infusion was around 4,5k above Infected Claws and now even with the 10 % nerf Shadow Infusion simming higher, on top of that t18 2P gives 20 % dmg boost to your pets which is huge and  makes Shadow Infusion even more attractive.

 

 

 

Share this post


Link to post
Share on other sites
23 minutes ago, Tegu said:

 

Because the stat weights were simmed multiple times and the results were clear that Haste  > Mastery for single target Mastery excels at AoE.

Before the 10 % nerf to our pet's Sweeping Strike/Gas Cloud - Shadow Infusion was around 4,5k above Infected Claws and now even with the 10 % nerf Shadow Infusion simming higher, on top of that t18 2P gives 20 % dmg boost to your pets which is huge and  makes Shadow Infusion even more attractive.

 

 

 

 

Thanks.

Talking about set bonuses, what do you think about T19? I havent had a chance to try it but in theory I think the 4p might not be very helpful and in some cases detrimental. for e.g. you are setting up for (4-5 seconds away) soul reaper so you get 3 stacks of wound on target, then you get sudden doom or capped RP so you need to fire off death coil but it pops your wounds (50% chance lol?) now you need to spend another festering strike to add more wounds but this means you wont have enough runes to cast 3 scourge strike back to back (which you need to do on consecutive GCD's to make the 5 second window) and you cant afford to wait for runes to recharge in that short window.

I wish the 4p was a chance to ADD a wound not pop one... am I overlooking something about the 4p that makes it good or am i right that it will be a pain in the a$$.

Share this post


Link to post
Share on other sites

Posted (edited)

@CrusRuss i haven't really thought about t19 yet but looking at it right now  i find it really disappointing imo. They need to buff Festering Wounds  but even then  the tier doesn't really look all that attractive,  they can also change it so we are gonna have to wait and see how things turn out to be.

Edited by Tegu

Share this post


Link to post
Share on other sites

Your content will need to be approved by a moderator

Guest
You are commenting as a guest. If you have an account, please sign in.
Reply to this topic...

×   You have pasted content with formatting.   Remove formatting

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Bitterivy
      Praetorian Guard, established in early 2011, is a Horde guild on Khaz Modan - US looking to rebuild its ranks.  Looking for all classes/specs at the moment.  (Tanks, Healers, Melee DPS, and Ranged DPS.)  Plans for raiding after gearing up.  Raid times will be tailored to fit the core raiding team.
      Low level players welcome.  (Happy to help with content or questions.) 100 - 110 leveling help, gearing up, and world quest/daily gangs. Heroics, Mythics, and Raiding with enough geared players. PvP teams optional and separate from raiding. Guild bank with 7 tabs and guild repairs. Legacy raids, dungeons, and world events will be done for fun. Achievement runs, help with mount runs, and legendary quests will be available. Friendly environment and a no drama policy. Contact:
      GM: Bitterivy
      Battle.net: Bitterivy#1250
      Skype:  bitterfreakingivy
    • By Taveren
      Iron Genesis is recruiting Horde on Zul'jin for Mythic raiding. We are currently 4/7M EN. Rank 50 on Zul'jin.
       
      Openings: DPS (ranged preferred, melee considered); healers (resto shaman /disc priest preferred)
       
      We will clear mythic, and expect frequent attendance, flask/food/pots, knowledge of fights, etc. However, we are understanding, like to have a good time, and pretty laid back. We have weekly heroic EN clears for alts and clear ToV as well. We also run an excessive amount of mythic pluses all week long.
       
      If you are interested, please submit an application on our discord server: https://discordapp.com/invite/jjaRJNM
       
      In your application include: battle tag/armory link/recent logs/prior guild info with reason for switch/bit of a bio and what you want from raiding. If you have any questions, feel free to include them in your application, or reach out to one of our recruiters:
       
      Taaveren - Taveren#1397
       
      Wildoer – Wildoer#1724
       
      Akeldama - Archon#1123
       
      Raid Times: 8:00PM EST - 11:30PM EST Raid Schedule: Tuesday/Thursday
       
      Here are our logs if you would like to take a
      look: https://www.warcraftlogs.com/guilds/reportslist/30922/
       
    • By mischievous
      Current Progression:
      T18 13/13M
      T19 7/7M, 3/3H
      Classes Needed:
      Shadow Priest
      Discipline Priest
      Hunter
      An Exceptional Tank
      Any Exceptional Healers
      Always looking for exceptional DPS of any class.
      Raid Days and Times (All times in EST as that is our server time):
      -9/hrs total
      -Tue/Wed/Thu - 8:45 to 11:45pm
      -Off night activities aplenty!
      -Note that we have an optional 4th raid day the first week of a new tier.
      Raid Info:
      -Loot Council (BDLC Addon)
      -1 alt Split Runs (first week or two of the tier)
      -Two to three week trial period
      -25 to 30 man roster w/ rotating bench
      -Competitive raid spots
      Who We Are:
      -Horde on Bleeding Hollow (Chicago Datacenter)
      -Progression Raiding
      -Emphasis on Efficiency
      -Sparkling Personalities
      -Adult Humor
      -Serious When It Counts
      What We Want:
      -Adults who raid simply because progression is fun
      -A history of raiding success with logs to back it up
      -Computer that doesn't choke in raids + reliable internet connection
      -A working mic and an owner who uses it appropriately
      -Skin thick enough to withstand our torture/commentary
      -Into post-raid cuddling on TS (social, does Mythic+ with us, etc.)
      Contacts:
      Esurient - GM - starvingsun#1436
      Amisti - Co-GM - amisti#1417
      Mischievous - Officer - giggles#1351
      website to apply: shiftycasuals.wowlaunch.com
    • By Damien
      This thread is for comments about our Pirate Aggro Warrior Gadgetzan Standard Deck.
    • By Damien
      This thread is for comments about our Budget Aggro Jade Shaman Gadgetzan Standard Deck.