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First off, welcome! I am Sajakain and my main class has always been a warrior with the very first one being a Night Elf on the EU realms. I started toward the end of Vanilla and the start of Burning Crusade. Primarily I fancy the DPS side of the Warrior and it's what I feel I do best. From time to time I have dabbled in tanking but we'll leave that aspect to Estarriol.
This guide is written by me, obviously. It really is a single collection of multiple sources that include, but are not limited to, Blizzard patch notes, other guides, forum discussions, in-game theorycrafting and testing, using SimulationCraft, reviewing logs. . . a whole slew of resources. Hopefully this guide will be able to present relevant information to you, separated by self-titled sections, in an easy-to-understand fashion. It is worth noting that, as you progress with your Warrior or conduct your own research you may find something in this guide that doesn't make sense or... may actually be wrong. That's completely acceptable by me and, with such questioning, I'd be glad to sit down with you and discuss your findings and questions over a mug of whatever the Brew of the Month is at the time while we figure out what's right.
With all this being said, let's get to the guide! I hope you enjoy reading this as much as I enjoyed composing it.
Before we get knee deep into things, I'd like to make you aware of some other resources at your disposal. It is only fitting that I provide these up front as these resources are what I use to improve my performance in game and, ultimately, compose this very guide. If you should have any questions about these resources, don't hesitate to ask!
Icy Veins: Arms Warrior Guide SimulationCraft MMO Champion Warrior Forum Board The Arms Compendium Warrior Discord
1. Which does more damage: Arms or Fury? This discussion is pretty heated more often than not and, frankly, comes down to results compiled by SimulationCraft. As such, people generally take these results and use it to determine which spec they'll play.
I cannot give this question justice better than that of what Azortharion has said. In relation to the question of "Does anyone have a class/spec DPS comparison sim?" he said this:
Draenei: Heroic Presence Dwarf: Might of the Mountain, Stoneform Gnome: Expansive Mind, Nimble Fingers Human: Every Man for Himself, The Human Spirit Night Elf: Quickness, Touch of Elune Worgen: Viciousness Horde:
Blood Elf: Arcane Torrent, Arcane Acuity Goblin: Time is Money Orc: Blood Fury Tauren: Brawn, Endurance, War Stomp Troll: Berserking Undead: Touch of the Grave, Will of the Forsaken Neutral:
The objective of Blizzard making these changes was to (hopefully) level the playing field between the races. As you can tell there are some that may seem more beneficial than others (such as the guaranteed bonus damage that comes from the Dwarf and Tauren Racials). The end result is simply to pick whichever race you really enjoy whether it be a dwarf of the Alliance or an orc of the Horde. It's really up to you!
Talents, starting in patch 7.0.3, have moved closer to Blizzard's goal of personal choice. Each choice you make can be beneficial in respective situations. Use your best judgement of your needs (or your raid's needs) and select the appropriate talent. Listed here are my observations of each tier.
Speculation Note: It is advisable to run simulations as you obtain gear for talent choices. As always - select the talent that is most appropriate for the encounter you are facing and your raid team's needs. These choices are based off current simulations and a "Patchwerk" style fight. They can change very quickly with hotfixes and class changes implemented by Blizzard. Finally, it is very important to realize that my recommendations come with a Focused Rage oriented build. Again, other circumstances can make another talent more viable (such as constant AoE, dungeon runs vs raid progression, etc.)
Tier 1 / Level 15:
Dauntless: Your abilities cost 20% less Rage. Overpower: Overpowers the enemy, causing 375% Physical damage. Cannot be blocked, dodged or parried, and has a 60% increased chance to critically strike. All your melee attacks have a chance to activate Overpower. Sweeping Strikes: Mortal Strike and Execute hit a second nearby target. Dauntless is the go to choice for the Focused Rage build. It's worth noting that, even in multiple-target situations, Dauntless still comes out ahead over Sweeping Strikes. Overpower is a viable choice for leveling.
Tier 2 / Level 30:
Shockwave: Sends a wave of force in a frontal cone, causing [(125% of Attack Power) * 1.25] damage and stunning all enemies within 10 yards for 4 sec. Cooldown reduced by 20 sec if it strikes at least 3 targets. Storm Bolt: Hurls your weapon at an emey, causing 60% Physical damage and stunning for 4 sec. Deals quadruple damage to targets permanently immune to stuns. Double Time: You can use Charge twice in a row, but it can only grant Rage once every 12 sec. Each use has a 20 sec recharge time. Double Time is the go-to here in most situations. Shockwave is useful for Mythic+ dungeons.
Tier 3 / Level 45:
Fervor of Battle: Whirlwind deals 30% increased damage to your primary target. Rend: Wounds the target, causing (540% of Attack power) Bleed damage over 15 sec. Avatar: Transform into a colossus for 20 sec, causing you to deal 20% increased damage and removing all roots and snares. Avatar is the go-to choice here. Depending on AoE situations, Fervor of Battle can be useful if you're in such a situation to continuously spam AoE.
Tier 4 / Level 60:
Second Wind: Restores 6% health every 1 sec when you have not taken damage for 5 sec. Bounding Stride: Reduces the cooldown on Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec. Defensive Stance: A defensive combat state that reduces all damage you take by 20%, and all damage you deal by 10%. Lasts until cancelled. Bounding Stride should be your default choice here. Second Wind is great for leveling, maybe, and Defensive Stance (aside from being really weird as a talent) is only to be used if you seem to have a problem surviving heavy-hitting mechanics that are unavoidable otherwise.
Tier 5 / Level 75:
In For The Kill: Mortal Strike generates 20 Rage when used against targets that are below 20% health. Mortal Combo: Mortal Strike now has a maximum of 2 charges. Focused Rage: Focus your rage on your next Mortal Strike, increasing its damage by 50%, stacking up to 3 times. Unaffected by the global cooldown. Ah... the Mortal Strike tier. Considering my recommendations are centered around Focused Rage, it should be obvious that this it the talent of choice.
Tier 6 / Level 90:
Deadly Calm: Battle Cry also reduces the Rage cost of your abilities by 100% for the duration. Trauma: Slam and Whirlwind now cause the target to bleed for 20% additional damage over 6 sec. Multiple uses accumulate increased damage. Titanic Might: Increases the duration of Colossus Smash by 16 sec, but reduces its effectiveness by 20%. Deadly Calm is the choice here for the Focused Rage build.
Tier 7 / Level 100:
Anger Management: Every 10 Rage you spend reduces the remaining cooldown on Battle Cry by 1 sec.
Opportunity Strikes: Your melee abilities have up to a 60% chance, based on the target's missing health, to trigger an extra attack that deals 160% Physical damage.
Ravager: Throws a whirling weapon at the target location that inflicts [7 * (250% of Attack power)] damage to all enemies with in yards over 7 sec.
In conjunction with Deadly Calm in your Tier 6 talents, Anger Management is the choice for this tier.
This is one of the most discussed topics I come across. I considered putting this in the "F.A.Q." section but, in my opinion, it is so important that I gave it it's own section. Stat weights are pretty straight forward for an Arms Warrior. Before I get to that, however, let's look at the stats and how they directly affect our warrior, shall we?
Strength: This is our main stat. All your pieces, save trinkets, will have this stat on it. Critical Strike: This stat increases our chance to make our attacks critically hit which means more damage. We love doing more damage! Haste: This stat directly affects attack speed. Mastery: Our mastery buff is Mastery: Colossal Might. It increases the damage of your Colossus Smash by %, and causes it to increase damage you deal to the target by an additional % (% is based on the amount of mastery you have.) Versatility: Versatility increases damage done and decreases all damage taken. Now that we know what our stats are - what are their weights? As stated, it's pretty straight forward. Initially it is Mastery -> Haste -> Versatility -> Critical Strike. Pretty simple, right?
Important Note: Stat weights change constantly based on your gear. It is highly recommended that you download and use the latest version of Simulation Craft to gauge your personal stat weights as you obtain new gear. Over time you may see a need to gear toward one stat over another as you approach certain percentages. This is a somewhat complicated concept and the above priority is for general knowledge and purpose. The best way to get the most out of your warrior is to, again, use Simulation Craft to determine your stat weights.
Single Target Rotation
The single target rotation is influenced based on your talent choices. In the Arms specialization you can have two types of builds - one that is leaned toward passive play (Dauntless, Fervor, In For The Kill, etc) or you can have an active one (Overpower, Rend, etc) The below priority is assuming you have the recommended talents from above, however, which is centered around the Focused Rage build.
The rotation isn't that complicated once you get used to it. There are nuances, if you will, that will take time to practice and commit to muscle memory. I will try to break this down as simple as possible; if you have any questions about it, don't hesitate to ask.
Colossus Smash: This should be kept on cooldown without overwriting your Shattered Defenses buff. Mortal Strike: This should be kept on cooldown. If CS procs, cast CS -> FR -> MS Use Slam if you're above 32 rage (due to Dauntless) while CS and MS are on CD. Use Focused Rage to avoid capping rage. During your Battle Cry window, make sure to to apply your CS debuff before popping BC. Follow it up with a FR and MS. With the appropriate amount of haste you can an extra GCD into your BC window. With this in mind, you want your first GCD to be MS, your 2nd and 3rd GCD to be CS or Slam (depending on your Tactician proc luck) followed by FR, and your last GCD to be a FR buffed MS.
During your Execute phase you will simply use CS to apply the debuff and spam Execute. During BC, be sure to apply the CS debuff before using BC and then spam Execute followed by FR. Once you get the x3 stacks, use MS and continue the Execute spam. CS is to only be used to re-apply the debuff if it's not on your target. Two casts of Execute does more damage than a CS -> SD + Execute.
Multiple Target Rotation
It's important to note that if you are doing a multiple target rotation you should have changed talents from the ones recommend above if the targets are able to be stacked together. You will change the Tier 1 / Level 15 talent from Dauntless to Sweeping Strikes. If the targets are spread out or cannot be stacked for a duration of time then Dauntless will still be your talent of choice.
Depending on the amount of time the multiple targets live depends on how much you deviate from the single target rotation as well as if they're stacked or not. Assuming that you have 2 - 3 mobs that are stacked you would use the following AoE abilities:
Bladestorm Cleave Whirlwind Take note of the improved Cleave. For each add you hit with it, up to 5 maximum, it'll increase your damage of your next Whirlwind by 20%. (5 adds hit = 100% increased Whirlwind Damage).
Lastly, while your abilities are on CD in the AoE situation you can prioritize your single target rotation. Use a little forethought - if an add is not going to last for 15 seconds or more do not use Rend; use other priorities. Additionally, I would not take the GCDs to apply rend to more than 3 targets - prioritizing those of most importance.
Below you will find the recommend path of leveling up your Artifact weapon. It's a pretty straight forward process with each step being colorized for convenience. Below the image you will find a numbered list as well. Keep in mind that this is a path to get the most out of your weapon in a raiding environment. Ultimately the Artifact is going to be maxed out anyway, so feel free to level it how you see fit.
It should be self-explanatory that your Artifact weapon will be unlocked with Warbreaker. You should proceed to spec your artifact as such:
1. Shattered Defenses: (Wowhead Link): Total AP: 3,250
Thoradin's Might Crushing Blows Will of the First King Exploit the Weakness Shattered Defenses 2. Corrupted Blood of Zakajz: (Wowhead Link): Total AP: 30,200
Tactical Advance Precise Strikes Corrupted Blood of Zakajz 3. Focus in Battle: (Wowhead Link): Total AP: 87,620
Many Will Fall Focus in Battle 4. Unending Rage: (Wowhead Link): Total AP: 155,200
5. One Against Many: (Wowhead Link): Total AP: 326,430
6. Deathblow: (Wowhead Link): Total AP: 739,170
7. Void Cleave: (Wowhead Link): Total AP: 417,560
8. Touch of Zakajz: (Wowhead Link): Total AP: 2,210,860
9. Defensive Measures: (Wowhead Link): Total AP: 1,245,840
Once this path is completed, the rest of your AP traits will go into Unbreakable Steel.
There are a number of macros you can create if you feel the need to. Some examples of these include:
A Bladestorm Cancelaura macro. This should be self explanatory. It's extremely useful to quickly get rid of the buff if you no longer need it. Avatar + Battle Cry: Simple enough if you want a 1-button use for the two CDs.
The only addon that I really deem significant is TellMeWhen. This addon, in a nutshell, is a simpler version of Weak Auras. It can track just about anything, is customizable based on current spec, and is useful for tracking important buffs, debuffs, dots, etc. I use this for every single one of my characters and all specs.
7/17/2016: Original Post
7/19/2016: Updated Post to reflect similarities in IV's Guide on Talents and Stat weights where needed.
7/31/2016: Updated for recent simulation results in talent choices and stat priority. Also updated Addons.
8/27/2016: Added Artifact path information.
9/4/2016: Updated Stat Priorities, Rotation, Artifact Path, and Macros.
9/18/20126: Updated Links of Interest, Stat Priorities, & Rotation Priority sections.
9/27/2016: Updated FAQ and Macros sections.
10/26/2016: Updated Macros section.
12/08/2016: FAQ, Talents, Rotation, Macro sections updated.
Hi ! I tough I was doing Ok with my dps, but I find my self pretty low when i compare with other rogues. I'm considering switching to assassination because of this reason ...
I would like to know What I'm doing wrong because i tought my rotation was good.
This is my logs -> https://www.warcraftlogs.com/reports/hv6bfdgAjWDXF2BY#fight=2&type=damage-done&source=13
When I look at some others rogues (without the OP legendary boots) I am 130k behind them for the same Ilvl
Oswin -> 468k
When I compare our cast, we have pretty much the same rotation / cast.
So except for the 4% nightblade missing, what I am doing wrong ?
On askmrRobot, it say i shoud be at 378k on ursoc
The correct stats should be Agility > Versatility > Main Hand Damage > Critical Strike > Mastery > Haste > Off Hand Damage > Leech > Avoidance > Movement Speed
T19 7/7M, 3/3H
An Exceptional Tank
Any Exceptional Healers
Always looking for exceptional DPS of any class.
Raid Days and Times (All times in EST as that is our server time):
-Tue/Wed/Thu - 8:45 to 11:45pm
-Off night activities aplenty!
-Note that we have an optional 4th raid day the first week of a new tier.
-Loot Council (BDLC Addon)
-1 alt Split Runs (first week or two of the tier)
-Two to three week trial period
-25 to 30 man roster w/ rotating bench
-Competitive raid spots
Who We Are:
-Horde on Bleeding Hollow (Chicago Datacenter)
-Emphasis on Efficiency
-Serious When It Counts
What We Want:
-Adults who raid simply because progression is fun
-A history of raiding success with logs to back it up
-Computer that doesn't choke in raids + reliable internet connection
-A working mic and an owner who uses it appropriately
-Skin thick enough to withstand our torture/commentary
-Into post-raid cuddling on TS (social, does Mythic+ with us, etc.)
Esurient - GM - starvingsun#1436
Amisti - Co-GM - amisti#1417
Mischievous - Officer - giggles#1351
website to apply: shiftycasuals.wowlaunch.com
Server - Argent Dawn - EU
Faction - Alliance
Raid Days - Tuesdays + Sundays
Raid Times - Tuesday: 20:00 - 23:00 Server Time. Sunday: 20:00 -23:00 Server Time.
Loot System - Master Looter or Personal Loot, depending on the situation.
Website - oathkeepersad.enjin.com
We have cleared 7/7 of Emerald Nightmare normal and 7/7 heroic. Trial of Valor 3/3 normal.
★ Druid (Feral, Balance, Guardian) - Medium
★ Hunter - High
★ Priest (Shadow) - High
★ Rogue - High
★ Death Knight (Blood) - High
☆ We are primarily looking for DPS. If your class is not listed you are still very welcome to apply!
Applicants should have appropriate item level for the current content. If you do not then you’re welcome to join the guild until you reach that goal, we will help you as much as we’re able. We mostly look for reliable, fun, and mature people over gear. Though gear does help a lot.
Are you for us?
Are you a person who....
• Is looking for a long term community?
• Prefers dogs to cats?
• Is competent at keeping up to date with their class and puts in that extra 10% effort?
• Has an awesome sense of humor?
• Can accept and use constructive criticism to both improve as a player and make the guild stronger?
• Enjoys long walks in the park and holding hands at sundown?
• Can assess their own performance without the need of having someone breathing down the back of their neck?
• Did I mention has an awesome sense of humor? This is pretty important.
Are we for you?
Are you searching for a guild that....
• Recruits Smart - We recruit what we need, and a little extra to ease everyone's minds so they can in fact miss a raid night if they really need to.
• Consists of older players, most of us are in our late 20s - we even have an old timer in his staggering 40s!
• Understands that life has it's ups and downs, and that members will in fact miss a raid or two once in a while.
• Has fun during raids - We focus on progression, but having fun is key to our success and always has been for us in the past. We dig at each other during raids to get a reaction, we sing to each other.. Ever played 'The floor is lava' whilst waiting for a healer to finish pooping? It's very enjoyable.
• Is able to speak fully coherent English to put points across quickly and effectively - Apart from Rolenta, his English is so broken it hurts your head trying to decipher what he's saying.
• Will welcome you with open arms and include you in every single inside joke that currently exists and will ever exist as long as you put effort into being a part of us?
• Has a website URL that reads as Oathkeeper Sad and makes you sad face :(
So now that you've made it this far, I can tell you're interested in us... and we're interested in you! But be sure to buy us dinner first, we're not some cheap date!
Who are we really?
The core of Oathkeepers have been playing WoW together for going on 5 years now. Sadly we've lost some friends over the time to other games or that dreaded thing called real life, but we've made some new friends too! We're looking to fill out our roster to do more heroic raids - We've had our hurdles to climb to get running again, but we're here now at last!
We are a friendly bunch that are happy to meet new faces. We have a combinedexperience of all content clears whilst the content was current, and on all difficulties.
So how do you apply?
Hit up that link near the top of the thread. In fact, here's another link for you! - oathkeepersad.enjin.com/ - Damn I'm good to you aren't I? Be sure to make an account with Enjin (our host) then hit that apply button! You'll need to fill in a short application form, so we can get an idea of who you are.
Want to know a bit more about us before committing to hitting that submit application button? Or maybe you just want a chat before making your decision No problemo! Our officers are online a little too much, it's kinda sad. But either way, get in touch with any of the following people!:
• Kukishin (He only has one character of any importance…)
If you fail to catch us online, or are currently on another server, feel free to add any of us to your bnet list:
• Aymana#2669 - Aymana
• Supergaga#2706 - Dalarian
Hello, everybody! We're Heralds of Strife, a Horde raiding guild on Wyrmrest Accord. We are looking to pick up more players for upcoming Nighthold progression.
What We're About
Heralds of Strife is a warm, welcoming community. Our current members range from previous top US 34th raiders to promising newcomers that are hungry to learn and improve. When we are not raiding, we are actively playing many games, from Hearthstone to Overwatch and many others that our guild members have suggested. Heralds of Strife is more than just a raiding guild on World of Warcraft, we are friends who are looking to have fun and get to know each other in our free time. That said, our primary focus will always be to complete the most challenging content that World of Warcraft has to offer during its relevance.
4/7 Mythic EN
3/3 Heroic ToV
Tuesday 6:30 PM - 9:30 PM PST
Saturday 6:30 PM - 9:30 PM PST
Monday 6:30 PM - 9:30 PM PST
We use a Loot Council with defined parameters. This is broken down into several categories:
Attendance Performance Attitude Biggest Upgrade Recent Wins
We publicly record attendance and items received (via RCLootCouncil). Our devoted, down-to-earth leadership has the experience and knowledge needed to ensure upgrades are given to the proper players for progression while maintaining a fair, friendly, and entertaining guild atmosphere.
Heralds of Strife is a raiding guild primarily. As such, we do have a trial period for new recruits. With that being said, new raiders will have a 2 week trial period. This trial period begins at the start of the first raid upon joining, and ends on the last raid of the 2nd week.
The three core principles expected of trials:
Reliability Positivity Adaptability
Reliability: We expect our trial raiders to show up for raids, on time, and prepared with the basic necessities to do the raid efficiently. We also expect our trials to have some knowledge on encounters, but we are more than willing to help teach and nurture our raiders. Make a commitment with us and we will do our very best to make sure that you're taken care of. We want to get to know you, as you're not just numbers on our spreadsheet. Here in Heralds of Strife,YOU matter.
Positivity: We encourage our trial raiders, and our members, in general, to have a positive attitude, ranging from casual conversation to raid progression. There will be nights where progression might seem rough, but, pushing forward with a positive mindset are one of the keys to success. C'mon team, we can do this!
Adaptability: Our leadership takes the opportunity to analyze our performance logs after each raid night, offering those who are lagging behind some constructive assistance in the long-term goal of improving the player. Our team is only as strong as the player next to us, so we want to work together to overcome any obstacle that may be hindering our performance. Our motto is "iron sharpens iron".
-Warrior, Death Knight
-Shaman, Druid, Paladin
-Warrior, Demon Hunter, Paladin
-Hunter, Mage, Warlock, Druid
How To Join
Fill out an application @ heralds.wowlaunch.com. If we're interested in your application, we will reach out to you ASAP for a follow-up interview in Discord.
Lorvid - Lorvid#1749 (GM)
Ritticus - Ritticus#1171 (Co-GM)
Amashka - JayRinzler#1405 (Officer)
Effuse - Ignorance#1506 (Officer)
Rebkah - Rebkah#1877 (Officer)