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I have three trinkets to choose from, Two from Mythic EN, Heightened Senses @ 880, Vial of Nightmare Fog @ 880, and finally from Nightbane Kara i have the Ethereal Urn @875. If any other experienced resto shamans could weigh in and help me make a decision it would be appreciated.
Hey all, I apologize if this is common knowledge, but my rogue is one of my alts and I don't know as much about the class as I'd like. I used to play outlaw just fine, but I'm interested in a strong spec that isn't so RNG dependent. I'm a bit confused as to how much mastery is needed to pull off a poison build vs a bleed a build. The talent guide says to go for poisons if you have a mastery-heavy build. What constitutes a lot of mastery? My rogue is wearing ilvl 847 with 27.79% crit, 7.83% haste, 116.2% mastery, 3.6/1.8% versatility. That is based on recommendations from Ask Mr. Robot. I primarily run mythics and I would like recommendations on the best tier 1 and 6 talent suggestions.
Armory link: http://us.battle.net/wow/en/character/darkspear/Cowboyslim/simple
Thanks in advance!
I'm a ilevel 870-ish resto druid.
In order to help my lazy DSPers in M+ man5, I more or less started to dps when there's no healing to do, also to keep me busy.
The question is rather simple and is in 2 parts:
1/ I'm using a stupid dot-as-musch-as-possible + solar wrath "rotation" . Is this correct ? the restoration guide is missing a dps section :o). I have the guardian affinity, I find the dps bonus in boomkin affinity way too low for the trouble. Switching forms costs one GCD which I find deadly in M++
2/ I usually end up at most with something around 140k DPs on some packs, more likely to be around 90K dps average, maybe 60Kdps on boss fights... Anyone has some reasonable DPS target available or want to share their experience ? I'm no elite so I cannot pull off elite magic stuff but I'd still be interested in anyone feedback on that subject.
Note: I'm no elite player in the sense that I probably will never be able to switch to cat form to do some melee dps, way too dangerous for me :o)
Note2: I cannot exactly remember but I think I can raise up to 250 Kdps but that means that no healing is required, which does not happen in M+