Sign in to follow this  
Followers 0
Zadina

overwatch Overwatch PTR Patch - September 22

10 posts in this topic

THLHIJU1VE2Z1474494881908.jpg

A new patch hit the Public Test Realm yesterday, bringing few balance changes and various quality-of-life updates.

This patch introduces small changes to Ana, Widowmaker and Junkrat. Even though there aren't a lot of balance tweaks this time, the patch contains new voice lines, a nice upgrade to the spectator system, quite a few bug fixes and other additions. For example, you can now edit team names and pause Custom games. In addition, the profiler page has been reworked and you can see the top 500 leaderboard ingame.

Here are the patch notes:

Blizzard LogoBlizzard Entertainment

Please note that the below patch notes only include changes currrently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and therefore will only reflect changes coming specifically to that platform.

GENERAL UPDATES

General

  • Static cameras are now supported in spectator mode
  • Team names can now be edited in custom games
  • Raised the volume of Hanzo's Dragonstrike voice line while wearing the Okami/Lone Wolf Skin
  • Heroes hit by Ana's Nano Boost have a new voice line that informs other players
  • Increased frequency of Reinhardt's "barrier failing" voice line
  • Custom Games can now be paused
     

HERO BALANCE UPDATES

Ana

  • Nano Boost
    • Ultimate cost has been increased by 20%
  • Biotic Grenade
    • Radius has been increased from 3 to 4 meters

Developer Comments: So far, we haven't seen any indication that Ana is too strong overall, but her ultimate charges a little too fast, especially considering the impact it can have on a match. Also, her Biotic Grenades are getting a small boost to help her hit multiple targets.

Widowmaker

  • Widow's Kiss
    • Scoping-in animation time has been reduced from 0.5 to 0.3 seconds

Developer Comments: This change will help Widowmaker acquire new targets more quickly and speed up her reaction time in fast-paced situations.

Junkrat

  • RIP-Tire
    • Ability now activates more quickly

Developer Comments: Junkrat can be an extremely effective hero in the right hands, but RIP-Tire often felt underpowered when compared to his counterparts.

 

USER INTERFACE UPDATES

General

  • Several minor aesthetic changes have been made to the game’s Main, Social, and Options menus
  • Removed several stats that were duplicated for certain heroes throughout the career profile
  • Controller users can now choose between two aiming modes
    • Dual-Zone mode (New default): The vast majority of the thumbstick's range moves with reduced sensitivity and relatively high acceleration. However, when the thumbstick crosses to the outer 10% of its range, it will move with high sensitivity and relatively low acceleration. This mode will allow for more precise aiming, while still allowing players to turn around quickly.
    • Exponential Ramp mode (Old default): As the thumbstick moves toward the outside of its range, the sensitivity is ramped up exponentially. The acceleration remains relatively high throughout.
  • Camera movement in Spectator Mode has been improved

Social Features

  • Certain commendations will now appear less frequently during end-of-round voting, and others will appear more frequently (e.g. Most Gold Medals and Torbjörn's Armor Packs Created)

BUG FIXES

General

  • Enemy players that are knocked down no longer lose their red outline
  • Fixed a bug that prevented modified key bindings from saving after relaunching the game
  • Fixed a bug that kept players from binding Take Screenshot to other keys

Heroes

  • Fixed a bug causing Bastion’s bullet shells to eject backwards while in Configuration: Sentry mode
  • Fixed an issue preventing Hanzo’s Sonic Arrow from appearing when selected
  • Fixed a bug preventing Junkrat’s statistics from correctly tracking RIP-Tire kills
  • Fixed an issue preventing Mercy’s staff from appearing in some highlight intros while wearing the Valkyrie/Sigrún skin
  • Fixed a bug causing Tracer highlight intros to render at a lower resolution when accessed from the Highlights menu
  • Fixed a bug that allowed Widowmaker to use her Grappling Hook on basketballs
  • Symmetra's “Car Wash” achievement now correctly lists the number of beams required (6 instead of 7)
  • Fixed a time calculation issue that was causing Zenyatta's “Rapid Discord” achievement to be more difficult than intended
  • Fixed a bug that prevented Junkrat’s “Roadkill” achievement from being awarded after obtaining 4 kills with RIP-Tire

Maps

  • Fixed a bug that allowed the payload to heal players even when they were negatively affected by Ana’s Biotic Grenade
  • Fixed a bug preventing the health bars on the Practice Range bots from displaying the effects of Ana’s Biotic Grenade
  • Fixed a bug preventing sprays from being applied correctly to some surfaces on Eichenwalde
  • Fixed a bug allowing some heroes to be seen in the sky when viewing certain highlight intros on Volskaya Industries
(source)

Share this post


Link to post
Share on other sites

Fixed widowmaker being able to grappling hook on basketballs......... i have a feeling there are many funny youtube videos i have missed XD.

Share this post


Link to post
Share on other sites
6 hours ago, demonardvark said:

Fixed widowmaker being able to grappling hook on basketballs......... i have a feeling there are many funny youtube videos i have missed XD.

So many trickshots. People hit the ball into the air, hook, fly forward and nail a shot.

Share this post


Link to post
Share on other sites

One of the best examples:

 

Share this post


Link to post
Share on other sites
6 hours ago, demonardvark said:

Fixed widowmaker being able to grappling hook on basketballs......... i have a feeling there are many funny youtube videos i have missed XD.

Yes.  Yes you have.  Funny stuff.

Share this post


Link to post
Share on other sites
16 hours ago, Darkjester79 said:

Yes.  Yes you have.  Funny stuff.

+1 to this. So many funny videos missed of people using the basketball to get kills, scout maps, jump across the map...

Share this post


Link to post
Share on other sites

Im getting the feeling you havent really missed it since most of those videos (if not all) are still on youtube.

Hope I can finally properly get my zenyatta achievement now.

Share this post


Link to post
Share on other sites

The beauty of YouTube. 

Only just managed the Zen achievement with an Ana and genji on my team. Wasn't even intended.

Share this post


Link to post
Share on other sites

The Widow buff makes it so must easier to trickshot its awesome <3

Share this post


Link to post
Share on other sites
27 minutes ago, TheBeninator said:

The Widow buff makes it so must easier to trickshot its awesome <3

"Beninator 360 Widow Montage"

1 person likes this

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Zadina
      Overwatch is about to experience its very first Christmas next week and some primary info on the event has already surfaced.
      The Christmas Spirit will grace the world of Overwatch with its presence next Tuesday the 13th of December, as it was confirmed earlier today on Twitter.
      Placeholder for tweet 806196531795673088 French site JudgeHype has done some digging and has datamined some first details on this upcoming event. First of all, there will be a special Christmas-themed weekly Brawl, while one to three maps will probably feature festive decorations. All heroes will receive a new emote, spray and voice line, as well as one or two skins, emotes and highlight intros. Lastly, Torbjorn is probably getting a Santa skin, along with a respective emote and highlight intro.
      Hopefully we will know more about the even soon! Are you looking forward to it?
    • By Stan
      Blizzard was nominated in several categories in the Game Awards 2016 and Overwatch won two!
      Game of the Year: Overwatch
      Overwatch won the Best Game of the Year award. Other nominees included Titanfall 2, Doom, Inside and  Uncharted 4: A Thief's End.
      Placeholder for tweet 804538964010860544 Best Game Direction: Blizzard (Overwatch)
      The second award for Best Game Direction was won by Blizzard for Overwatch. Other nominees were Dice, Naughty Dog, id Software and Respawn.
      Placeholder for tweet 804532014376361985 Congratulations!
    • By Starym
      The third season of Overwatch competitive play has gone live and brought with it some changes in they way skill rating is calculated, and there was also a smaller patch with just bug fixes deployed earlier today. You can check out both below:
      Blizzard
      BUG FIXES:
      Arcade
      Fixed a bug that prevented Ana from being selected in 1v1 matches
      Heroes
      Fixed a bug that allowed Mercy to receive Ultimate charge when using her Cadueus Staff to increase teammates’ damage when they’re not damaging enemies Fixed a bug preventing Reinhardt from deactivating his Barrier Field after being hacked by Sombra Fixed a bug preventing Sombra’s Hack from cancelling Soldier: 76’s Sprint ability Sombra no longer receives credit toward her on-fire meter when her EMP ultimate hits Symmetra’s turrets When multiple Sombras attempt to hack a health pack, the player that initialized the hack first will now control it Fixed a bug preventing Sombra from seeing practice bots, whose health has fallen below 50%, through the walls on the Practice Range Fixed a bug preventing Sombra’s reticle from consistently expanding while firing her machine pistol  
      Blizzard
      Season 3 has begun! Before you crack your knuckles and kick off your placement matches, here’s a quick overview of what's new in Competitive Play.

      If you’re an avid player, you undoubtedly noticed that Competitive Play wasn’t completely disabled when Season 2 ended last week. Instead, it was replaced with an Off-Season mode, which allows you to continue using the Competitive Play ruleset without your skill rating being affected.

      This gives everyone the freedom to break away from the meta and experiment with new hero combinations and strategies without having to worry about being moved to a lower tier. Players in the Diamond, Master, and Grandmaster tiers can also take a week-long breather and avoid any skill rating decay.
      We’re expecting each off-season to last about seven days, after which everyone will need to complete their placement matches for the new season.

      After giving the Skill Rating system a major overhaul in Season 2, we noticed both the Gold and Platinum tiers were significantly overpopulated. This meant that some players were initially achieving inappropriately high skill ratings and then experiencing a downward adjustment within the first few matches of the season. This also meant that competition within the Gold and Platinum tiers could vary widely from match to match.

      To address these issues, we’ve made some slight adjustments to the Skill Rating system—and, as a result, skill ratings will be more widely distributed across all tiers for Season 3. Many players will be ranked lower than expected after their Season 3 placement matches; however, this should normalize as the season progresses.

      Now that you're up to speed on the latest changes to Competitive Play, it’s time to put your skills to the test! Season 3 is live right now on PC, Xbox One, and PlayStation 4.
      Be sure to follow us on Facebook, Instagram, and Twitter for a steady stream of Overwatch information, and we’ll see you on the battlefield.
       
    • By Starym
      The developer update video goes into how Symmetra will be the first OW Hero to have 2 ultimates and also talks more changes coming to her on the PTR soon.
       
      It's time for Game Director Jeff Kaplan to discuss the very long awaited Symmetra changes, coming to the PTR soon. He talks about how situational she currently is, the long amount of time she needs to set up and more.
      But the headline is that she'll be the first OW Hero to have 2 ultimates to choose from at all times. You'll be able to toggle between the current teleporter and a shield generator that puts a substantial shield on all team mates in a large radius, ignoring line of sight. Check out the full video for a more in-depth description as well as other Symmterish topics:
       
    • By Starym
      This one goes straight into the rumor department, but there's a fair amount of evidence and common sense backing it up: Blizzard have posted two jobs in the "unannounced games/projects" section, working on a first person engine.
      This one goes straight into the rumor department, but there's a fair amount of evidence and common sense backing it up: Blizzard have posted two jobs in the "unannounced games/projects" section, working on a first person engine. They have also recently cancelled a large graphic novel that was going to go into the backstory and founding of the Overwatch organization, saying that the story has changed since its inception. The other reason behind it might be because they want to tell that story in an actual separate game, using the Overwatch engine. With the main game being so popular, having so many well liked/loved characters and the animated shorts adding more and more backstory and character to the Heroes, it seems Blizzard may have decided to go full out and make a whole single player experience around it.
      Now, usually these job listings will at least mention the franchise they're related to, even for an unannounced project, so this could still be related to a new IP or even a first person foray into a different franchise (anyone remember Starcraft: Ghost?). In any case, Overwatch seems to be the perfect candidate, especially since Blizzard had already said there will probably be an Overwatch 2.
      Blizzard job opportunities
      Lead Software Engineer, Engine
      Unannounced Games/Projects Blizzard Entertainment is seeking an experienced engine engineer to work on a robust first-person engine for an unannounced project. The ideal applicant has demonstrated ability to lead a team of engineers to success, has a vision for how a scalable, performant and technically excellent engine should be built, and has a passion for adopting state of the art rendering technology to implement visually stunning games.
      Pluses
      Previous experience working on first-person or other action-oriented games.   (Full listing)
      Lead Software Engineer, Tools
      Unannounced Games/Projects
      Blizzard Entertainment is seeking an experienced tools engineer to work on an unannounced project that utilizes a robust first-person engine. The ideal applicant has demonstrated ability to lead a team of engineers to success, has a vision for how tools should be built, and has an unwavering passion for developing content creation tools.
      Pluses Previous experience working on first-person or other action-oriented games.   (Full listing)