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Enjoying arcane alot right now. On the guide on the site (thumbs up for the fast update of the stat priority btw!) usage of Nether Tempest is not mentioned in the opening sequence or the burn phase. Do you apply NT in the burn phase so it can profit from Arcane Power and the Rune or before? According to my own testing, on single target, with 4 Stacks, NT does about the same damage as AB but only uses a GCD, so it should be worth using it with Rune/AP right?
btw: What about Mark of Aluneth? In the guide the opening sequence says you should apply it BEFORE Rune/AP, but i don't see the point here aswell, why not use it WITH Rune/AP?
Maybe NT is worth bcs it can procc Arcane Missiles? The guide says that you can refresh it on 4- seconds left. Why not let it run out? Am I wrong when i say that only the inital cast can procc AM? In this case we should let it run out right?
I was wondering wich mage spec is the best pve spec.
I've ask a couple of people and in general fire mage is the spec to go they say, but there were also some who said that arcane and frost get some major buffs on the hotfix wednesday, so now I don't know wich spec to choose.
Can anyone help me with this issue?
This change is going to change a lot of what is currently listed on Icy Veins - Namely stat weights, and BiS listings. I wanted to hear peoples opinions, theory crafting and any other useful input on the upcoming changes. If anyone is able to math this baby up to get some new stat weights for example, that'd save me a headache.
I think there might be a mistake in how Mastery is being evaluated by the guide. Its evaluated the lowest of the traits, and you can provide an easy mathematical comparison to vers since both give a direct damage boost by percentage.
350 rating points at lvl 110 gives 1 percent to both mastery and to vers, with masterys 1 percent giving 1 percent bonus mana and .5 percent damage boost per arcane charge, meaning while 4 arcane charges are active its a 2 percent boost in damage per 1 percent mastery.
That would make the damage increase double that of Vers not including the gains made by having the additional mana pool to burn phase ratio.
Maybe someone could explain how my calculations are off in this regard or if I am not mistaken Mastery is being dramatically undervalued in the guide.
After last update on September, 15th an arcane mage guide contain a thing that confuse me:
1. Earlier during burn phase and RoP+AP activated a guide suggest to use Arcane Missiles if 3 stacks acquired. Now it suggests to use AM whenever available. I see two different ideas behind these rotations:
a) using only when 3 stacks acquired because AP's buff for -30% mana cost gives the cue to use as many ABs as possible; you can spend your 1st and 2nd AM charges later (after RoP+AP fades);
b) AM is obvious DPS booster and using it whenever available means boost for your DPS but simultaneously means that your burn phase will be a bit shorter (cause you will waste several GCDs on free-cost missiles).
I'm casual player (jk 5 days played on lvl 110) and didn't start simulator or smth like this. May anyone confirm that DPS boost via 1st and 2nd AM charges under RoP+AP >>> 1-2 extra ABs during longer burn phase?