Sign in to follow this  
Followers 0
Stan

wow Patch 7.1: Alt-Friendly Reputation Changes

12 posts in this topic

3FBLUX5KMNHM1467413586017.jpg

Patch 7.1 delivers some nice changes for alts! The first one is related to Suramar dungeons that have a reputation requirement, while the other one deals with World Quests.

  • In Patch 7.1, the Arcway & the Court of Stars will be accessible to all your alts if you unlock them on your main character.
  • The reputation requirement to start the quest for both dungeons is 8,000/12,000 Honored reputation with The Nightfallen.

The second change is related to World Quests.

  • You won't need to attain Friendly reputation with Legion factions on secondary characters to unlock World Quests.
  • After reaching Level 110, you can go straight to Dalaran, talk to Archmage Khadgar who gives you Flight Master's WhistleFlight Master's Whistle.

The Blood of Sargeras trader Illnea Bloodthorn now sells Order Resources CacheOrder Resources Cache. It's BoA so it may be relevant to your alt.

Some other things I'd like to see implemented that would improve alt quality of life:

  • Account-wide reputation, or the Mists of Pandaria reputation system; you bought a tome to increase reputation gain for your alts by a % after reaching Exalted with a faction "the regular way" on your main.
  • Shared Artifact Power or Artifact Knowledge.

Are you currently playing an alt or are you still busy with your main?

1 person likes this

Share this post


Link to post
Share on other sites

Still busy on my main (Ret Pally) but off and on playing alts.  This will certainly be a welcomed change.

2 people like this

Share this post


Link to post
Share on other sites

Working my main and one alt right now, hunter and rogue. I generally run alts to cover all professions but right now i am more interested in getting alts to 110 and getting artifact knowledge rolling. I feel like if i do not they will be so far behind they will be unplayable later.

Share this post


Link to post
Share on other sites
7 hours ago, Stan said:

 

Some other things I'd like to see implemented that would improve alt quality of life:

  • Account-wide reputation, or the Mists of Pandaria reputation system; you bought a tome to increase reputation gain for your alts by a % after reaching Exalted with a faction "the regular way" on your main.
  • Shared Artifact Power or Artifact Knowledge.

THIS, SO MUCH THIS. The main reason I'm delaying to start leveling my alts if due the whole chores with reputations. Would be so good if they were shared between accounts. Farming for rep more than once is anything but fun.

Share this post


Link to post
Share on other sites

I'm not sure they're gonna give us shared Artifact Power or Artifact Knowledge. The Artifact was designed to be a progression system, and there's not really any issue with it since no one cares what traits you have.

If they gave us shared Artifact Knowledge, they would be forcing the hardcore players to have tons of level 110 alts so they can all get work orders for it.

1 person likes this

Share this post


Link to post
Share on other sites
3 hours ago, Maruken said:

I'm not sure they're gonna give us shared Artifact Power or Artifact Knowledge. The Artifact was designed to be a progression system, and there's not really any issue with it since no one cares what traits you have.

If they gave us shared Artifact Knowledge, they would be forcing the hardcore players to have tons of level 110 alts so they can all get work orders for it.

I think if a change like this would happen it would be more along the lines of getting artifact knowledge quicker or starting at a certain lvl based on what your highest lvl was among ur toons. 

Considering how big of an alt hoarder I am, I would rly love to see some alt love.

Share this post


Link to post
Share on other sites

honestly i think the pandaland system would probably be the best, you still need to work a bit on your alt but its accelerated, i did like that system quite a bit. and frankly an ap booster would be nice too, simply because it won't take long to get every trait unlocked, its that 20 stack one they added later that is the mountain, in the end i view the 20 stack as the "hardcore" vs casual divider. So it would be nice to get the basic things faster on alts but then slow it down for the big 20 stack. It may have some implications for mythic races first stuff but that's a minute fraction of the playerbase, "needs of the many". 

granted blizz won't make it too easy, gotta keep us paying that 15 a month

Share this post


Link to post
Share on other sites
8 hours ago, Maruken said:

I'm not sure they're gonna give us shared Artifact Power or Artifact Knowledge. The Artifact was designed to be a progression system, and there's not really any issue with it since no one cares what traits you have.

If they gave us shared Artifact Knowledge, they would be forcing the hardcore players to have tons of level 110 alts so they can all get work orders for it.

It would be easy to limit 2 work orders per account. AK would be account-wide and upgraded regardless of which character you play with no room for abuse.

Share this post


Link to post
Share on other sites

Well to be honest, after reading this.  I changed the way I am doing my 3rd character.  

Main toon.  I am Honored all the way across, before I figured out the whole World Quest thing.  I was getting 830/840 Equipment all the time since I had unlocked lots of the Pillar Gear.  But the stuff I was picking up was better so I would just buy it and stick it in the bank.

Second one, I just go to Friendly and moved to the next zone, not really finishing anything.  Not great gear.  I am seeing 800 level gear for world quests.  

Third toon, I am finishing zones then moving to the next.  Concentrating on Leveling Leather-working / Skinning not worrying about rep because of this guide.  I will let you know what I see once I get to 110 and world quests.

Share this post


Link to post
Share on other sites

even a percentage based artifact knowledge would be nice. 
tie it to level, capped at say 25% of original amount earned and spent on your main
send it to them as a soulbound token they can use on whichever they want
 

Share this post


Link to post
Share on other sites
On 10/10/2016 at 7:10 PM, PatrickHenry said:

even a percentage based artifact knowledge would be nice. 
tie it to level, capped at say 25% of original amount earned and spent on your main
send it to them as a soulbound token they can use on whichever they want
 

I'm down with this. Anything at all would be nice :p

1 person likes this

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Lord of the Shadow Council is ready, but so are you!
      The Nighthold opens this week and finally we'll be able to put Gul'dan to justice. Our Survival Guide has all the information you need to know about the latest Legion raid.
      No prerequisites required to enter the raid. Ahead of the Curve: Xavius is removed when Nighthold opens. The raid has ten bosses and is non-linear. The first 3 bosses need to be defeated in a specific order:  Skorpyron > Chronomatic Anomaly > Trilliax After that you get access to 5 bosses that can be killed in any order. The last two bosses that need to be killed are Elisande > Gul'dan. Defeating Gul'dan on Mythic difficulty grants the Mythic: Gul'dan achievement and the "Vengeance Incarnate" title. Players will finally end the Suramar story line and acquire the Arcanist's Manasaber mount. If you've completed Unleashed Monstrosities, you can work your way toward completing Improving on History to unlock the base appearance. The Direbeak and Bloodgazer falcosaurs require Nighthold to open before you can get your mounts - Brilliant Direbeak & Predatory Bloodgazer. Glory of the Legion Raider also has some Nighthold-related achievements and rewards Defiled Reins. Raid Schedule
      Normal and Heroic difficulties are available starting January 17. Mythic difficulty and the first wing of Raid Finder will open one week later.
      Blizzard Entertainment
      Raid Schedule: Tuesday, January 17: Nighthold Normal and Heroic difficulties open. Tuesday, January 24: Nighthold Mythic difficulty and Raid Finder Wing 1 (Arcing Aqueducts) open. Tuesday, February 7: Nighthold Raid Finder Wing 2 (Royal Athenaeum) opens. Tuesday, February 21: Nighthold Raid Finder Wing 3 (Nightspire) opens. Tuesday, March 7: Nighthold Raid Finder Wing 4 (Betrayer’s Rise) opens. (Source)
      Nighthold Guides
      Our guide section has been updated with boss guides for Nighthold, don't forget to check them out to be Ahead of the Curve: Gul'dan. Should you need any help, feel free to post in the PvE forum.
      Skorpyron Chronomatic Anomaly Trilliax Spellblade Aluriel Tichondrius Krosus High Botanist Tel'arn Star Augur Etraeus Elisande Gul'dan (TBA) 7.1.5 Class Guides
      All 36 specializations in our Class Guides have been updated for the latest patch.
      Legendary Items
      After Nighthold opens, players will be able to upgrade their existing item level 910 Legendaries to item level 940. Emissary caches will start dropping Legendaries of item level 940 by default.
      Aerythlea
      Since the release of Patch 7.1.5, we've received a number of questions relating to the Nighthold Legendary item upgrades and how that process will work. We'd like to provide some clarity on what you can expect next week.
      When the Nighthold opens next week, players who have acquired at least one Legion Legendary item will find a quest in Dalaran to upgrade a Legendary from item level 910 to 940. This quest involves collecting a number of
      Essence of Aman'Thul, which can be found in the following locations:
      Nighthold Raid Bosses Weekly Mythic Keystone Cache Emissary Bags PvP Weekly Quests Once you have completed the quest, you'll be given a Distilled Titan Essence, which can be consumed to upgrade a Legion Legendary item to level 940. The quest is repeatable, so you'll be able to earn as many Distilled Titan Essences as you need to upgrade any Legendaries you have.
      Additionally, once the Nighthold is open, any new Legendaries you discover will already be item level 940. Note that this does not apply retroactively to Emissary Bags that you may already have in your inventory when the time comes. Only new bags earned after the Nighthold is open have the chance to reward an item level 940 Legendary.
      (Source)
      Tier 19 Sets
      Nighthold is the first raid to drop sets in the Legion and we've taken a closer look at Tier 19 here.
      Nighthold Mounts
      Fiendish Hellfire Core is a guaranteed drop from Gul'dan on Mythic difficulty. The drop chance will be reduced to 1% after a new expansion is released.
      Living Infernal Core has a chance to drop off of Gul'dan on any difficulty except LFR.
      Mount Animations

      Gul'dan (Mythic Only Phase)
      This part contains major lore spoilers, proceed with caution!
       
    • By Stan
      The Stranglethorn Fishing Extravaganza was removed, because of CRZ issues. With Patch 7.1.5 it is back as a world quest, offering the same rewards, but now it's more forgiving as more players per region to complete the quest are considered winners. This is a good change especially for realms with high population.
      At BlizzCon they talked about 50 winners, but based on live, numbers seem to be higher.
      Winners will be awarded the Master Angler of Azeroth achievement, which is required for Accomplished Angler and the "Salty" title.
      Rewards that all winners can choose from are
      Arcanite Fishing Pole Boots of the Bay Dread Pirate Ring High Test Eternium Fishing Line Hook of the Master Angler Stranglethorn Fishing Extravaganza can now be found as a world quest in Booty Bay (similar to how quests appear on the map during the Call of Scarab micro-holiday).

      Winner screen after completion

      Pictures are a courtesy of redditor Bal0rCIM (Source)
    • By Stan
      On January 16, 2007 the first expansion for World of Warcraft launched. The Burning Crusade turns 10 today!
      The expansion brought us two new playable races - Draenei and Blood Elves. We got flying mounts that were usable in Outland at Level 70. Outland became accessible via the Dark Portal in Blasted Lands. Sockets were introduced to the game and added to Jewelcrafting. The original Karazhan was added in the Burning Crusade expansion. The expansions added Tier 4 through 6 Sets. Patches
      Patch 2.1 added the Black Temple and daily quests and the opportunity to enter Hyjal. Attunement wasn't as easy as it is today. For Hyjal, you had to complete The Vials of Eternity, but the problem was that both Kael'thas Sunstrider and Lady Vashj dropped a limited amount of vials and it took months for a full raid to get attuned.
      Patch 2.2 added voice comms to the client.
      Patch 2.3 added Zul'Aman as a 10-player raid where you could get Amani War Bear and brought quality of life improvements to 20 - 60 leveling.
      Patch 2.4 introduced Isle of Quel'Danas, the first outdoor zone that was added with a patch. There was a lot of world PvP, daily quests, where the whole server had to participate to unlock a vendor, Magister's Terrace (where we learned that Tempest Keep was merely a setback) and the Sunwell Plateau raid.
      World Firsts
      Remember Nihilum? They snatched a lot of world first back in the day!
      Mount Hyjal
      Nihilum was the first guild to down Archimonde in Mount Hyjal.
      Serpentshrine Cavern
      Nihilum defeated Lady Vashj when she was bugged and I don't know if it counts as a world first, but there's no video of the kill, instead, here's one by Method.
      Tempest Keep
      Kael'thas Sunstrider was downed by Nihilum, another world first.
      Black Temple
      Illidan Stormrage was brought to justice by Nihilum. He drops two legendary items - Warglaive of Azzinoth and Warglaive of Azzinoth.
      Sunwell Plateau
      SK Gaming downed Kil'jaeden. who drops Thori'dal, the Stars' Fury.
      Are there any fond memories that come to your mind when you recall "The Burning Crusade"?
    • By Stan
      Blizzard still hasn't resolved their issues with reward distribution for PvP Season 1. Initially, Starym wrote about how rewards needed to be re-evaluated and now we got an update about what actually happened and why there were delays.
      Aerythlea
      Each season, we reward titles to the players at the top of the 3v3 and RBG ladders based on the number of players we consider active in the bracket. For the last few seasons, we have only considered players active if they have a rating above 1000. For Legion Season 1, we made the mistake of also requiring players to have 50 wins to be considered. As a result, far fewer players were considered active than intended. Since rewards are a percentage of this set of people, we ended up giving out too few rewards, which in turn meant that many players received a lower-tier reward than they should have.

      Fortunately, we have a plan in place that will allow us to fix the issue and grant rewards based on criteria we've used in previous seasons. Within the next few weeks, we will re-evaluate the ladder from Season 1 and redistribute rewards. When this occurs, you will either receive the same reward you have currently, or, in some cases, a higher-tier reward.
      (Source)
      Rewards are coming and should be redistributed next week!
      Aerythlea
      Just a quick update, we're still reviewing the accuracy of the data, but barring any unforeseen problems, we hope to re-distribute rewards at some point next week. (Source)
    • By Alwaysmiddle
      Hi! CatBus Raiding Academy. @Arthas-US 
      Voice Program: Discord
      Our Current Progression: 
      http://www.wowprogress.com/guild/us/arthas/Catbus+Raiding+Academy
      Our Raiding Schedule: 
      Fri/Sat 22:00 to 1:00 EST (EST is also server time) 
      Sunday Afternoon ~2:30pm EST is optional (non-progression) farm day. We switch between normal mode, and heroic mode raids.
      Guild Summary:
      -Building a team around 25-30 Mythic Level Raiders
      -2 Nights/ 6 hours Schedule, success in raiding doesn't come with cost of your life!(Not Anymore)
      -Very little guild hierarchy
      -Being a friendly and helpful guild for those who are actively seeking help to improve
      -Mythic plus dungeon runs!
      -4 Nights Trial Period
      Loot rules:
      EPGP is used to distribute loot in our raid, loot rules will be explained fully upon applying, the aim is to distribute loot fairly and accurately.
      You can find our logs at:
      https://www.warcraftlogs.com/guilds/116404
      You can apply here:
      http://tinyurl.com/jbjagyv
      Mythic/Mythic+ legion dungeon logs will be strongly recommended and some applicants may be requested to run a mythic dungeon with us.
      You can contact us @ alwaysmiddle#1413 (Main Recruiter) or soulonfire#1849 (Recruiter) for any questions.