1 post in this topic
Recently Browsing 0 members
No registered users viewing this page.
The class tuning previously announced has gone into effect, and we have a few fixes for Brawler's guild, Mythic EN has been enabled, and even more PvP class changes.
There's also a previously unmentioned buff to Survival Hunter's On the Trail (the proc from Eagle's Bite), as well as Havoc DH and Druid additions.
Last season's Brawler's Guild passes have been removed from the Black Market Auction House. Players who reach rank 8 in Brawler's Guild should now reliably receive the "Brawler" title. Dungeons and Raids
Emerald Nightmare Mythic Emerald Nightmare now allows cross-realm raid groups. The Premade Group Finder now supports forming and searching for Mythic Emerald Nightmare groups. Karazhan Druids can now ride a Rodent of Unusual Size while shapeshifted. Professions
Inscription The crafting costs for Tome of the Tranquil Mind and Codex of the Tranquil Mind have been significantly reduced. TheGlyph of the Inquisitor's Eye will no longer disappear after the player logs out and back in. Classes
Death Knight Blood Blooddrinker damage reduced by 40% (unchanged in PvP).
Demon Hunter Havoc Annihilation, Blade Dance, Chaos Nova, Chaos Strike, Death Sweep, Demon Blades, Demon’s Bite, Eye Beam, Fel Barrage, Fel Eruption, Fel Rush, Fury of the Illidari, Metamorphosis, and Throw Glaive damage reduced by 2%. Chaos Blades now increases autoattack damage by 150% (down from 200%). Eye Beam now only extends the duration of Metamorphosis once, with the Demonic talent. Fel Mastery now grants 30 Fury (up from 25).
Druid Fixed a bug where Lunar Beam was still partially on the global cooldown. It is now fully off the global cooldown.
Cobra Shot damage increased by 46%. Chimera Shot damage increased by 10%. Barrage damage increased by 10%. Kill Command damage increased by 10%. Marksmanship Aimed Shot, Arcane Shot, Barrage, Black Arrow, Bursting Shot, Marked Shot, Multi-shot, Murder of Crows, Piercing Shot, Sidewinders, Volley, and Windburst damage increased by 8%. Survival Carve, Flanking Strike, Explosive Trap direct damage, Flanking Strike, Mongoose Bite, Raptor Strike damage increased by 7%. Explosive Trap damage over time, Lacerate, and Serpent Sting damage increased by 12%. Caltrops damage reduced by 10%. On the Trail damage increased by 36%. Mage
Fire Flame Patch damage reduced by 17%. Frost Ray of Frost damage increased by 12%.
Windwalker Rushing Jade Wind now applies Mark of the Crane to 4 targets (down from 5).
Retribution Execution Sentence damage reduced by 15%.
Discipline Trinkets that deal single-target damage now deal 45% of normal damage (up from 40%). Trinkets that deal multi-target damage now deal 35% of normal damage (up from 25%). Shadow Mind Blast, Mind Flay, Shadow Crash, Shadow Word: Death, Shadow Word: Void, Shadowy Apparition, Void Bolt, Void Torrent, and Void Eruption damage reduced by 4%. Shadow Word: Pain damage reduced by 11%. Vampiric Touch damage reduced by 14%.
Assassination Agonizing Poison increases damage by 3.5% per stack (down from 4%).
Elemental Lightning Bolt damage increased by 9%. Enhancement Crash Lightning, Flametongue, Lava Lash, Lightning Bolt, Lightning Shield, Rockbiter, Stormstrike, Windfury, and Windsong damage increased by 4%. Hailstorm damage increased by 29%. Boulderfist damage increased by 15%. Fury of Air damage reduced by 12%. Doom Vortex damage increased by 33%.
Affliction Agony now has its full chance to generate a Soul Shard on Soul Effigy (up from a 55% of normal chance). Malefic Grasp now increases the damage of damage over time effects by 70% (down from 80%). Demonology Shadowbolt damage increased by 42%. Demonbolt damage increased by 42%, but its damage is now increased by 10% per active demon (down from 18%).
Protection Charge, Devastate, Devastator, Heroic Throw, Ravager, Shield Slam, Victory Rush, and Deep Wounds damage reduced by 5%. Revenge and Thunder Clap damage reduced by 14%.
Kil'jaeden's Burning Wish: Damage increased by 55%. Paladin Chain of Thrayn: Damage bonus reduced from 20% to 10%. Priest Mother Shahraz's Seduction: Stacks of Voidform gained when entering Voidform reduced from 5 to 3. Zeks Exterminatus: Damage bonus increased from 25% to 100%. Rogue Duskwalker's Footpads: Energy needed per 1 second of CDR for Vendetta increased from 50 to 65.
Player versus Player
Many of the PvP changes below are still in-testing and will be applied to the live game as soon as they are ready. Death Knight Frost Frost Death Knight PvP template Strength reduced to 75% (was 80%). Frost Death Knight PvP template Mastery reduced to 25% (was 100%), Haste has been increased to 150% (was 100%), and Critical Strike increased to 125% (was 100%) Breath of Sindragosa's damage is reduced by 40% in PvP. Chill Streak's damage and timing has changed to allow more counterplay from the enemy team: Chill Streak now deals 3% of the target's health in damage (was 8%). Chill Streak now bounces 9 times (was 5). Chill Streak will now bounce to a target within 8 yards (was 15 yards). Chill Streak now has a slightly longer delay before bouncing. Frozen Center's root now breaks on damage caused by effects other than Frost Fever and Remorseless Winter. Tundra Stalker's bonus Frost Strike damage on snared targets is now 15% (was 25%). Demon Hunter Havoc Demon Hunters’ PvP template Agility has been reduced to 80% (was 85%). Druid You can no longer stack Ferocious Wound on targets. Balance Druids’ PvP template Mastery has been reduced to 25% (was 100%), Haste increased to 125% (was 100%), Versatility increased to 125% (was 100%), and Critical Strike increased to 125% (was 100%). Feral Druids’ PvP template Agility has been reduced to 95% (was 100%). Guardian Intimidating Roar now has diminishing returns in the Disorient category (was the Incapacitate category). Overrun now has diminishing returns in the Stun category. Overrun's cooldown has been increased to 25 seconds. Sharpened Claws now increases the damage of Swipe and Thrash by 50% (was 100%). Mage Arcane Arcane Mages’ PvP template Master has been reduced to 25% (was 100%), Versatility increased to 100% (was 50%), and Critical Strike increased to 125% (was 100%). Arcane Blast now deals normal damage in PvP situations (was an additional 5%). Overpowered increases the damage of Arcane Power to 45% in PvP (was 70%). Unstable Magic deals 30% additional Arcane Blast damage in PvP (was 50%). Unchanged for Fire and Frost Mages. Fire World in Flames now reduces the cast time of Flamestrike by 1.25 seconds (was 2 seconds). World in Flames now increases the damage of Flamestrike by 20% (was 30%). Flamestrike now deals 90% damage in PvP situations (was 100%). Meteor now deals 70% damage in PvP (was 100%). Frost Damage caused by Chilled to the Bone no longer breaks crowd control effects. Chilled to the Bone's damage has been increased by 250%. Concentrated Coolness now increases the damage of Frozen Orb by 250%. Burst of Cold now increases the damage of Cone of Cold by 800%. Priest Shadow The damage of Vampiric Touch is reduced by 25% in PvP situations. Warlock Affliction Curse of Shadows increases magical damage over time effects by 20% (was 30%). Death's Embrace increases Corruption, Unstable Affliction, and Agony damage by 50% (was 100%). Endless Affliction increases the duration of Unstable Affliction by 3 seconds (was 4). Rot and Decay now only increases the duration of the Unstable Affliction with the shortest remaining duration. Destruction Chaos Bolt deals normal damage in PvP situations (was an additional 10% damage). Focused Chaos now increases Chaos Bolt damage by 75% (was 100%). Firestone now grants an additional 75% Critical Strike (was 100%). Previous hotfixes.
Nighthold opens this week and with it the Suramar campaign continues. Wrath Timewalking and the world boss Humongris are up.
The third Legion raid is now open and this week it's available on Normal/Heroic difficulty. The first wing of LFR and Mythic difficulty will unlock next week. More information can be found in our detailed Nighthold Survival Guide. World Boss Humongris
Humongris is up this week. Search for the Pocket Wizard world quest in Val'sharah. If you've been killing Legion World Bosses since Legion launch, you should have already unlocked the Artifact appearance via Unleashed Monstrosities. The base appearance can finally be unlocked (Improving on History) now that Nighthold is open.
World Boss Loot Tables
Coerced Wizard's Cloak Mantle of the Aspiring Spellgiant Padawsen's Squished Pauldrons Padawsen's Unlucky Charm Sea Giant Toothpick Fragment Shoulderguards of Unimaginative Magic Shoulderplates of Oversized Sorcery Wrath Timewalking Dungeon Event (January 17 - 24)
Don't forget to pick the quest A Burning Path Through Time from Archmage Timear or from within the Adventure Journal. Completing five Timewalking dungeons rewards Accolade of Victory Cache of Nightborne Treasures 1 Seal of Broken Fate During Wrath Timewalking, you can get items like Reins of the Blue Proto-Drake. Reins of the Infinite Timereaver is personal loot and the mount has a chance to drop off of any boss in Timewalking dungeons. You can start saving your Timewarped Badges for Pandaria Timewalking to get The mount Yu'lei, Daughter of Jade Pets - Infinite Hatchling, Paradox Spirit and other vanity items such as Portable Yak Wash or Shado-Pan Dragon Gun. Stranglethorn Fishing Extravaganza
Is back and available as a world quest every Sunday at 2 p.m. PST. More on what has changed can be read here. Insurrection Story
The last quest Lord of the Shadow Council can be complete now that Nighthold is open. All you need to do is defeat Gul'dan . The quest reward is Headpiece of the Shadow Council. After defeating Gul'dan there will be an additional quest called "Fate of the Nightborne" (it isn't in the database yet) that will give you the Arcanist's Manasaber mount. Mythic+ Affixes (US)
Sanguine // Overflowing // Tyrannical
Mythic+ Affixes (EU)
Teeming // Skittish // Fortified (will be changed and updated on Jan 18)
The guide and Profiles to import were updated for Legion.
Patch 7.1.5 update:
1. A new sorting order was added for healers like me who always drives a RL nuts sorting the groups as Tanks>Melee>Ranged>Healers. Now we have it build-in, enjoy! (in-deep explanation in 'Panels' part)
2. A new Spell Trace tracking was added. Now you can see who exactly received healing from Chain Heal, HW: Sanctify, PW: Radiance, Trail of Light, etc. (in-deep explanation in 'General' part)
Patch 7.1 update:
Retrieval of unit facing and position in instances was disabled by Blizzard. That breaks AOE Advice, Clusters and out-of-range direction arrow - do not try to use them.
Default custom debuffs will now always be added by spell ID - please consider a complete reset of your custom debuff settings. This can be done under 'VuhDo Options > Tools > Reset > Buffs/HoTs > Custom Debuffs' but beware you will loose all previous custom debuff settings!
VuhDo is raid frame replacement that is specifically built for high level raid healing. All your healing spells or any other actions can be asserted to mouse clicks or mouseovers on those bars (Click-Heal).
VuhDo is great for displaying all the raid information you need as a healer - Health Bars, Mana Bars, Debuffs, Range, Incoming Heals, Aggro, HoTs, Absorb Shields, Status Effects, Player Tags (afk, disconnected, dead).
You can heal, decurse, target, assist or focus raid members with just one click. You can bind any usable item, command or macro to mouse clicks. You can assign up to 40 mouse click combinations to cast on raid members. You can assign any keys to cast when mouse over. You can automatically fire your trinkets and instant casts whenever cooldown is over. You can automatically resurrect players out of combat. You can easily keep track of all of your and raid buffs / debuffs. You can rebuff automatically chosing the most suitable spell and target. You can smart buff your raid automatically selecting missing buffs. Okay, let’s talk about configuration now.
This is the mess that you get when you first install the addon. Many people just delete the addon straight away when seeing this, ignoring how amazing it is.
If you are configuring the addon for the first time, it’s better to delete all the default frames that you've got on start:
Click on addon icon near the minimap. Click on ‘Move!’ Click on every red X you’ll see until the only remained frame would be ‘VuhDo - BuffWatch’. The easiest and fastest way to start is to go to the ‘TOOLS’--> ‘Panel Wizard’ and to tick there the panels you want to have in your VuhDo configuration.
It would be nice to have ‘Groups’ and ‘Main Tanks’ panels from the beginning.
Click on ‘Tools’ Click on ‘Panel Wizard’ Tick ‘Groups’ and ‘Main Tanks’ Click ‘Apply’ After clicking ‘Okay’ in the popup menu you will see ‘Groups’ and ‘Main Tanks’ panels appearing. And then we’ll add an additional panel ‘Target’:
Click on ‘Move!’
Click on ‘+’ in ‘Add New Panel.’ Click on ‘+’ on the new transparent panel that appears. You’ll now get a new panel as seen in Figure 3 in the above screenshot. Click on ‘Choose.’ Now you’ll get two downdrop menus: ‘Type’ and ‘Value.’ You can choose the ‘Type’ of panel you want - in our case it’s ‘Special’ for Targets (players and NPCs). In the ‘Value’ downdrop menu choose the ‘Target’ Many nice things to play with - you can add a menu for Pets, Vehicles, Focus, different raid roles, etc..! There is a nice update to Special panels: NPCs panel.
Very helpful in raids where you have to focus heal or dps specific NPCs units. No more tabbing, clicking or looking around ^^
To add NPC panel go to Move!->Add new Panel->Type: Special->Value:NPCs
Here's how it looks in the raid:
You can build Raid frames manually too if you don’t want to use the Panel Wizard: just choose in the ‘Type’ of panel ‘Group’ type. Click the ‘+’ button on the first panel that you created to add an additional 5 man groups to it. Voila, Panel 1 becomes your 10-40 man raid frames (every ‘+’ will add a 5 man group to the frame). You have to use the same Panel for the Raid Groups so they will move together as one object.
Now check “20” and hold the button “Test”. You will see some virtual raid and even real target, if you’ll click on somebody. It is a very useful feature for checking the results of your frames tuning.
Go to the ‘General’ tab. Tick ‘Main Tanks’ and ‘5 man MTs’, so VuhDo will automatically move Tanks to the ‘Tank’ panel. *You don’t have to do this or add the ‘Main Tanks’ panel if you don’t want to see the tanks in a separate panel from the raid
Adjust everything else according to personal taste.
INDICATORS (more nice options for tracking):
You can play with a loads of possibilities here. I personally use 3 of them - Inner frame for the Paladin Beacons, Special DoT for the Role Icon and Treat Marks to track the current aggro target (very useful if you need to know when the tanks are swapping).
Clicking on ‘More...’ button near every tracker allows you to change size and color of the icon.
Spell trace tracks which units are hit when a particular spell is cast. Very useful for tracking healing from 'smart' like Prayer of Healing, PW: Radiance, Chain Heal, Trail of Light, etc. You can use a build-in Spell Trace bouquet or create your personal one.
Enable the ability here:
and choose where to show tracked spells in HoT icons tab:
Here you can bind you spells, actions or macros to any button of your mouse and keyboard.
Go to Spells→ Mouse→ Modifier Key → None Open up your spellbook and drag your primary healing spells to the ‘Mouse Key’ Left and Right Buttons and to the ‘Mouse Wheel’ Up and Down sections. Note that the Mouse Wheel section will only work when it’s mouseovering your VuhDo frames. If you scroll outside of the frames, you will zoom in and out of the screen. You can assign more spells / commands / macros to Modifier Key → Shift, Modifier Key → Ctrl and so on. All your mouseover macros will work perfectly with VuhDo frames
On the ‘Panels’ tab, make sure that General→ Ordering → Alignment → Horizontal is ticked. It’s much easier to move your mouse in the left-right directions rather than up and down. Chose ‘Grouped’ and ‘Hide Empty’ in Ordering, if you prefer to always see your actual groups in the raid. a) Leave ‘Sort by...’ with ‘Unit ID’ if your choice is to see raid as actual groups.
3b) There is another option for sorting: Tank => MDPS => RDPS => Healer. It's great if you like to always know which part of the raid takes damage. If you choose this option, you have to change the ordering to Loose. It technically works for Grouped ordering too: the difference is that when you are 'Grouped', the sort method is applied for each group, not across all groups.
Do not forget to press ‘Apply All’ to apply your changes to all the groups (and not just to the current one)
On the ‘Panels’ tab, click on the ‘Sizing’ option on the right hand side. For Bar Height, choose something like 37-40 to make the bars taller. Spacing and gaps as you like.
On the ‘Panels’ tab, select the ‘Bars’ option on the right hand side. Decrease the Mana bar height to 3 - you really don’t need it any bigger than this. You can play around with the rest of the options here.
On the ‘Panels’ tab, click on the ‘Headers’ option on the right hand side. Tick ‘Show’ on Headers if you want to see panels names (Group 1, Group 2, target, etc.). Untick ‘Class Color’ on Header Text if it was ticked by default. TEXT
On the ‘Panels’ tab, click on the ‘Text’ option on the right hand side. Tick ‘Class Col.’ on Bar Text so you will see player’s nickname in his class color. Hitpoints → Show → Percent. Show Text → Name & Flags (untick ‘class’ and ‘pet owner’ if it was ticked by default. You can play around with the rest of the options (text size, color, position) here.
On the ‘Panels’ tab, click on the ‘HoT Icons’ option on the right hand side. In the ‘Own HoTs’ section, choose one of 2 masters that shows where your HoTs will appear and use the buttons below to view your HoTs as ‘Icons’ and ‘Text.’ In the ‘HoT Order’ section, you can assign any of your or other players HoTs, Absorbs, Shields, Procs, personal and Raid CDs to any of the 6 spots shown in the ‘Own HoTs’ diagram. You should always leave Slot 7 (the middle slot) for the ‘AoE Advice’ icon. Or not...
Another nice option here - to change the HoT icons size.
Click on the button “More” from the right side of HoTs positioning masters and adjust.
You maybe noticed some options in the HoT Order section that are shown on my screenshot but couldn’t be find in your options. They are the Bouquets: custom groups of Buffs / Debuffs / HoTs / CDs that could be created by a player himself.
Let’s create a custom bouquet for example for tracking of Tank personal CDs in your raid where the tanks are Warrior and Paladin.
Go to General→ Bouquets. Type a name for a new Bouquet and press ‘New’ Press ‘Add’ button it the Bouquet Details part Type a spell name in the ‘...or enter Buff / Debuff / HoT name’ line In ‘Select default icon’ dropdown menu always chose ‘None / Default’, otherwise you wouldn't see the appropriate icon. Add all the spells you would like to track in your ‘My tanks’ bouquet. There will be situations when you’ll have multiple CDs or HoTs that were popped simultaneously to track. Because all the spell icons from one bouquet are shown in the same place, you should use the Priority Arrows to assign the importance of every one of them (e.g. the highest priority will be shown first).
Another possibility to work with bouquets is just to edit the defaults.
For example, we can chose a default ‘Raid Cooldowns’ bouquet and remove, add or change priority of CDs based on our raid composition.
After creating or editing a bouquet you can use it in the HoT icons assignments.
As you've may have noticed, VuhDo has a separate Buff frame as part of the package. Personally, I don’t believe there is any need for VuhDo to show your buffs. I use WeakAuras to trace my mandatory buffs (on myself and others) and you should have something similar. So, I advise that you go to the ‘Buffs’ tab → General → Uncheck ‘Enable.’ If you want to play with it later - feel free to do so.
Extremely useful in raids. You can see most of the debuffs by default in your healing frames, but sometimes the addon is not updated yet for a new raid zone or the authors wouldn’t add some debuff that you want to trace. In this section you can add or remove any debuff / buff / proc that is applicable to a player.
Go to Debuffs→ Custom Type buff / debuff Spell ID in the line (you can find Spell ID on Wowhead in the address line. For example: “http://www.wowhead.com/spell=642/divine-shield”- Spell ID for the Divine Shield is 642). Now it will appear in the (de)Buff list. Tick the appropriate positions if you want to see stacks or timers for the debuff. Tick 'Bar Color' if you want to see a specific debuff in some different from the default color and pick the color from palette. Click ‘Save’ Do not click ‘Apply all’ or you’ll rewrite the defaults of all the debuffs.
If you want to remove some buff / debuff / proc from the list, choose it from the dropdown menu and click ‘Delete’.
There is an option for a complete reset of your custom debuff settings. This can be done under 'VuhDo Options > Tools > Reset > Buffs/HoTs > Custom Debuffs' but beware you will loose all the debuff settings you customized.
If you ever wanted to save your VuhDo configuration for more than one toon / spec / raid size / encounter type or to share what you have with other VuhDo users, this is the place for you.
Saving profiles for different specs / toons:
Go to VuhDo Options->Tools Tab->Profiles.
On the left side in 'Profiles' part you will see a line '...or enter profile name' with some name already typed in. Change it to a name that will make you remember what exactly you are saving here. I normally use a toon name with encounter type or a toon name with a group size, but if you are going to store profiles for different specs, it may be a good idea to mention a spec too.
I stopped on profile naming in such a details because the default name is a bit weird - it's just made of a chain of nicknames for every toon you ever saved this profile for, so after having 2-4 toons in the chain it almost impossible to understand what exactly is stored there.
Type a new name for your profile and press 'Save' Button. Do not confuse 'Save' with 'Apply' or you will cancel all the changes you made.
After saving a profile, you can choose in the central part of the Tab the activation type: by group size and / or by spec. You will be able to choose it only after profile is saved, so don't be surprised if you are not able to check anything there.
If you want to make this profile a default for all the new characters on the account, check 'Default Profile' button.
Loading and deleting a profile:
If you don't want VuhDo to activate profiles for you automatically or you want to load some specific profile for a new toon, go to the 'Select a profile' dropdown menu, choose whatever you need from there and hit 'Apply'.
To delete a profile, choose it from the same dropdown menu and hit 'Delete'.
Two useful buttons: 'Quiet mode' allows you to get rid of Confirmation Dialog spam, 'Lock' prevents an accidental overwriting of a profile.
An important note: Spell assignments are not saved in Profiles. To save, load or delete Spell and HoTs assignments you should go to Tools->Key Layouts:
Export and share profiles:
You can export selected features, share or receive profiles from other VuhDo users.
To be able to receive a profile you have to go to 'Tools->Share->Receive Data' and tick 'Enable'.
To share a profile you should click on a button 'Share' in the 'Send Profile' area. A new window will pop up: a dropdown menu with a line where you can type specific player's name and server. The dropdown menu will show your online guildies and people you are in group / raid with (disregarding of them having or not having VuhDo).
Here's an example of my VuhDo profiles:
I made a UI screenshot with opened talent tree and VuhDo HoT assignments.
Key Layouts (how I assign spells to mouse): remember they are configured separately from the main setup and you have to import them separately too in Tools->Key Layouts->Import
In 5-man HoT icons I track only my HoTs because obviously there are no other healers. Threat and personal CDs people may use are being tracked through Indicators (General->Advanced->Indicators). In this bouquet everyone should add his group specifics if you are aiming for Mythic+: I found a bit redundant to keep there damage mitigation abilities for all the classes.
Regarding the Hot Keys you see on the screen - it may be a bit confusing because I don't really use all of them but:
1,2,3 - dps abilities
= - Tranq
F1 - Barkskin
F2 - Dash
F4 - Inner
F - Efflorescence
G - shapeshift
Q - Artifact spell
D - Ironbark mouseover macro
J - Cenarion Ward mouseover macro
E,H - interrupts
T - Flourish
The raid setup:
I'm raiding Mythic so my healing frames are tuned for 20-man.
As you can see, HoT icon section changed - now I track what other healers are doing too so we wouldn't overlap with the healing and I'm be sure that assigned damage mitigation spells are used.
The actual strings to import are in this separate thread because it's technically problematic to update them here in guide.
I have to say that there are loads of options that I didn’t speak about here. But I tried to keep it short and basic.
I always can answer any of your questions about VuhDo or you can continue to dig it by yourselves.
Hello everyone! Feel free to check out our website or send me a PM if there's anything i've missed, thank you.
Website will be linked at the end of this post and ^ up there where it says website, clicky on it! That is where we handle our applications.
Almost Heroes is a new international Alliance semi-hardcore raiding guild seated on EU-Silvermoon. We're looking to expand our current roster of very experienced and adept players.
We are a group of friends starting anew come Legion. All of us have been raiding since the TBC-WotLK era at a high/very high level and therefore wanted to create something for ourselves. Almost everyone currently in the team knows each other in some way, shape, or form. Most of us are additionally very good friends, which in turn creates a healthy and friendly atmosphere.
Regardless of our relations to each other, we still have a very competitive mindset when it comes to clearing current content. Our current plan is to clear the heroic bosses fairly quick, so that we can start Mythic progress as soon as possible.
With all of that in mind, we aim to create a friendly and long-lasting home for anyone that wants to be a part of it, a steady raiding schedule and lots of progressing.
We're recruiting ALL classes at this moment, especially healers.
Specifically looking for Resto Druid and Shaman, Holy Paladin and a MM/BM Hunter.
We are using Discord as our way of communicating.
We're also using a Loot Council to gear our members.
Raid Invites go out @19:30-19:45.
What you can expect as a Trial:
Our Trial period usually lasts around 2-3 weeks. General feedback on how you're doing. Sometimes you might get rotated out in favor of another Tank/DPS/Healer for a very specific encounter (Most likely wont be happening). A very friendly and social community. Experienced Officers to give you any help you'd like.
What we expect from you:
In-depth knowledge of your class, and raid encounter tactics. Come prepared to raids, Flasks, Pots etc.. but also AddOns. No slacking and/or AFKing during raids. A good mindset, wanting to improve and not be afraid to share suggestions. !Do not be afraid to ask questions! Friendly and mature, we like to joke around a lot tho.
Also you can always whisper one of the Officers in-game or send me a PM here or on our forums, or just reply to this thread if you have any questions or the like. It is in our best interest to help you! If none of us are online, just whisper anyone currently online and he/she may be able to point you our way.
Veliqueww-Silvermoon or Trixarnqt-Silvermoon
So with all that out of the way, please send an application our way if you think you have what it takes and if our guild seems like an enjoyable place to spend your time, thanks for reading and enjoy your day!
-- Applications are done via our website http://almostheroes.shivtr.com/ --
**If you just want a place to hang out and chill in feel free to join as a Social member, you're more than welcome to, and you can join in on our non official raids etc.**