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Normally I don't participate in the "QQ my class is in a bad spot" but after finishing VoH mythic+8 necrotic/raging I'm considering rolling a warrior tank and not looking back. At the very least it means next time I roll necrotic on my mythic keystones I will just sit out that week. Necrotic absolutely breaks blood tanks. The affix completely negates the vast majority of our toolkit, leaving us to take unmitigated, unhealable hits to the face the majority of the time. The only real way I found to deal with it is to hope it tics down to 5s remaining and you can AMS it off, but good luck since it immediately stacks up to 15+, and it just won't work on a boss that doesn't stop for a long time to cast or reposition.
A single mythic+ affix should not flat out negate a tank for a week of play.
I use AMR to quickly get an idea of different gear upgrades pretty often. With the changes to mastery they have yet to really set up a new default stat weight and I didn't really like the stat weight they had before anyway. I know the priority of Vers>Haste>Mastery>Crit. This is more about the technical weights for AMR.
Does anyone have any thoughts on what stat weighting they use for AMR or what the new weights should be?
Our guild had our first go on EN last night and downed 3 bosses and got in some solid work on the 4th. If anyone has the time and inclination, would you mind having a look at our logs for my performance only, as Shells our Blood DK.
I had a poke around myself and a few things stick out for me. I seemed to be low enough on self heals. I reckon I was overcapping on Bone Shield and rune starving myself for HS to build up RP for DS. (By overcapping I mean I was well over the 5-6 min level needed and could have been wasting charges)
Thanks in advance.
I have been looking around and it seems everyone has come to the conclusion that Strength is the most important stat for Blood DKS. I can't understand the logic behind this and I cant find any details that support this idea. My main 3 heals in recount are Death Strike, Bone Shield, and Blood Shield, all of which are unaffected by Strength. Can someone explain this stat priority to me?