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Zadina

hearthstone Remaining Jade Lotus and Neutral Cards of the Past Week

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Let's catch up on some of the Jade Lotus and neutral cards of the week of November 21 that we haven't reviewed yet.

If you need a general introduction to the Jade Lotus, read L0rinda's article. For a preview of the Jade Lotus cards revealed up until Thursday, head this way.

Rogue

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Gadgetzan Ferryman is just a worse Youthful Brewmaster. The Ferryman caused such an outrage in the community that Dean "Iksar" Ayala had to step in on a Reddit thread and give multiple explanations about it.

Shadow Sensei (the name isn't 100% confirmed) has decent stats and an interesting effect. Food for thought: is one card alone enough to promote a new archetype (Stealth Rogue)?

Shaman

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Yet another weapon is added in the Shaman toolkit. Jade Claws is a very decent weapon and it is actually the first class card of the new expansion that gives early game to Shaman.

On the other hand, it looks like the design team wants to encourage people even more to play Control Shaman. Proof of this is the new Shaman legendary card, White Eyes. We've already seen Taunt (also known as Concede) Shaman being played and this card will make an extremely valuable addition to it. I also believe this card can fit into a Midrange Shaman. Overall, another powerful card for Hearthstone's currently most powerful class.

Neutral

Mean Streets of Gadgetzan Neutral Cards, part 1

Mean Streets of Gadgetzan Neutral Cards, part 2

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Hozen Healer can make an interesting addition to Priest decks, since it can work well both with Injured Blademaster and in an Embrace the Shadow / Auchenai Soulpriest combo. The card's stats are a bit weak, though, especially if you compare it with Darkshire Alchemist.

I like the fact that the design team has decided to print a lot of Arena-oriented cards in Mean Streets of Gadgetzan. Daring Reporter is an example of a potentially strong Arena card, while it also fits well into a Mill deck.

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Moving on to the new epic neutral cards, Fight Promoter is reminiscent of pre-nerf Ancient of Lore. Ben Brode also hinted that the effect can be triggered by the card itself if you manage to buff it, so we might see more of the Fight Promoter in Grimy Goons classes. While the effect is very good, it is a bit difficult to meet the criteria of it, so this card will need some testing.

Burgly Bully is definitely a card with potential. At 6 health, it means that your opponent will most likely need at least one spell to remove it, thus giving you a coin. The card is comparable to Tomb Pillager and it works well with it too, so it is possible that we see it in a Miracle Rogue deck. My only problem with it is that we've seen other decent cards with the 'Trogg mechanic' (your opponent gets punished for playing spells) in the past and these cards didn't really see much play.

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Lastly, we have the newly revealed legendary: Sergeant Sally. This card can create a lot of amazing combos. It's easy to see it be part of the Grimy Goons class family, especially Warrior (think of buffing it and then killing it on purpose with Whirlwind/Inner Rage/Cruel Taskmaster/Ravaging Ghoul). It also works amazing well with Power Overwhelming. It's certain we will see some interesting uses of Sergeant Sally.

Don't miss out on tomorrow's live stream, where we will see the remaining cards of Mean Streets of Gadgetzan revealed.

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Only one good card in this list imo, and that's the obvious one: White Eyes. While weak(ish) to removal of the hex/polymorph variety, its synergy with n'zoth + being somewhat useful against faster decks too is probably going to make it very strong in the control shaman.

Can't say I see Sergeant Sally as being too useful. It's a 3 mana 1/1, that you then need to buff AND kill all in the same turn to get some decent value out of it. That's a 3-card aoe combo, no thanks. I can only see this being used in Reno-style warlock decks that run PO, but then you lose PO for the potential combo-finisher.

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IMO, Daring reporter has no place in a mill decks because mill decks don't kill opponents with minions and with 10 cards in his hand opponent will have a way to destroy a single minion

Shadow Sensei is interesting but when stealth 3 drops are limited to Silent Knight , Jungle Panther , Moroes and that burgling 2\3 new legendary I am not very enthusiastic about playing it on turn 4.

If there are enough good rogue\neutral 1\2\3 mana stealth minions among remaining MGT cards then we can get a new kind of tempo rogue

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4 hours ago, Strongpoint said:

Shadow Sensei is interesting but when stealth 3 drops are limited to Silent Knight , Jungle Panther , Moroes and that burgling 2\3 new legendary I am not very enthusiastic about playing it on turn 4.

Could be a nice way to trade with SK though. Trade into re-stealthed 4/4.

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