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Hey all, I apologize if this is common knowledge, but my rogue is one of my alts and I don't know as much about the class as I'd like. I used to play outlaw just fine, but I'm interested in a strong spec that isn't so RNG dependent. I'm a bit confused as to how much mastery is needed to pull off a poison build vs a bleed a build. The talent guide says to go for poisons if you have a mastery-heavy build. What constitutes a lot of mastery? My rogue is wearing ilvl 847 with 27.79% crit, 7.83% haste, 116.2% mastery, 3.6/1.8% versatility. That is based on recommendations from Ask Mr. Robot. I primarily run mythics and I would like recommendations on the best tier 1 and 6 talent suggestions.
Armory link: http://us.battle.net/wow/en/character/darkspear/Cowboyslim/simple
Thanks in advance!
First, I want to thank everyone who contributes here - this has become an outstanding resource and the fact that everyone is willing to help each other is great to see :)
So, my performance can definitely use improving all around, but most especially on multi-target fights like Illy or Cenarius. I would love feedback for single target as well, but multi is where the biggest lift is.
Here is my armory:
And here are logs to last week's raids:
I know uptime/active time will tie into the multi-target fight improvement, but I'm wondering if is anything else to focus on? Best way to switch targets outside of tabbing? Changing my setup to use gaming mouse with keybinds vs. keyboard? Using macros and if so, what? I currently use WA for debuff and ability warnings.
Thanks in advance!
I am in a bit of a tight spot at the moment, I really struggle to understand/learn the current assassination spec. I know i'm doing something wrong, as reading on the forums ass is god-like, insane damage and shit. The thing is i get blown to pieces by quite a few classes. 1 stun and i'm gone. Outside evasion almost all melee classes are instant detonation. Maybe with the except of other rogues.
Take the DH,
I get 100-0 in the AOE stun. It goes through evasion and cloak. I realize that it's a rock -paper- thingy but most of their damage seems unavoidable. Outside evasion i'm dead. I've tried everything, I can bring them down to 10-20% and "puff" they are back to 80% health. The evasion is used to survive the first 8 secs. If not popped i'll instantly die.
They seem to clear DOTS randomly, they have some kind of evasion so landing the full kidney-shot misses a lot. Their ranged attack hits 8-9 times harder than mine, so kiting their burst is impossible. Vanishing is impossible, as i can be spotted instantly and my stun DR's are already up.
Almost all classes just use trinket on the cheap shot and they don't seemed to be "punished" for at all! there is no consequence like there used be.
The stealth seems to break out of frekin nowhere, latency is now working to the laggers advantage, as in, unless i'm 1m ahead of the target my stuns wont landl, i just end up doing a stupid animation!
If we ignore the mandatory l2p, I would appreciate some advice!
I played since vanilla and got my shoulders and all that, I know my way around a handful of classes. This expansions pvp “balance” or complete lack of, just seems odd.
So right now I play Sub as my main spec. I mained outlaw for the first week or so of Legion and honestly I hated sub (not sure why) but after I tried it, it is now my preferred spec among the 3. I know that sub scales the best with gear and is the most superior spec around 870ilv too. I never see sub in pve and usually outlaw/sin mainly (for mythic+ and raids) so I was wondering if I am doing anything wrong?
For my talents, I use weaponmaster as it is very good for aoe pulls (I can pull about 400k dps on 3-4 targets) then followed by the traditional talents for pve sub (I go master of subtlety for raids)
I know my stats are not the best for sub as I need to get more mastery/vers rather than haste (crit is still pretty good if i'm correct)
I couldn't spec into Akaari's Soul as it breaks cc in pvp with means I loose a hefty amount of dps which is very annoying and I am debating to repsec into it and put up with it in pvp for the extra dps increase.
My weapon pathing looks like this: https://gyazo.com/61e1d2ba599db43cb2faeee306c72e81
I seem to be doing everything correctly for dps but I do about 250-300k dps on single target and stays about 200k the whole time. Sometimes can go up to 350-400k depending on how smooth the fight goes but if it's anything to do with my weapon/talents/ilv/stats and even playstyle then please let me know, thanks!
Edit: I have respecced my weapon to now look like this: https://gyazo.com/e972f73591090f9895e097d9782e3035
I should be doing better now ^^ Appreciate the help
Loooong time lurker here, I just had to make a post about the various talent combo's you can take as an Assassination Rogue. Bleed/Poison, EP or MP or things like Exsang or Agonizing.
I'm currently: 39% crit / 14% Haste / 90% Mastery. I know that haste is like almost useless on Sin rogue but I'm just gearing up (854ilvl).
Now the thing is, I'm currently running MP and Exsang and can get around 275k-290k steady DPS (on dummies that is). While I've tried the recommended EP and Agonizing build I get to around 300k for like 15 secs and then it dips into 265k to 250k.
Now for my opener and rotation:
Stealth > Garrote > Rupture > 2x Mutilate > Vendetta > Mutilate to 6 when not > Vanish > Rupture > Mutilate2x > Exsang > Envenom at 5/6 > Kingsbane.
I refresh my Garrote and Rupture when they've run out for the Exsang to do it's thing. Otherwise I refresh them around 4 or so seconds. I use my CD's as soon as they come up except for Vendetta, I usually dump my energy fast and then Vendetta.
How come I perform better with a supposedly worse build?
Idk anything about posting logs and all that but my character is named Xinshi on VentureCo.