Damien

Midrange Beast Hunter Standard

15 posts in this topic

The Value vs. Tempo section twice mentions Getaway Kodo instead of Dispatch Kodo.

I'm impressed that you managed to publish this many decks on release day.

Share this post


Link to post
Share on other sites

Paragraph 3.1.1, should be Dispatch Kodo, not Getaway Kodo.

 

Looks like a fun deck, and relatively cheap to play. I'll be experimenting with this over the weekend.

Share this post


Link to post
Share on other sites
5 hours ago, zifmia said:

The Value vs. Tempo section twice mentions Getaway Kodo instead of Dispatch Kodo.

I'm impressed that you managed to publish this many decks on release day.

I suppose you see the downsides of publishing so many decks - there are slight issues with the guide, though they should be resolved soon. Thank you and @Allegro for pointing it out!

Share this post


Link to post
Share on other sites
11 hours ago, Allegro said:

Looks like a fun deck, and relatively cheap to play. I'll be experimenting with this over the weekend.

It's honestly fairly solid. It finally allows you to play to Knife Juggler's strengths again, rather than watching him die with little to no impact.

Share this post


Link to post
Share on other sites

Poor pleb who doesn't have Karazhan here. Any suggestions for a Kindly Grandmother swap? I was thinking something like 2x Huge Toad or maybe even one Desert Camel, one Huge Toad (DC to make up some of the Knife Juggler potential lost with no KG).

Share this post


Link to post
Share on other sites
2 hours ago, Guest HBH said:

Poor pleb who doesn't have Karazhan here. Any suggestions for a Kindly Grandmother swap? I was thinking something like 2x Huge Toad or maybe even one Desert Camel, one Huge Toad (DC to make up some of the Knife Juggler potential lost with no KG).

Huge Toad is a very good swap.

Share this post


Link to post
Share on other sites

How's everyone getting on with this deck?

After 50 games I'm 60% win rate from rank 20-15

I loose badly to warriors ( 1-5) but everything else is fair enough

Enjoying it so far

 

1.png

2.png

Edited by Jonesyy

Share this post


Link to post
Share on other sites

The main thing I would change is the mulligan.  Unleash the Hounds and Knife Juggler are great for regaining the board against a bunch of small/medium minions, but against Druid, you need to be the one leading with tempo and forcing your opponent to respond.  If you can do that successfully, then you'll have enough bodies on the board to either take out a big threat or hit face and end the game before the big threat can be relevant.  Tossing those two cards back would make it more likely for you to have 1-drops like Alleycat, Smuggler's Crate (into a 2-drop), and Fiery bat.

Share this post


Link to post
Share on other sites

Hi again everyone. First off I want to thank everyone on this site who helped me last season for all the great advice I made it to a solid rank 9 and I am happy with that. 

On the next note I was wondering is anyone else outraged by the fact that hunter is now a dead class? Here is what I mean by this. The hunter class itself is built on 1 of 2 options. Face and midrange. Face is fine because you usually get alot of aggro cards early with hunter decks and are able to rush them out and overwhelm. Midrange is good for a little control until a specific combo is met for the win. Usually damage spells combo. But both of those decktypes face a huge problem now.  There is now ZERO chance of killing anyone early! And by the time the midrange option hits that is when everyone else now flurishes. They have more cards than you and EVERYONE has bigger clear damage spells and creatures. 

I mean look at it this way. The biggest field clear spell that hunter has is the explosive trap card that does a measly 2 damage to all the enemy creatures. Last season this was usefull. This season it is useless. Barely any creatures go out with 4 or less health anymore. Everyone is midrange. Everyone is taunts. Everyone is heals. And EVERYONE is DRAWS. There is a rediculous amount of draw cards for each and every class except 1 and that is hunter. 

I have narrowed down the reason for this major hunter weakness to 2 things. Lack of draws spells and cards for the hunter class (that would go along with the new meta). And a disappointing lack of clear damage spells. Is it really fair to give priests who already have huge clearing spells a card that does 5 damage to every creature except theirs? Especially while hunter got no spells of the sort. Pumping up creatures is fine and dandy but it is of zero use is everyone else is built against them.

Warriors are just rediculous now. Mages have too many spells and draws they out last any face hunter and insta kill anything a midrange throws out. Warlocks are just impossible now. Druids have a million things to throw out early which either counters every single face hunter or just face hunts the midrange decks. Giving the rogues an extra coin when they already had basically 3 in their decks was just rediculous, not needed, and extrememly stupid on the side of blizzard.  Paladins have sort of the same issues as hunters but they were already better equipped. I would guess they are second worst right now with hunters being the worst. Shamans I have not seen many of but I assume they are down here with the hunters and paladins. But at least they have the ability to add windfury and draw to their decks. 

Blizzard has severely screwed hunters and I am hoping against hope the next adventure fixes that. I am think about leaving and not coming back until at least reno leaves standard mainly because that card is the ultimate hunter killer. You waste all your cards face hunting or mid ranging and then reno comes out and with no draw you are dead useless crap just waiting to die. 

Anyways that is my season rant. Not angry just extremely disappointed

Share this post


Link to post
Share on other sites
11 hours ago, Guest ThisRandomGuy said:

On the next note I was wondering is anyone else outraged by the fact that hunter is now a dead class?

Not really. I remember the times when hunter was pretty much the only class on ladder, similar to pre-MSG shaman, which is why I don't really miss him. For the same reason I don't miss paladin as much as I miss rogue.

Share this post


Link to post
Share on other sites
17 hours ago, Guest ThisRandomGuy said:

On the next note I was wondering is anyone else outraged by the fact that hunter is now a dead class?

I wouldn't say outraged, but I agree with a vast majority of what you're saying. I don't think I've won a ranked game against a Kabal class since MSG dropped. 

Share this post


Link to post
Share on other sites

Your content will need to be approved by a moderator

Guest
You are commenting as a guest. If you have an account, please sign in.
Reply to this topic...

×   You have pasted content with formatting.   Remove formatting

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By L0rinda
      YouTuber, Disguised Toast, is never far from the front of Hearthstone science, and his latest video is spectacular. This video investigates the strange interactions caused by Weasel Tunneler's Deathrattle.
      Weasel Tunneler's Deathrattle seems simple enough, it reads: Shuffle this minion into your opponent's deck. However, when tested by Disguised Toast, it turns out that even this simple looking text can result in rather odd results. The ordering of other Deathrattles on the board, and effects by other cards on Deathrattles is what makes it so unpredictable. Take a look for yourself!
      The fact your deck displays as full, no matter how many cards left, is probably the strangest interaction of all. Even Toast doesn't  attempt to describe how that one happens.
    • By L0rinda
      Blizzard have updated the breakdown of the amount each gang's classes are being played.
      On their Gadgetzan page, there is an infographic showing who controls the town of Gadgetzan today. The percentages are worked out by how often each class is being used. Even with the huge amount of Pirate Warrior on ladder at the moment, the Grimy Goons are unable to control the city! That honour goes, currently, to the Kabal. With people having success with Reno Warlock AND Reno Priest, it will be fun to see if they hold that position in the coming days.

    • By etaeta
      So I got a lot of jade cards for druid and neutral in the 15-20 packs I've opened, and I wanted to make a jade druid deck, right? But I'm poor, so I look up "Jade Druid Budget Deck". I find one on this site with the following deck list:
       
      2x Innervate 2x Jade Idol MSG 2x Living Roots TGT 2x Raven Idol LoE 2x Wild Growth 2x Wrath 2x Feral Rage TOG 2x Jade Blossom MSG 2x Swipe 2x Nourish 2x Jade Behemoth MSG 2x Jade Spirit MSG 2x Azure Drake 2x Gadgetzan Auctioneer 2x Arcane Giant Kara But I don't have Raven Idol. Or nourish, though I can just craft that since it's in classic. So can anyone suggest an option for replacing the raven idols? I don't want to get all of League of Explorers just to play with it for a month then watch it turn to dust so I can craft other cards for decks in standard. I have one branch, but that's it. I was thinking maybe 1 jeweled scarab, though I know that card is frowned upon for reasons I've never been made aware of, for flexibility, and a loot hoarder for pure draw.
    • By Damien
      This thread is for comments about our Budget Aggro Shaman Gadgetzan Standard Deck.