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L0rinda

hearthstone Blizzard to Compensate for Early Mean Streets Pack Bug

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Mean Streets of Gadgetzan's launch on the NA server had a bug in the drop rates of tri-class cards. Players who opened bugged packs will be getting good compensation.

The bug meant that tri-class cards appeared more often than they should, which meant that players who opened cards before the hotfix at 2:30pm PST (10:30 CET) on December 1 were disadvantaged in their packs. Blizzard have not only fixed the bug, but are giving all players who opened Mean Streets of Gadgetzan packs before this time a total of 33% extra packs, rounded up.

CM Zeriyah gave a series of examples here.

Blizzard LogoCM Zeriyah

For example, if a player opened their 50 pack pre-purchase bundle before 2:30PM PST, they will receive 17 additional packs. (33% of 50)
If a player opened one pack of Mean Streets of Gadgetzan cards and completed a Quest that awards two packs before 2:30PM PST, they will receive one additional pack. (33% of 3)
If a player opened 47 packs before 2:30PM PST, and 23 packs after 2:30PM PST, they will receive 16 additional packs. (33% of 47 affected packs)

This compensation only applies to the Americas server, as the issue was fixed before packs were available on the other servers. As a point of interest, the post also clarifies that the contents of packs are generated upon opening, not purchase.

Our Gadgetzan release post can be found here.

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EU. 50 packs opened, only 1 leg, a few epics and 90+ cards went to dust. Seems, the system is broken in another matter.

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I was wondering why i suddenly got 14 packs out of nowhere.

Nice stuff in there too. I got Knuckles and Inkmaster Solia.

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Opened 56 packs (EU region). Got same legendary twice, Knuckles, and 1 golden patches the pirate (note that I've seen numerous people only getting this small pirate card). 12 epics, 2 golden rare and 4 golden common.. As I remember, more than 110 cards wen to dust.

Edited by tiger45
specified region of servers

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This set feels so underwhelming so far. Druid, Paladin, and Rogue so far have a couple usable cards but all of the other classes have 1-2 decent cards at best. And that's if you're even lucky enough to get them. Just as everyone else has been commenting, I've gotten 400+ dust out of around 35 packs opened so far.

But this is what we must suffer through while the power curve resets. We'll lose more powerful cards when the season ends. And with MSG setting the quality bar so low it gives them room to design some stronger things in the next set.

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3 hours ago, YourGod said:

I crafted a kazakus...then opened my first refund pack and opened kazakus

On a scale from 1-Warsong Post-Nerf, how bad did you feel?

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23 hours ago, lichb0rn said:

EU. 50 packs opened, only 1 leg, a few epics and 90+ cards went to dust. Seems, the system is broken in another matter.

results from 3 acc:

first - 50 prepurchased packs and 25 packs from gold + 6 packs from quests first 25 packs zero legendary, then in next 50 packs - 5  

         legendary ...from 375 cards  203 goes to dust. And from last 30 quests cards - 27 goes to dust.

second - 13 gold pack - 1 legend, and only 5 dusted card, 30 quest card - 6 dusted

third - 23 packs from gold, 115 card - 19 dusted , and from 60 quest card - 1 legend (that 1 mana pirat) 17 dusted.

 

Blizzard chose to force players to spend more money in shop...

 

 

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11 hours ago, Blainie said:

On a scale from 1-Warsong Post-Nerf, how bad did you feel?

Pretty bad wish I crafted han'cho or aya

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On 12/3/2016 at 9:10 AM, Vlado said:

third - 23 packs from gold, 115 card - 19 dusted , and from 60 quest card - 1 legend (that 1 mana pirat) 17 dusted.

If you're feeling bad about Patches, you'll at least be happy to know that he is present in quite a few of our decks! :p

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On 12/3/2016 at 2:22 PM, YourGod said:

Pretty bad wish I crafted han'cho or aya

Aya was my first craft. Got her in a pack 2 days later :(

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