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Union is an alliance guild on the PVE server Uldum, we are currently 4/7 mythic and looking to add 1 mage and 1 warlock to our ranks. Union has been around since Vanilla and has had the same core of raiders for years. We pride ourselves on raiding just 10 hours per week and being able to maintain top 150 US throughout the last tiers of raiding. We raid:
Tuesday 8-11 EST (5-8 PST)
Thursday 8-11 EST (5-8 PST)
Sunday 7-11 EST (4-8 PST)
We are looking for a mage that not only parses high, but has good survival instincts and always comes prepared to each raid.
Hit me up in game: Stormcaster#1629
Hi, Does anyone of you know how much haste is enough for demon blades to proc properly ? I'm actually at 20% (crit 40% mast 20%) I can switch to 50% crit but I will have 6% haste.
There is now a debate whether the proc chance of demon blades during GCD is actually a buff or a nerf, if anyone could bring opinion on that too it would be great.
I've been reading the changes on the new 7.1 patch from today. I noticed that for the Arcane Mage, Arcane Charges now increase mana costs by 125% (was 100%).
So, how is this an improvement for mana management? I stopped playing my Arcane spec because I had trouble with mana control. Why does increasing the cost help when the spec already is mana starved in so many ways? I am not the best player and admit I have trouble with the mana control on this spec. But, I don't have that trouble with either of my other mage specs (or for that matter my lock regarding mana).
It just doesn't make any sense to me to increase the cost when we already have a problem. Can someone please explain this to me?