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    • By Archimage
      About: I've decided to make a guide on Leveling Heirlooms since I did not find any quick guides for it. This is my first guide, so please feel free to give some constructive feedback   What are Heirlooms: Heirlooms are items which stats scale with your character's level, reducing the need to replace gear whose stats are becoming too low for your level.  
      Heirloom Collections Tab: A new Heirloom system has been introduced in 6.1, adding all your heirlooms to your Collections, where they can be easily accessed without having to mail the heirlooms to other characters. Already earned heirlooms will be added to the collection once you have logged in with the character that has the heirlooms in their bank/bag. Any newly purchased heirlooms will automatically be added to your collection. To use a heirloom, simply find and click on it in the Heirlooms tab, and it will be placed in your inventory, and then equip it. You can also recreate the same heirloom if you want to dual-wield it, or have two trinkets or rings of the same type.
        Categories: Heirlooms can be divided into the following 4 categories, based on what stats they give:    Strength-Haste - Gear for Melee damage dealers that requires more haste than crit. These pieces were the tanking pieces, but the Parry/Dodge stats were changed in 6.0  
      Strength-Crit  - Gear for Melee damage dealers that requires more crit than haste.
      Agility - Gear for Melee+Ranged damage dealers
      Intellect - Gear for Spell-caster Damage Dealers and Healers
      There are also subcategories for armor types, like Cloth, Leather, Mail and Plate.
      There are also subcategories for slots, like Chest, Shoulder, Leggings, Weapons etc
      How to buy Leveling Heirlooms:   Heirlooms can be brought with the following currencies: Gold (g) Burning Blossoms (Midsummer Fire Festival)
      Tricky Treat (Hallow's End)
      Coin of Ancestry (Lunar Festival)
      Mark of Honor (PvP)
      Timewarped Badge (Timewalking)
        Darkmoon Prize Ticket (DPT) Champion's Seals (CS)   From these vendors: Alliance: Krom Stoutarm Horde: Estelle Gendry Guild Vendors: (A) Shay Pressler / (H) Goram  
      Head, Shoulder, Chest, Cloak and Pants pieces cost 500 gold / 50 Darkmoon Prize Tickets / 25 Champion's Seals One-handed weapons (except the fist weapons) cost 650 gold / 50 Darkmoon Prize Tickets / 25 Champion's Seals  Two-handed weapons cost 750 gold / 75 Darkmoon Prize Tickets / 40 Champion's Seals Off-hand weapons cost 500 gold / 50 Darkmoon Prize Tickets / 25 Champion's Seals Trinkets cost 700 gold / 70 Darkmoon Prize Tickets / 35 Champion's Seals The New Neck pieces cost 700 gold   Once you have brought a new heirloom, it's starting level range will be from level 1 to 60, meaning it will stop to scale up once you have reached level 60. This level cap can be increased twice by upgrading the piece with these tokens.    Armor (1-90): Ancient Heirloom Armor Casing costs 100 gold / 100 Darkmoon Prize Tickets / 55 Champion's Seals / 2000 Honor Armor (1-100): Timeworn Heirloom Armor Casing costs 2000 gold Weapon (1-90): Ancient Heirloom Scabbard costs 1200 gold / 120 Darkmoon Prize Tickets / 65 Champion's Seals / 2400 Honor Weapon (1-100): Timeworn Heirloom Scabbard costs 5000 gold   List of Heirlooms per Category   Strength-Haste Plate (Warrior / Paladin / Death Knights) Head: Burnished Helm of Might Shoulders:Burnished Pauldrons of Might Chest: Burnished Breastplate of Might  Back: Ripped Sandstorm Cloak Leggings: Burnished Legplates of Might Ring: Dread Pirate Ring Weapon: Bloodsoaked Skullforge Reaver Shield: Flamescarred Draconian Deflector
      Health Trinket: Swift Hand of Justice Mana Trinket: Discerning Eye of the Beast     Strength-Crit Plate (Warrior / Paladin / Death Knights) Head:Polished Helm of Valor Shoulders:Polished Spaulders of Valor Chest: Polished Breastplate of Valor Back: Worn Stoneskin Gargoyle Cape Leggings: Polished Legplates of Valor Ring: Dread Pirate Ring 2H Axe: Bloodied Arcanite Reaper Dual Wield 1H Sword: Bloodsoaked Skullforge Reaver  Health Trinket: Swift Hand of Justice Mana Trinket: Discerning Eye of the Beast  
      Agility Mail (Hunter, Enhancement Shaman) Head:Tarnished Raging Berserker's Helm Shoulders: Champion Herod's Shoulder Chest: Champion's Deathdealer Breastplate Back:Back:Inherited Cape of the Black Baron (Can be used by Agility Leather characters) Leggings:Tarnished Leggings of Destruction Ring: Dread Pirate Ring Dual Wield 1H Mace: Venerable Mass of McGowan (Combat Rogues can use this) Bow: Charmed Ancient Bone Bow Health Trinket: Swift Hand of Justice Mana Trinket: Discerning Eye of the Beast   Intellect Mail (Elemental/Restoration Shaman, Holy Paladins) Head: Mystical Coif of Elements Shoulders:Mystical Pauldrons of Elements Chest: Mystical Vest of Elements Back: Ancient Bloodmoon Cloak (Also used by Intellect Cloth and Intellect Leather) Leggings:Mystical Kilt of Elements Ring: Dread Pirate Ring 1H Mace: Devout Aurastone Hammer Staff: Dignified Headmaster's Charge Shield: Weathered Observer's Shield Health Trinket: Swift Hand of Justice Mana Trinket: Discerning Eye of the Beast   Agility Leather (Rogue, Feral Druid, Windwalker Monk. To a lesser extent Enhancement Shamans and Hunters) Head:Stained Shadowcraft Cap Shoulders: Stained Shadowcraft Spaulders Chest: Stained Shadowcraft Tunic Back:Inherited Cape of the Black Baron (Can be used by Agility Mail characters) Leggings:Stained Shadowcraft Pants Ring: Dread Pirate Ring  
      Dual Wield 1H Sword: Venerable Dal'Rend's Sacred Charge Dual Wield 1H Mace: Venerable Mass of McGowan (Enhancement Shamans can use this)   Dual Wield Daggers: Balanced Heartseeker Staff (Feral Druids): Burnished Warden Staff  Bow: Charmed Ancient Bone Bow  Health Trinket: Swift Hand of Justice Mana Trinket: Discerning Eye of the Beast  
      Intellect Leather (Balance/Restoration Druids, Mistweaver Monk) Head: Preened Tribal War Feathers Shoulders: Preened Ironfeather Shoulders Chest: Preened Ironfeather Breastplate  Back: Ancient Bloodmoon Cloak (Also used by Intellect Cloth and Intellect Mail) Leggings: Preened Wildfeather Leggings Ring: Dread Pirate Ring   1H Mace: Devout Aurastone Hammer  Staff: Dignified Headmaster's Charge Health Trinket: Swift Hand of Justice Mana Trinket: Discerning Eye of the Beast     Intellect Cloth (Mage, Priest, Warlock) Head: Tattered Dreadmist Mask Shoulders:Tattered Dreadmist Mantle Chest: Tattered Dreadmist Robe  Back: Ancient Bloodmoon Cloak (Also used by Intellect Leather and Intellect Mail) Leggings: Tattered Dreadmist Leggings Ring: Dread Pirate Ring   Staff: Dignified Headmaster's Charge  Off-Hand: Musty Tome of the Lost Health Trinket: Swift Hand of Justice Mana Trinket: Discerning Eye of the Beast  
      Collecting 35 heirlooms will reward you with a Chauffeured Chopper, which can be used as a mount from level 1.
    • By Zheo
      Just wondering what the public opinion is on what two classes best two heal Garrosh.

      I've been trying with a disc priest + whatever and I'm thinking of changing out of disc for holy. Should I drop a DPS to bring a third heal? We're not dying to mechanics we're dying to raid damage in Heart phases as the disco priest is moving and the other healer is and no one is getting enough of a heal between Annihilates. 

      Thoughts?
    • By Gruxa
      Hello everyone,
       
      Long time reader, first time poster! I recently started playing WoW again, and I reached lvl 90 in May, 2014, with my warlock.
       
      Geared up fast and had the wicked oppurtunity to join a 14/14 HC guild straight away in July.
       
      Long story short, I know the tactics and how to play destruction (played warlock for 7 years now). But having missed all the progression i'm having a bit of trouble catching up to the other destruction locks in the guild.
       
      My 3 main worries are Norushen, Shamans & Thok, as I pretty much got single target bosses down.
       
      I'm looking for those fine tuning tricks that you guys perhaps could advice me to use in these fights
       
      Here is my personal logs page (undead warlock ilvl 579) :
      http://www.warcraftlogs.com/rankings/character/373793/latest/
       
      Best week to use would be Thu 28 August, (except for shamans where September 2 would be best)
       
      I would like to point out i'm aware my Immolate uptime isn't always up to par, but  for every occurance I know why it fell off, still working on that.
       
      The reason I posted this was mainly because of our last Dark Shamans kill (scored 95% this time). I actually thought i performed bad because our other warlock scored a way higher dmg done/dps score than me ( even though he's 9 ilvls higher than me). I'm just looking for ways to improve on these fights.
       
      (PS: on thok i do lose alot of uptime on boss due to wanting to be 100% sure the gate is up and running for the kiting, perhaps you guys have any tips on when would be the perfect timing to place it, or how to approach this)
    • By Kianapiranha
      Hey all! Kianapiranha here to tell you about a new PvE priest healing blog www.holycrit.com. Check it out for priest healing guides, priest specific raiding strategies, and Warlords of Draenor priest beta coverage.
    • By zarontheinsane
      Alright, I'm sorry if these seem like stupid questions and I know this will be a VERY long post, but my guild is just starting flex and I'm the gm, raid leader, and main tank. I'm a guardian druid (548) http://us.battle.net/wow/en/character/shattered-halls/Xaelath/simple and normally use a agi flask (alchemy perk helps) and 300 agi food. I also have the lfr version of my flex helm but I have it fully upgraded so stats are identical and the lfr one has the stam meta Austere Primal Diamond for harder fights that require a little more padding, I'm trying to get the CDR trink from malk either from lfr or from flex pug groups, but 25+ plus tries and no luck so far. We have a 2nd tank, but he is a Fury(570)/Prot(530ish) warrior http://us.battle.net/wow/en/character/kalecgos/Stashbringer/simple he has lfr prot gear along with the legendary tanking cloak. I honestly love soloing stuff and doing things in 'abnormal' ways. So I'm wanting to solo tank as many of the fights as possible so he can go dps and help move it along faster, and if I'm solo tanking it I can have higher vengeance for helping giving the group even higher damage.
       
      Our other members are a destro lock(560ish), ret pally(535ish), ret pally(530ish) disc priest(510ish), rdruid(510ish), mm hunter(530ish), mm hunter(545ish), bm hunter(560ish), frost dk(500ish), unholy/frost dk(520ish) swaps based on what he feels like playing at the time, ele sham(510ish), and not this week but we are about to have a 2nd ele sham that would be between 500-510 (he is thinking of going enh if it can be more beneficial) once he gets a little better gear, also could anyone help us decide which spec if either can be better for the whole of the group since he doesn't mind playing either one.
       
      So what I'm asking is does anyone have some advice on me solo tanking any of the bosses? I've come up with a few ideas although haven't got to try many of them yet so its more theory based.
       
      Immerseus
      We lust at pull and can burn him down fast the first time, when he uses corrosive blast the first time I can use barkskin to help take a little less and then FR to heal back up. Then if he does manage a 2nd corrosive blast before the debuff falls off use rook's talisman to negate 39% of the damage of it, along with using survival instincts and MoU to make sure it doesn't hurt too bad and I can get some really nice vengeance going. There is no way he could manage to get a 3rd one off because of how fast he would be getting split each time.
       
      Fallen Protectors
      Tank Rook away from raid while He stands behind me. We follow the normal strategy for doing this fight except that I would have both bosses on me. For mark of anguish I plan to have the Stashbringer (the warrior mentioned earlier) take the debuff and put on his shield go defensive stance and pop his defensives to hold him as long as he can then put the debuff on one of our dks (we have 2)  take it, go into blood pressence and use icebound fortitude and toss the debuff as needed to the other dk and then me as a last resort. Obviously I'll be taking alot of extra damage so will need to make sure I rotate cds accordingly and try to keep a high uptime on SD and use barkskin everytime its up.
       
      Norushen
      I can tank the boss without ever going down and have Stashbringer soak orbs since his damage is already roughly 380k self buffed on a training dummy. He would be able to soak them then get cleansed and come back very quickly. This one would actually be fairly hard although doable to solo tank realistically, although I figured up that with proper cooldown stacking, and using a stam flask, stam meta, and stam food I should be able to take roughly 20 stacks of the debuff, which would give the raid about 5 and a half minutes to kill him before I hit the ground....hard. Although if I died then one of our dks or stashbringer could go def stance/blood pressence and pop all defensives to hold the boss while someone brezzes me and I can get the boss back on me.
       
      Sha of Pride
      Undoable unless each of your dps is doing 480k+ dps.
       
      Galarakas
      Unless I'm mistaken you should be able to send a dps to tank the towers (a fury warr in def stance and wearing a shield in this case, i've also done it personally as a demo lock in demon hunting form on flex when the tank died). And then they can come back down to fight waves again to contribute more damage. Not sure how solo tanking Galarakas himself may be, will definitely require some heavy healing, cd stacking, and high burst to down him fast enough before I bite the dust. Although, if/when I die from the debuff getting too high I could get Stashbringer to put on the shield, use def stance and all his def cds to hold it long enough for someone to brez me and get the boss back, and on the off chance I die a 2nd time get a dk to taunt and use blood pressence and ICB while someone gets me back up again.
       
      Iron Juggernaut
      Don't think this could be possible to solo tank unless you were in full heroic gear and were doing flex...maybe. Although I'm thinking to help us out a bit on stomping mines since I sometimes have trouble getting them all fast enough, get one of the shams to pop sham rage and ancestral shift and stomp a mine especially if they are ele with a 1h and shield for the extra armor.
       
      Dark Shamans
      As far as I know it can't be solo tanked, and would actually probably be best with 3 tanks, which I can get one of the ret pallys to go prot so we have 3 tanks, if anyone has some suggestions for this fight please let me know because this is one I don't know as much about other than kite the bosses around while swapping when stacks get too high and don't stand in bad stuff.
       
      General Nazgrim
      I've heard this one is solo tankable although I don't see how with the debuff stacking fairly quick and reducing armor so much unless it was done by a class that doesn't need much armor like a monk.
       
      Malkorok
      Easily solo tankable in LFR even at 62 stacks which is the highest it goes, although for flex I think the highest I ever went was about 30 stacks because the other tank didn't know what to do (don't you love fail pug groups?). Although I plan on which ever one of us that doesn't have stacks to solo tank the blood rage phase to minimize the damage the group is taking and to give one of us insane vengeance with alot of cd stacking both personals, rooks talisman, and externals (pain suppression, power word barrier, ironbark, hand of protectionx2). Overall should be an easy fight and plan to just swap stacks as it gets tough for us which would probably around 25 stacks.
       
      Spoils of Pandaria
      Obviously not solo tankable unless you took the whole group through one part to zerg it and then jumped to the other side fast enough and zerged that side. I'm not sure if thats entirely possible though unless you have really amazing dps.
       
      Thok
      Definitely solo tankable. Can make sure I make good use of barkskin to cut down on damage I'm taking and make sure to use rook's talisman when he starts doing his aoe pulse attack (forget the name sorry) and overall this fight should be a cakewalk mechanic wise as long as everyone watches for fixate.
       
      Siegecrafter Blackfuse
      Seems fairly easy to solo tank, yes I know the shredder heals up, but if we get dps to focus on it and I attack it while keeping the boss on me I should be able to down the shredder quickly, and then once I get 6 stacks and the 2nd shredder comes out I should be able to rip right through it especially with the nice vengeance I'll have.
       
      Paragons
      Doesn't seem to be solo tankable and honestly I'm almost clueless when it comes to this fight. I'll learn it by the time we get there since I know we aren't going to get there on our first day.
       
      Garrosh
      Definitely solo tankable. I plan to use symbiosis on a pally for consecrate to give me another aoe to help with the adds. Will obviously need to be careful about using cds accordingly and may need some externals toward the end of phase 2 when stacks start getting really high. Overall seems like a fairly easy fight mechanic wise and is just more of a gear check and may just be a bit of trouble getting all the adds.
       
      If I'm wrong on some of this or if there is any extra information anyone would like to contribute or any special advice for us please let us know. I realize this post was quite lengthy and I would like to thank you for taking the time to read this post and for any help anyone is able to contribute.
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