Zagam, on 29 June 2012 - 08:33 PM, said:
I'm pretty sure there is a typo error on the improved Kill Command damage. I would imagine it is around 10%, not 1%. If the 1% bonus to Kill Command is on par with 15% Chim and 5% Explosive, I shudder at the thought of how powerful it already is and seeing a Hunter turn big and red in a 2v2 match haha
Yes, I assume it is a typo on
Kill Command, in the vein of the "within 0 yards" tooltips.
Zuul, on 02 July 2012 - 10:07 PM, said:
I hope along with the 20% increase to the proc rate of Lock'n'Load and the shortened Black Arrow timer, that they make some adjustments or better yet remove the internal cooldown (currently 10seconds) of Lock'n'Load's ability to proc, otherwise the 4 piece doesn't exactly make me all warm and fuzzy..
Well, the 4P might give you two
Lock and Loads during the same
Black Arrow. Not exactly earth-shattering, but it's still something. I really don't see them removing the internal cooldown on it, that would be too good