Sign in to follow this  
Followers 0
Merklynn

Holy Priest DPS - 5.4 Guide

14 posts in this topic

Dear Priests,

 

I have written a guide on how to play as a Holy Priest DPS spec for World of Warcraft 5.4:

 

http://www.michaeloglesby.com/holy-priest-dps

 

Some of you are probably thinking 'WTF? Holy Priest DPS? You have lost your mind mate'. I thought the same thing as well, so don't dismiss it, you'll be surprised on the results.

 

I have been playing Holy Priest DPS for the last three months with some great results.

 

Enjoy.

Share this post


Link to post
Share on other sites

I've been doing holy priest dps since the beginning when it first got introduced. Great pointers. But things I would change.

 

Stat priority should be haste to 8085 (just like shadow) then crit and then all the haste you can get after that, prioritizing crit.

 

Twist of Fate is better than power infusion because of the huge uptime you can get from healing and dpsing at the same time.

 

While it is a strong dps class, the only thing it *shines* at is as being an atonement like dps. It's ability to heal and dps surpasses any other healing spec. If you do the normal rotation and add in CoH/PoM/Lightspring/Divine Hymn, you basically become a full dps and 1/2 to 3/4 healer. It makes you an absurdly powerful 3rd healer in fights you don't need the full 3rd healer.

1 person likes this

Share this post


Link to post
Share on other sites

Well, i gotta say, i tried this out on a training dummy and got like 80k dps(530ish ilvl), its nowhere near a full dps

Share this post


Link to post
Share on other sites

So I made a shadow offspec and a holy offspec and target dummied for about 2 minutes each and got Shadow: 132k dps, and holy 119k dps.  Considering that mastery is a dead stat for holy and not for shadow, I take this to mean that yes, holy is a viable dps spec but with severe gear restrictions.

 

Can we get an armory and some logs?

1 person likes this

Share this post


Link to post
Share on other sites

What is it that causes holy to do so much more than disc?

Share this post


Link to post
Share on other sites

Disc DPS serves as a utility player since they heal while adding some DPS.  Holy DPS is just a confused DPS.  Why not just go Shadow?  Otherwise, you have to bounce back and forth between healing and DPS and that just doesn't seem...worthwhile.

Share this post


Link to post
Share on other sites

Zagam, for single target fights, I'm pretty sure that holy priest would do more damage.  Just don't have him heal and have him as true dps roll. 

Share this post


Link to post
Share on other sites

Hi guys,

 

Thank you all for reading my guide and having a great discussion.

 

Where Holy DPS Priest really excel is with Add-Control. With Mind Sear and Chakra: Chastise, you can do a lot more DPS than a Shadow Priest. 

 

Yes, Holy Priest DPS may not do more DPS than a Shadow Priest DPS on single target, but does a Shadow Priest have Divine Hymn or Hymn of Hope? Can a SP help out with the healing if it went a bit wrong?

 

Holy Priest DPS will never be top of the DPS and HPS meters, it's just another form of play that might be fun to players who play the Priest class who are bored with Shadow or Disc.

Share this post


Link to post
Share on other sites

A fun aside, this makes the You're Doing It Wrong (silver in proving grounds with spec and trial mismatch) really easy =)

Share this post


Link to post
Share on other sites

Well, I ran with our guild flex run to give this a shot.  My dps was competitive, but my competition was all flex-geared alts =/ 

 

My conclusion on the subject is that, even if all of my mastery were crit, my dps at ilvl 570 would stil be comprable to a traditional dps-er about 20 ilvls below myself. 

Share this post


Link to post
Share on other sites

Well, I ran with our guild flex run to give this a shot.  My dps was competitive, but my competition was all flex-geared alts =/ 

 

My conclusion on the subject is that, even if all of my mastery were crit, my dps at ilvl 570 would stil be comprable to a traditional dps-er about 20 ilvls below myself. 

 

Well, depending on what one's aim is with the spec, that's either encouraging or discouraging. If you plan to simply set your role to DPS and ward off ridicule with respectable dps, then its a bit discouraging. If you plan to play a half healer similar to what disc priests do by design, then its encouraging.

 

The half healer holy dps spec has pretty much always been viable for what it does. I've played half healer holy dps on and off all the way back in Kara, up through Ulduar and beyond. I've played that spec in many of our progression kills where we were struggling on both the dps requirement and healing needs. Its such a fun spec to play, that I had to constantly challenge myself whenever I wanted to play that spec whether it was more viable to bring a full dpser instead. More often than not, the answer was: Yes, better to bring a full dps.

 

In truth, there are very specific circumstances in which the half healer role is justified.

 

Firstly, its best played in 10 man. In 25 man, you have a much more granular scale of healing by going down from 7 healers, to 6, to 5, and so on. On 10 man, going from 3 to 2 healers costs you nearly 33% of your raid's healing output and being able to make that reduction only 15% and still boosting your raid's dps output while doing so is a worthwhile goal.

 

Secondly, the fight mechanics of a given boss should allow for the half healer's role to make a large difference beyond the simple kill time. Mainly, the fight should have a burn/nuke phase in which every bit of dps makes the fight that much easier. There should also be a big raid damage phase in which 2 healers would simply not be able to keep up. Annoyingly, these two phases must also not occur together. 

 

With all that in mind, one can just look at the bosses in the current tier to realize that almost none of them fulfill all of these requirements, whereas in past tiers and expansions, some bosses did. So even though holy dps is higher than it has been in a long time, the lack of appropriate encounters to truly exploit it, coupled with the disc spec being able to cover that role by design when needed, puts the spec squarely in the "fun but not serious" camp.

 

In the right encounter and played well, holy dps makes it feel like you have 11 people in your 10 man raid. When played badly, or when the encounter doesn't support it, its more like your brought 9 people to you 10 man raid.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By zanpander
      so ive been wanting to play arms more than fury in mythic plus  but when i simed my self it said i should be doing 400k while i only do around 300k average ( dungeon) ik this might be for a raid but either way its no where close to 400k . 
      armory : http://us.battle.net/wow/en/character/shuhalo/Slipknöt/simple
      i find myself at a lack of procs for CS and stuck with no rage while everyone  else in the group is doing damage while im just sitting there waiting on a meele swing
    • By Deydoridra
      I've been having issues where my dps is lower than it should be since I'm at a 874 ilvl. 
      I've changed mastery haste ratio and its still lower than it should be. If someone can look at my logs and help me out id be extremely grateful.
       
      https://www.warcraftlogs.com/reports/AbYJa9fZjWptDVKB 
      http://us.battle.net/wow/en/character/arathor/Deydoridra/simple
    • By Damien
      This thread is for comments about our Reno Priest Gadgetzan Standard Deck.
    • By Miixon
      (A) Natural Affinity- Dalaran (US) is recruiting.
      Current Progression 7/7H EN 3/7M , 3/3N VoT
      Natural Affinity has been around for ages a lot of us raiding together since MC . What we are looking for is folks that want to raid mythic and are willing to put in the work to improve themselves as raiders.
      We raid 2 nights a week with 1 optional day that is generally farm content.
      Tuesday 8-11 server is optional farm content
      Wed 8-11 server Mythic progression
      Thurs 8-11 server Mythic progression
      What we are looking for is folks that are ready for mythic raiding.
      Classes in need :
      Balance Druid
      DH (Havoc)
      Feral Druid
      Shadow Priest
      Hunters
      Exceptional players are always welcome to apply as well
      Please apply at http://na.gamerlaunch.com
      After you have applied please let one of the officers know in game that you have done so and we will get back to you as soon as possible.
    • By Damien
      This thread is for comments about our Dragon Priest Standard Deck.