Damien

Hearthstone Hunter Secrets

12 posts in this topic

"If the Hunter has both Explosive Trap and Freezing Trap active at the same time, assuming that a minion attacks the Hunter, then Freezing Trap will be triggered first." I also beleived this but this is incorrect, I just played a game where I attacked with a Voidcaller, it died from explosive, summoned malganis. The following turn i attacked with malganis and it was freezing trap.

Share this post


Link to post
Share on other sites

That's right. it depends on the way you play the traps. if you play freezing trap first, this trap will be activated first. if you play explosive trap, this one will deal damage first, then if the minion don't dies, it will be returned to the hand.

Share this post


Link to post
Share on other sites

I like to play snake trap with a taunt minion. This forces the opponent to attack a minion and not just my hero

Share this post


Link to post
Share on other sites

I just played a game where the hunter had both misdirection and explosive trap. I attacked with the 1/1 bomb from Dr. Boom and triggered misdirection first and then explosive trap

Share this post


Link to post
Share on other sites

I just played a game where the hunter had both misdirection and explosive trap. I attacked with the 1/1 bomb from Dr. Boom and triggered misdirection first and then explosive trap

It all depends on the order they have been played.

Share this post


Link to post
Share on other sites

For the "counter" section it should probably be added it's smart to, if possible, - not play any new minions until you've tested for Explosive Trap - before testing for explosive trap, ram into minions with 2 or less health minions so they don't go to waste The people using the article likely don't have as much experience and so it's easy to trip up and play minions first, or text for explosive trap without using your minions first.

Share this post


Link to post
Share on other sites

Over a year since the blatantly misleading trap ordering errors have been pointed out and still no update - even though the guide itself has been updated since then! It's almost like Icy Veins doesn't read comments, hides them from being displayed by default, and basically wishes everyone would just go away and let them say whatever they want and get back to playing games. I'm sure y'all have some great players but your guide accuracy and updatedness is pretty poor.

You may also want to stop implying that Freezing Trap doesn't activate when you attack the hero. Yes, you accurately described its effects up top, but for some reason when you talked about checking for traps you only mentioned it for attacking minions. It's definitely possible to check for Explosive/Freezing/Misdirect together, by hitting face.

Share this post


Link to post
Share on other sites
12 hours ago, Guest jerodast said:

Over a year since the blatantly misleading trap ordering errors have been pointed out and still no update - even though the guide itself has been updated since then! It's almost like Icy Veins doesn't read comments, hides them from being displayed by default, and basically wishes everyone would just go away and let them say whatever they want and get back to playing games. I'm sure y'all have some great players but your guide accuracy and updatedness is pretty poor.

You may also want to stop implying that Freezing Trap doesn't activate when you attack the hero. Yes, you accurately described its effects up top, but for some reason when you talked about checking for traps you only mentioned it for attacking minions. It's definitely possible to check for Explosive/Freezing/Misdirect together, by hitting face.

We do read comments, and I believe this (ie. my) comment is a proof. Secondly, only guests' and first time posters' comments are hidden by default, and that is because of spammers (mostly bots spamming Indian and Korean websites). Thirdly, why update a guide for something that is not updated in game? Like, what do you want to update? Make up own secrets?

"Freezing Trap is triggered when an enemy minion attacks" - where do you get the feeling that it says it only works when you attack a minion? There is even one part that speaks about attacking face: "If the Hunter has both Explosive Trap and Freezing Trap active at the same time, assuming that a minion attacks the Hunter, then Freezing Trap will be triggered first." which clearly means that it does trigger when attacking face.

A lot of times you don't want to check for traps first. If you have a board with low-health minions, you should trade with them, so you check for Freezing Trap (which would heal the minion) and play around Explosive Trap. If you attack face, your minions with low health die because of Explosive Trap, or you risk losing two attacks instead of one because of Misdirection.

Share this post


Link to post
Share on other sites
12 hours ago, Guest jerodast said:

Over a year since the blatantly misleading trap ordering errors have been pointed out and still no update - even though the guide itself has been updated since then! It's almost like Icy Veins doesn't read comments, hides them from being displayed by default, and basically wishes everyone would just go away and let them say whatever they want and get back to playing games. I'm sure y'all have some great players but your guide accuracy and updatedness is pretty poor.

You may also want to stop implying that Freezing Trap doesn't activate when you attack the hero. Yes, you accurately described its effects up top, but for some reason when you talked about checking for traps you only mentioned it for attacking minions. It's definitely possible to check for Explosive/Freezing/Misdirect together, by hitting face.

Hey.

Thanks for the post. I've updated the guide to correct the ordering issue, and also made a few adjustments to further clarify things.

I really do appreciate your feedback, but I have to say that I find your tone to be unnecessarily hostile, to say the least. Yes, the guide had been updated since then, but as you can tell from the changelog, the updates had to do with other aspects of it (adding new traps), so it's not like we claimed we updated this aspect and then just didn't. Moreover, your accusation that we "hide comments from being displayed by default" is ridiculous. In fact, we specifically allow unregistered users to post comments without having to make a username on the forum, to facilitate the posting of comments (and when unregistered users can post freely, I am sure you can understand why said posts need to be pre-approved by a moderator before they show up). I would tell you that we've never deleted (or refused to approve) a comment that was negative, but you wouldn't believe me and I have no way to prove it anyway.

Also, we never "implied that Freezing Trap doesn't activate when you attack the hero". We said that you can check for both it and Snake Trap by attacking a minion since they both trigger when a minion is attacked. That has nothing to do with Freezing Trap not triggering on a hero attack. I've further clarified that part anyway, so hopefully it's now all good.

Share this post


Link to post
Share on other sites

Took a break from the game, wasn't sure what new cards were here. Just lost an Arena game to a Cat Trick - A Hunter secret not displayed here. I would have won, but I decided to try a new combo out on the poor guy, only for Cat Trick to pop and lose the very next turn.

This page is the first that comes up in Google for "Hunter Secrets Hearthstone". Pretty amazed that the site admins haven't tried to either re-direct traffic or over-prioritise to an updated article with all the info. No offence Icy-Veins, but maybe have a look at what particular search results yield in traffic generation, that way you'll know what search terms lead people to what pages, and actually produce useful information - and maybe archive these obsolete articles, nobody needs this guide from 2013 anymore, at least not at the top of the search page. Icy Veins still seems good, but accessing articles from search engines on here?..... Maybe not so great.

Share this post


Link to post
Share on other sites

I'd normally apologize for that, but given the tone, I won't. If I take a look at traffic generation, I'll notice that this article, despite being on top of the search results, yield almost no visit.

Regarding the Cat Trick secret itself, it was added to the game 12 days ago, so it would be great if you could cut us some slack. We've just had a WoW expansion launch and still managed to get all those One Night in Karazhan guides out and many many decks, but here you are vilifying us because we forgot to update the Hunter Secrets guide (which was updated in July this year btw, not in 2013 as you're suggesting).

4 people like this

Share this post


Link to post
Share on other sites

Your content will need to be approved by a moderator

Guest
You are commenting as a guest. If you have an account, please sign in.
Reply to this topic...

×   You have pasted content with formatting.   Remove formatting

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By L0rinda
      YouTuber, Disguised Toast, is never far from the front of Hearthstone science, and his latest video is spectacular. This video investigates the strange interactions caused by Weasel Tunneler's Deathrattle.
      Weasel Tunneler's Deathrattle seems simple enough, it reads: Shuffle this minion into your opponent's deck. However, when tested by Disguised Toast, it turns out that even this simple looking text can result in rather odd results. The ordering of other Deathrattles on the board, and effects by other cards on Deathrattles is what makes it so unpredictable. Take a look for yourself!
      The fact your deck displays as full, no matter how many cards left, is probably the strangest interaction of all. Even Toast doesn't  attempt to describe how that one happens.
    • By L0rinda
      Blizzard have updated the breakdown of the amount each gang's classes are being played.
      On their Gadgetzan page, there is an infographic showing who controls the town of Gadgetzan today. The percentages are worked out by how often each class is being used. Even with the huge amount of Pirate Warrior on ladder at the moment, the Grimy Goons are unable to control the city! That honour goes, currently, to the Kabal. With people having success with Reno Warlock AND Reno Priest, it will be fun to see if they hold that position in the coming days.

    • By etaeta
      So I got a lot of jade cards for druid and neutral in the 15-20 packs I've opened, and I wanted to make a jade druid deck, right? But I'm poor, so I look up "Jade Druid Budget Deck". I find one on this site with the following deck list:
       
      2x Innervate 2x Jade Idol MSG 2x Living Roots TGT 2x Raven Idol LoE 2x Wild Growth 2x Wrath 2x Feral Rage TOG 2x Jade Blossom MSG 2x Swipe 2x Nourish 2x Jade Behemoth MSG 2x Jade Spirit MSG 2x Azure Drake 2x Gadgetzan Auctioneer 2x Arcane Giant Kara But I don't have Raven Idol. Or nourish, though I can just craft that since it's in classic. So can anyone suggest an option for replacing the raven idols? I don't want to get all of League of Explorers just to play with it for a month then watch it turn to dust so I can craft other cards for decks in standard. I have one branch, but that's it. I was thinking maybe 1 jeweled scarab, though I know that card is frowned upon for reasons I've never been made aware of, for flexibility, and a loot hoarder for pure draw.
    • By Damien
      This thread is for comments about our Budget Aggro Shaman Gadgetzan Standard Deck.