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I have now, 4 trinkets that I am conflicted on using as they all seem to have decent stats and usages/passives. I am mainly tanking mythic dungeons, although our guild does normal EN but I have no problem there.
What do you think would be the best 2 to use in general?
I have the following:
Goblet of Nightmarish Ichor
What do y'all think?
I boosted a Blood DK and gathered this gear together in about a week and a half. Now I'm helping my guild progress through HFC N. I don't think I need any gear from N, apart from a few things that might be better if they are WF. I am getting questions as to why I don't want any of the gear and I answer with, "Wrong stats." At which point should I start accepting the fact that not everything has M/M and equip gear with less than nominal stats in order to increase my ilvl? Is there a Multistrike number I should reach and be "ok" with leaving it there when I do put on other stats. Mr. Robot's advice on BiS had me losing tons of Multistrike and lots of Mastery. Do I simply have the wrong idea about all of it? Thank you for any help given.
So here I am again, déjà vu, in progression raiding as Blood DK tank, dozens of wipes on a boss, and raid leader wants to swap me for a paladin... Happened to me in last 2 expansions. Is it really me, or the class? Below is my armory and logs on HBRF Blackhand. Please help!
692 Dwarf DK (ignore the u enchanted neck, just got it)
Logs from 3 hours of Blackhand wipes...
I am MTing the raid so I am tanking the boss p2 and eating 3rd siege tank marks up to 4 siege tanks. Sometimes up to 4 mark dots. P3 I am eating the bombs and moving the boss.
I've been focusing on survivability and have not tried a BoS build as I understand it sacrifices a lot of mitigation, something I am getting criticized on. So do I just give up on Dk tanking? Stick it out? This sucks...
G'day. So, the title catches it all:
As a Blood DK, should I use Soul Reaper at all?
In the guide, it talks about it as an execute down in the "details" section, but it isn't listed in the actual rotation part.
Looking at the stats, I think it would be good to drop in when I would otherwise use Heart Strike in my rotation, at least when I have less than three targets.
(By my math I do more damage with the 100K "dot" from Soul Reaper than 2x50% splash from Heart Strike would do, but I can imagine that may not always be true.)
The resource cost is identical, so it would be a clean drop-in replacement where I currently use (and the guide recommends) Heart Strike.
So, thoughts? Is this just an omission in the rotation? In my testing (solo) even one hit usually puts it in my top five sources of damage on 3-4 million HP mobs, so I can only assume that it would hit harder