Jump to content
FORUMS
Sign in to follow this  
Panzer

Talent guides, the last ones!

Recommended Posts

Hi guys! First of all i would thank Vlad and Damien for the precious guides "Mists of Pandaria rotation changes, ..." (dunno if someone else worked on them, in that case THANKS to you too! :) ). I saved all the best specs in wowhead mop talent calculator, and saved them near the link of these forums' discussions. Your work and effort is really precious for us players, so really thank you !

I've got a question tho. I cannot really find the talent suggestions for some classes. I know there are some "rotation suggestions" for some of them, but i think it would be awesome if someone of you can give us the situation about the talents.

Here's the list of what i couldn't find: maybe i missed some spots, but i really can't figure them out.

Feral druid (the kitty, not guardian/bear)

Demonology and destruction warlock

Arms and fury warriors

Unholy death knight

Brewmaster, Mistweaver and Windwalker Monk.

I know, there are some "discussions" about the classes above, but i feel really valuable have some hints about talents (like, you know, "in tier 1 for arms warrior is best bla bla bla, instead bla bla bla is crap xD"!

Thanks again for the really HUGE effort, i can't wait to complete my spreadsheet!

P.S: is there a talent calculator that can save glyphs also? WoWhead one can only save you the "spec", but has no place for glyphs. Any suggestion?

Thanks a lot in advance!

Share this post


Link to post
Share on other sites

Unholy Death Knights, Feral Druids, and Demonology and Destruction Warlocks are currently a work in progress.

Warriors were the first class we did, and we tried to write separate articles for glyphs and talents: and

For the monk classes, we are going to try and rework the previews so as to include the talents and glyphs.

  • Like 1

Share this post


Link to post
Share on other sites

That's awesome, thanks a lot! I'm gonna update my spreadsheet with the warrior ones i missed then!

Keep up the good work, guys!

Share this post


Link to post
Share on other sites

No one can write guides on Warlocks because they're being changed every beta build. Since MoP is still over 7 weeks away, gotta give these guys credit for having the classes ready for MoP and the guides on how to play. Some of the classes are still very cruddy and need some more polishing.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Nireas
      I usually sim my characters to get the best possible results. I enjoy the process quite a lot and since I reached 120, I wanted to find out the best build of the spec. (Note, I didn't want to find out what to play, but rather how my own build fares in comarison.) I rarely mind a 1-2% difference. If it goes above 2%, I really mind a change. What this thread is about is mainly to bring something in the attention of those who help making the class guides, especially the talent choices. To my surprise, I was awed to find out that certain talents outperform previous "Standard" choices in the endgame, probably due to the stat squish.

      The Frost go-to build (top dps) would probably be along the lines of <Icy Talons / Cold Heart - Runic Attenuation - Frozen Pulse - Gathering Storm - Breath of Sindragosa>. What I found out primarily was that after the removal of legendaries, Cold Heart severely underperforms at most given situations resulting in a major dps drop due to the low mastery. Gathering Storm also suffers from the same problem and most of the times, Frostwyrm's Fury is better overall. The biggest surprise of them all, however, was that Inexorable Assault overperforms quite a lot, and is the first reason why I made the topic. I then started simming with the above in mind and I came across a build that some would not consider on par with top dog builds around the meta, which is the use of Horn of Winter which overperforms both its other two options when using the Breath build. Talent Sim can be seen here. Another intresting thing, which I loved, was that the 2nd best build uses Obliteration as a lvl 100 talent and no other build surpassed it (Other than the first one, obviously). So, I encourage frost players out there to give their other, less common talents a try. To the class guide author(s), I believe that the two "underdog" talents will earn their spot in the class guides.

      Thank you for your time reading this.


       
    • By WindowsSeven
      I'm not entirely sure what I am doing wrong that is getting me this result, but I am getting about a 30k dps difference on training dummy when I use a defile, clawing shadows, shadow infusion build than when I use the recommended talents. I left the rest of my talents unchanged and I have yet to see where the dps difference is coming from (arbiter or clawing shadows), but I'm very confused as to how this could happen. Links to armory and mrrobot below.
      https://worldofwarcraft.com/en-us/character/wyrmrest-accord/goragi
      https://www.askmrrobot.com/wow/simulator/report/f3a7a9c5f88e4d10b5cb45224684a073
      Defile damage breakdown, Arbiter damage breakdown
      I felt like I had a harder time keeping my disease up and using coldheart on cooldown (or rather whenever at max stacks) with the arbiter build. Am I missing some key thing or do I just need to git gud? Thanks in advance for any help.
    • By Valkas
      Hello all! I figured i'd make this thread to get some up to date information on the AOE rotation for unholy.  Currently i'm 935 ilvl, and I run Incstructor's fourth lesson and Soul. (For lack of a better option.) However it is my understanding that these two legendaries make for the strongest aoe rotation. Is this true?

       That is my first question. My second is what is the priority for aoe when running these two. Is it to wait for defile to drop, then festering wound a target a couple times, then Scourge Strike? Or is the priority to just put Wounds on then pop them asap, dropping the defile whenever it's available. Typically I wait for defile before I start building Wounds, but given the soul and the extra talent, i suspect it's better to just aoe without Defile if it's unavailable or perhaps just better to rarely spend runes on defile? Curious as to your thoughts!
    • By Akezhar
      So I just got my Rogue to 110 on Monday and plan on raiding soon. But  I am a bit unhappy about Vigor not being an option. Every guide I found put the other two talents above it. I really like playing with Vigor, this might just be because my gear is still kinda bad and messed up(850ish), but it feels a lot smoother with Vigor.
      So I wanted to know why excactly the other two are better and by how much. 
      Edit: Sub
    • By Crudetorrent
      Hi, This is about Ice Veins Demonology 100 talent discussion. I'm greatly confused about this, since I can't see any synergy between Ascendance and Soul Conduit. If anyone could clarify this. I've already thought about it having something to do with summons. But it has to do with DE so yeah. Simply can't see the synergy with theese two together.
      Copied right from the 100 talent discussion from Icy Veins:
       Soul Conduit is the best option for single target and light cleave and should be your go-to for most encounters. This talent is only worthwhile if using  Thal'kiel's Ascendance.
       
×
×
  • Create New...