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Váde Enim is a friendly guild on Draenor EU
We are currently 7/7 normal and 4/7 heroic
We are looking to expand to a 20+ man team and tackle mythic content.
We cover a number of events in guild including alt raids, mythic dungeons and mythic + content.
Raiding days are Wednesday and Thursday 1945 - 2300 (server time)
We run Mythic + groups on throughout the week
We're looking for the following; (But all may be considered)
Feral and Balance Druids
Demon Hunters (Havoc)
We're mainly looking for Melee DPS on top of the classes we already have just to spread out our Melee / Ranged ratio.
If you'd like to join and trial please contact Dereek, Rentend, Pettz, Vaior in game or add my bnet tag Villain #2997
Boom Time is currently recruiting healers (and as always exceptional dps).
What healers do we need?
- Paladin (high)
- 860+ (Not absolute minimum)
- Mythic experience or impressive logs
- A sense of humour
Wednesday - 19:00-23:00
Thursday - 19:00-23:00
Sunday - 19:00-23:00
Contact info, about us, etc
Wixii#2580 (Healing Officer)
Origin#2634 (Ranged Officer)
Warlofd#2979 (Melee Officer)
I recently got an heroic Vial of Nightmare Fog 865 item level.
and was wondering which of my current 3 trinkets are best for using then. With it I also have a Heightened Senses 850 item level with a prismatic socket, and a Horn of Cenarius 850 item level.
My armory link is here if you need to make any further references.
Thanks any and all for any help!
Moist is a Horde guild located on Illidan and is recruiting for our Core Mythic raid group. We are a 9 hour raiding guild making quick progression through The Emerald Nightmare!
We are currently looking to fill Core DPS/Healing raid spots.
Current Recruitment Needs
Other specs will be considered assuming you can perform to a superior standard.
The Emerald Nightmare
Monday - 8:30 PM EST - 11:30 PM EST
Tuesday - 8:30 PM EST - 11:30 PM EST
Wednesday - 8:30 PM EST - 11:30 PM EST
<Moist> is a guild that strives to push progression with a very short raid week. We expect our top raiders to know the insides and outs of their class and come to raid prepared. With a 9 hour raid week we expect everyone to play the best to their ability. Outside of raid nights we have plenty of activities happening ranging from alt runs, mount runs to other games outside of WoW such as League of Legends, HoTs, Hearthstone, and random steam games just to name a few.
What we expect from you:
A reasonable level of dedication
The ability to take criticism
The ability to learn from your mistakes
Something, something sense of humor
What to expect from us:
People to laugh, and have fun with
Progress oriented raid nights
Optional non-raid-night activities (mog and mount runs, BGs, Arenas)
We are currently using Personal Loot. So far everyone really seems to be enjoying it. There is a lot less drama with Personal Loot than the normal Master loot most guilds do.
If you're interested in learning more about us or applying to the guild please apply at Guildismoist.enjin.com - Click on the Recruitment tab on the menu bar. If you have any questions please feel free to message us in game or post below.
So i was lucky enough to get Drinking Horn Cover for my WW.
I was playing around with it today and i noticed something. It seems you should get the Energizing Elixir talent. Reason being is that if you manage to pull off the rotation properly then you can actually be able to use Fist of Fury twice before the Storm, Earth and Fire clones expires. This makes it really good considering the artifact passives that affect FoF with and without SEaF.
Currently, i'm seeing this rotation to be the most effective:
x2 Tiger Palm > Touch of Death > Storm, Earth and Fire > Fist of Fury > Strike of the Windlord > RSK > Blacout Kick until FoF's off CD. (Make sure you have chi when that happens)
The idea is to increase the chi spent as much as possible in between cooldowns, while still making sure that the very millisecond it goes off cooldown you have 3 chi to spend on it.
In order to make sure your SEaF are still up until the end of FoF, you can not use Whirling Dragon Punch during SEaF. AFAIK, you can't change talents to compensate for that. Serenity doesn't work with the legendary and I have no theoretical number on Chi Orbit You can't rely on combo strikes on every single hit as you need to burn chi fast by spamming Blackout kick Question then is, does the downside far outweigh the upside, should i not prioritize double FoF?