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Durantye

25-Heroic DPS issues

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that nazgrim strat makes no sense. the fight will be EASIER if you stack the adds. the numbers arent inflated if the damage 100% helps kill the boss in a faster/safer/smoother way.

I really couldn't tell you why we do it that way, likely because it never really posed a problem and the raid leader has a firm belief of not fixing what isn't broken.

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Hello Folks,

Next week my guild and other will join together to a new quest, trying to close 25H Content, my guild has 13/14H and working at Phase 3 on Garrosh H, almost killing it, just need a few more tries, maybe 30.

The other group it's Country #2 ( in Brazil) and killed Garrosh a month ago, one week before the nerf.
They have around 18 players and 11 of us go to other guild.

I'd like to request a guide to SoO bosses with positioning and numbers of healers to us, both me, my former Raid Leader and the current Raid Leader of the other guild are studying the fights again, to manage the transioning very well and don't lost much progression, we aim to kill at least 12/14H in the first week and don't take more than 3 weeks to kill Garrosh Heroic.
In Brazil we have nearly 5 average-good 25m cores, and if we killed Garrosh fast we could get Country 2nd too, and that would be great for marketing purpose and stuff.

 

Tips are welcome.

 

Probably gonna do a lot more fights as affliction, like thok and nazgrim, or not.

Edited by JvChequer

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With good to exceptional healers, 4 should be more than adequate on every boss except maybe Iron Juggernaut, Malkorok, and Thok.  If you have mediocre healers, you could 5 heal everything without losing enough DPS to hit an enrage except on Siegecrafter.  Healers are often only needed as far as people make mistakes - so you will feel like you want more, but the real solution is to have your raiders quit eating unnecessary damage.

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