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Topic Details
Posted 25 August 2012 - 09:42 AM
Posted 28 August 2012 - 09:23 AM
Quote
But following the link to that macro, gives you:
Quote
(Yes; using PoM to cast Pyroblast is the better dps option). While on the topic of macros;
Quote
- #showtooltip Inferno Blast
- /stopcasting
- /cast Inferno Blast
Not correct. Because "the current spell", generally assumed to be a fireball, has a flight time it is very easy to toss in Inferno Blast while it is in flight, forcing the Hot Streak proc before that Fireball lands, and potentially starting a new heating up, as said previously in the guide:
Quote
Edited by Nitiga, 28 August 2012 - 09:37 AM.
Posted 28 August 2012 - 09:57 AM
Posted 28 August 2012 - 12:45 PM
Just confirmed this on the beta.
This will increase dps and will make the rotation slightly more forgiving.
(This goes for all specs of course)
Edited by Aprentise, 28 August 2012 - 12:46 PM.
Posted 28 August 2012 - 12:53 PM
Posted 28 August 2012 - 12:57 PM
The Explosion part is instantly triggered when you recast LB
EDIT:
LB ticks 5 times for me + one explosion on the last tick
If i refresh it after the explosion i get a total of 10 ticks +2 explosions
If i refresh it right after the 4th tick it triggers the explosion and i get a total of 10 ticks + 2 explosions.
If i refresh it right after the 3th tick it doesn't trigger the explosion and i get a total of 9 ticks + 1 explosion
Edited by Aprentise, 28 August 2012 - 01:04 PM.
Posted 28 August 2012 - 01:36 PM
Posted 28 August 2012 - 01:50 PM
markstamos, on 28 August 2012 - 01:36 PM, said:
So late in the beta, it would be surprising if something so obvious had not been fixed. For now, I will assume that this is the intended behaviour. I agree that there is no mention of this in the tooltip, but at the same time, there is nothing in the tooltip to let us think that this is an unintended behaviour.
Posted 28 August 2012 - 01:52 PM
I've made a post on the EU forums about it, hoping for a blue to step by.
I can't post on the US forums though so if anyone could ask it there we would have double the chance!
(My post: http://eu.battle.net...ic/5207772098#1)
Edited by Aprentise, 28 August 2012 - 01:54 PM.
Posted 29 August 2012 - 04:33 PM
Is this still a question in 5.0.4 or critical strike rating is now obviously better than haste rating?
Posted 30 August 2012 - 02:13 PM
Oltier, on 29 August 2012 - 04:33 PM, said:
Is this still a question in 5.0.4 or critical strike rating is now obviously better than haste rating?
As it looks, Critical Strike Rating is clearly ahead. The weights I obtain in Simulation Craft give me Critical Strike Rating being 45% more valuable than Haste Rating.
That said, there might be times when you want to reforge a bit to haste. For example, when you are really close to getting an additional tick of Living Bomb or Combustion. I'll put up a table with Haste Breakpoints in the days to come.
Posted 30 August 2012 - 05:57 PM
Posted 30 August 2012 - 10:04 PM
sorry for the double post
but yea .. i've managed to get a decent dps the last two weeks .. and now ..
all is different and the new talent tree and all that .. i am so damn lost ..
can someone tell me what talents to use and what glyphs so it's almost like the old style
or tell me what the best settings are for fire mage? ..
a mate of mine, he´s like doing 70k dps on bosses and .. i dunno if tha´ts possible, 200k on the end boss ..
i´d like to be good again
cheers
Posted 30 August 2012 - 10:08 PM
Damien, on 30 August 2012 - 02:13 PM, said:
That said, there might be times when you want to reforge a bit to haste. For example, when you are really close to getting an additional tick of Living Bomb or Combustion. I'll put up a table with Haste Breakpoints in the days to come.
Thanks for your answer!
Another thing what I think is worth mentioning in the guide is that, if you score a non-critical hit while you have Heating Up! proc, it seems to me that you lost the Heating up!. So, using a stopcasting macro on Inferno Blast might be a good idea.
Posted 31 August 2012 - 09:24 AM
Posted 01 September 2012 - 03:25 PM
/console Sound_EnableSFX 0
***cast stuff
/console Sound_EnableSFX 1
Posted 01 September 2012 - 04:27 PM
I have done some tests on the training dummies (on live) and it seems like both spells are doing around the same amount of damage and have similar chances to crit.
It seems like if you don't mind using a glyph slot you will gain a nice slowing effect which would be helpful for levelling to 90 or when fighting a slowable enemy.
Posted 02 September 2012 - 01:07 AM
In your guide you say to use inferno blast as soon as your heating up is up. Does this have a big influence then yust hope on a 2nd crit for fireball? And you say crits, but for example if i use Combustion on my main target and spread it out does a crit from the dot also have an influence on the Heating up stacks? i got 15% haste when i don't be buffed with any raid buffs but is the first increase of combustion at 15% and the 2nd one at 25%?
Hope you can help me get that last part i'm doubting about fixed
greetz
Michael
Edited by MichaelTheys, 02 September 2012 - 01:08 AM.
Posted 02 September 2012 - 11:22 AM
Vladamyr, on 30 August 2012 - 05:57 PM, said:
I don't think so. In my experience, your Frost Nova or whatever freezing spell you would use would be broken by damage from your fellow raiders or party members before you get a chance to benefit from it
kuraigu, on 30 August 2012 - 10:04 PM, said:
sorry for the double post
but yea .. i've managed to get a decent dps the last two weeks .. and now ..
all is different and the new talent tree and all that .. i am so damn lost ..
can someone tell me what talents to use and what glyphs so it's almost like the old style
or tell me what the best settings are for fire mage? ..
a mate of mine, he´s like doing 70k dps on bosses and .. i dunno if tha´ts possible, 200k on the end boss ..
i´d like to be good again
cheers
Kuraigu, please make a new thread in the mage forum for that
Oltier, on 30 August 2012 - 10:08 PM, said:
Thanks for your answer!
Another thing what I think is worth mentioning in the guide is that, if you score a non-critical hit while you have Heating Up! proc, it seems to me that you lost the Heating up!. So, using a stopcasting macro on Inferno Blast might be a good idea.
If you are casting while Heating Up! is up, then you are most likely casting Fireball. When you are done casting it, you can simple use Inferno Blast immediately. It will hit your target instantly, before Fireball, which has a travel time. By doing so, your Heating Up! will be transformed into Pyroblast! and you are good to go.
We used to have a macro for Inferno Blast, until someone mentioned in the comments what I've just explained.
Sacridfire, on 31 August 2012 - 09:24 AM, said:
I will edit the text to mention both the Fireball and the Pyroblast alternatives
BrightBrown, on 01 September 2012 - 03:25 PM, said:
/console Sound_EnableSFX 0
***cast stuff
/console Sound_EnableSFX 1
Yeah, but not everyone might like that, as it disables ALL the special effect sounds while you are casting.
I think you can disable the error sounds in the Sound menu.
Screndar, on 01 September 2012 - 04:27 PM, said:
I have done some tests on the training dummies (on live) and it seems like both spells are doing around the same amount of damage and have similar chances to crit.
It seems like if you don't mind using a glyph slot you will gain a nice slowing effect which would be helpful for levelling to 90 or when fighting a slowable enemy.
It makes it viable indeed, at the expense of locking one of your Major Glyph slots. Here is an extract from the talent page of our Fire Mage guide:
Quote
MichaelTheys, on 02 September 2012 - 01:07 AM, said:
In your guide you say to use inferno blast as soon as your heating up is up. Does this have a big influence then yust hope on a 2nd crit for fireball? And you say crits, but for example if i use Combustion on my main target and spread it out does a crit from the dot also have an influence on the Heating up stacks? i got 15% haste when i don't be buffed with any raid buffs but is the first increase of combustion at 15% and the 2nd one at 25%?
Hope you can help me get that last part i'm doubting about fixed
greetz
Michael
I didn't quite get the first part of the question. For the second part, none of your period damage spells can proc Heating Up. Regarding the haste values, I will add them in the guide next week, but it's 15.00874% for a second additional tick and 25.0782 for a third.
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