Sign in to follow this  
Followers 0

wow Warlords of Draenor Alpha: Toy Box UI Preview

1 post in this topic


We preview WoD's upcoming Toy Box UI feature!

There are many highly anticipated changes coming with the Warlords of Draenor expansion, including major spell and ability changes for every classes along with an entire continent's worth of new content. The UI is receiving some overhauls as well, and there certainly has been no shortage of suggestions of features the players would like to see in the upcoming expansion. Blizzard is doing their best to make the best-needed adjustments to their in-game UI to improve the base functionality and integrate better default features so players won't always have to rely on on add-ons.

One such feature, which has been highly-requested, is the Toy Box, a new collection screen which allows players to store certain novelty items for later ease of use. This feature allows users to "learn" such items, similar to how one would learn a pet or a mount, and then the learned item will show up in the new Toy Box interface! From this window, a Toy can be dragged to a hotkey and used just like a spell! No more having to dedicate bag space to toy bananas and transformation items! Check out our in-depth preview of Warlords of Draenor's upcoming Toy Box feature!

TYNpugq.png 0CkmhsQ.png

The Toy Box has been added as a new tab attached to the current Pet and Mount Journal. There is not yet a key binding option for the Toy Box, but it's easy enough to access using the Pet or Mount Journal keys, then simply opening the Toy Box tab. Of course, we can expect this to be changed by launch. Opening up the Toy Box presents a window full of faded-out item icons, along with a progression bar at the top showing how many Toys have been obtained (out of a possible total). There is also a search function, as well as a Filter box which allows players to filter to show Collected or Not Collected (or both), along a variety of source filters.


The vast majority of items included in the Toy Box will be account-wide. If you obtain a Toy on a character, once learned it can be used by any character on your account. This should make it a bit easier to re-acquire some Toys which may have been discarded. For example, if a quest reward Toy has been deleted, the same player will be able to use a different character and learn the Toy reward to add it to the Toy Box. However, there may be a select few items which will not be (Blizzard has not yet revealed details on which items would be excluded). The Toy Box is faction-specific to your character, and will not display unlearned Toys which are faction specific (such as Gnomeregan Pride on a Horde character).

Many players are concerned with whether or not they will be able to retroactively re-acquire Toys which they may have deleted in the past. This will, of course, all be up to the developers and their resources. Blizzard Community Manager Nethaera has stated, "We'll see what happens, but it may be possible to get you back the Toys that were quest rewards. We'll have to see about anything else though." Technically, it would be possible to scan completed quest, achievement and archaeology data to re-reward any Toys from these sources, but we'll have to see what Blizzard decides to do with that. In the meantime, it may be best to hold on to any Toys, just in case.

Using the Toy Box

As mentioned above, the Toy Box has been attached to the Pet and Mount Journal. Items which can be placed in the Toy Box are now labelled "Toy" in the tooltip. All Toy items will have a new function and feature new text reading, "Use: Adds this Toy to your Toy Box." (similar to the "Use" text found on Mount and Pet items). Once a Toy has been used, it will be consumed and disappear, though there is no word yet on whether or not some toys will NOT be consumed (such as Trading Card Game items) though, of course, they will still remain bound to the character/account when used. When the Toy has been learned, the icon for the corresponding Toy will become filled-in and the Toy will now feature a golden border. You can right-click on any learned Toy and a menu will pop up with two options, "Favorite" and "Cancel." If you add a Toy to your favorites, it will be moved to the beginning of your Toy Box.


Toys will essentially now function as spells, and a Toy can be dragged from the Toy Box interface onto the action bars. This will create a hotkey that, when used, will activate the Toy's ability. The Toy hotkey will then go on cooldown, and the mouseover tooltip will indicate the remaining cooldown. Pretty simple! We'll have a part two of our Toy Box preview posted very soon, in which we'll run down the list of currently available Toys and where you can get them!
2 people like this

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Patch 7.1 added a lot of gray items with no level requirement. They are selling for high prices right now and find demand among bank alts and various PvP twinks, so instead of vendoring, you can resell them in the Auction House.
      All the gear has item level 500, which is huge.
      List of Items:
      Common Legion Blade Can be farmed from Felguard Legionnaire in Highmountain. Broken Girdle of Treachery Shattered King's Defender Worn Battlescar Boots Tarnished Mithril Chain of Heroism Overgrown Forestlord Striders Thin-Soled Fiend Slayer Boots Sagging Shoulderpads of the Merciless Dented Triptych Shield Heart-Snuffed Leggings Creaking Legplates of the Innocent Potentate's Threadbare Headdress TSM Group Import String
      i:132168,i:143665,i:143666,i:143667,i:143668,i:143669,i:143670,i:143671,i:143672,i:143673,i:143674,i:143675 I have no idea if this is intended, it may happen that Blizzard applies a hotfix to add the level requirement, but for the time being, it's good for gold making.
      Previous Gold Making articles:
      TSM Sniper Raiding With Leashes IV Spirit of Harmony  
    • By Stan
      Diablo's 20th Anniversary is coming to World of Warcraft and a lot of Diablo-inspired items have been added. The event is supposed to be held somewhere in December.
      The achievement we'll be able to obtain is a Feat of Strength. Given that Diablo I was released on December 31, we can expect the event soon. Items associated with it are also Diablo items.
      I assume Stone of Jordan may be the currency for this event, used to purchase the bag and guitar.
      Hearthstone Variations
      Tome of Town Portal Blank Diabolic Tome Scroll of Town Portal Bags
      Horadric Satchel Diablo II Charms
      Two items that do not require to be equipped but grant stats have been added.
      Serpent's Grand Charm // Serpent's Grand Charm Stalwart's Grand Charm // Stalwart's Grand Charm Misc
      Twelve-String Guitar I've added a video below and there's Diablo music added to WoW. Probably it will play when you strum the strings.  
    • By Stan
      You may have heard the term sniper when it comes down to gold making. Let's look at this powerful TSM feature in more detail.
      Sniper is TradeSkillMaster's powerful function which allows real-time AH scanning. While performing the scan, it constantly fetches the last page of the Auction House for auctions that have been posted way below what they should sell for. Items that have been posted cheap by accident also show up on your scan list for a quick buyout. All you need is a proper setup.
      How Much Gold Can I Make on Average?
      It's hard to tell as you would need to have Auction House opened all the time and the more you scan the more gold you can earn. What I'd suggest is to have a separate WoW account just for Sniping. This way, you can constantly scan and also enjoy the game on your main account at the same time.
      Here are some of my latest snipes listed by their average resale profit. See Obliterum in that list? That was an accident.

      Where Do I Get TSM?
      Download it via the official website of TradeSkillMaster. It's good to install complement addons, such as TSM Destroy, Vendoring or the entire suite. The TSM desktop app available for both Windows/Mac is also a must, so you don't have to constantly rescan the Auction House. Setup
      Run the TSM app before launching the game. Addons obviously need to be placed in the */Addons folder as usual and enabled in-game. The Formula
      First we need to define Custom Prices and minprice. Type /TSM and on the firs tab, navigate to Custom Price Sources and insert the following code, hit okay.
      max(min(DBHistorical, DBGlobalMarketAvg, DBGlobalHistorical, DBRegionMarketAvg, DBRegionHistorical), VendorSell)
      Now we need to define our sniper formula. It is used to filter out all the items to tell us which is the best to buy and resell. You can configure it under Options/Core Features and from the "Module Options" dropdown, go to Shopping > Sniper Options. We'll be inserting our custom formula in the field just under the "Test Selected Sound" button.
      I have been using the fomula of BilisOnyxia for some time now and this is the code you need to insert there.
      check(minprice - 100000g, 90% minprice, check(minprice - 50000g, 80% minprice, check(minprice - 10000g, 60% minprice, check(minprice - 5000g, 50% minprice, check(minprice - 1000g, 30% minprice, check(minprice - 500g, 20% minprice, check(minprice - 50g, 10% minprice))))))) What Does It Mean?
      The check() function works like an if/else conditional statement. The function can take 2-3 parameters. Each parameter is seperated by a comma. What the check() function does is, it checks if the first parameter is greater than zero. If it is, it will use the second parameter. If it is not greater than zero (equal to or smaller than zero) it will use the third parameter (If there is no third parameter the whole function will result in an invalid price).
      So, check(DBMarket - 100g, 50% DBMarket, 30% DBMarket) would first check whether the result of "DBMarket - 100g" is greater than zero. If it is, it will use 50% DBMarket, if it is not it will use 30% DBMarket. What this means is, if an item has a DBMarket value of more than 100g, 50% DBMarket will be used, if it has a DBMarket value of 100g or less, 30% DBMarket will be used.
      Knowing how the check() function works, you might already see where the formula is going.
      Here is a little easier to read breakdown of the formula:
      If an item's value is greater than 100k gold, use 90%. If an item's value is greater than 50k gold, use 80%. If an item's value is greater than 10k gold, use 60%. If an item's value is greater than 5k gold, use 50%. If an item's value is greater than 1k gold, use 30%. If an item's value is greater than 500g gold, use 20%. If an item's value is greater than 50g, use 10%. If an item's value is 50g or less, exclude it no matter how cheap it gets listed. We're all set now, navigate to the last tab of the Auction House UI > Custom Filter / Other Sources and click "Start Sniper". This will start the scan, you can set up the sound you want to hear when an item appears in the list for quick buyout.

      Sniper Results Awareness
      Sniping is supposed to be semi-automated. It still requires common sense as some results may be false positives, like duped Saber's gems, which are often underpriced.
    • By Stan
      The boss has been found and killed! See how to do it yourself as well as a mount pic and boss fight video.
      Update 2: ZosynPriest has discovered Nightbane is a timed event, similar to Zul'Aman. Once you enter the instance, you'll have a fixed timer, indicated by the "The strange chill of a dark presence winds through the air" emote and from that moment you have exactly eight minutes to finish the Opera event and click Soul Fragment.
      Failing the Event gives you the following emote: "The air grows slightly warmer".
      After collecting the first fragment, you will get a buff Medivh's Echo, which is now your new timer.

      You can gain +5 minutes for every fragment you collect.
      1 is in Opera audience 1 before the Maiden of Virtue 1 after killing Moroes 1 in the Spider Room 1 after Curator When you manage to complete it in time, your buff will change to Medivh's Presence. Go to Nightbane's room and talk to Medivh. It awards the One Night in Karazhan and he will summon Nightbane for you. After wipes Nightbane won't despawn.
      Update: It seems some players have already summoned Nightbane. Observing the player's armory he doesn't have the last boss achievement. Maybe he finished the quest line already by switching lockouts.
      My theory was that Nightbane became available during the final part of the quest. Why? Look at the list of the following items. All are a requirement for the above quests and guess what? The items are always +1 by ID and go from first to last (all are quest items related to Karazhan ring quest line).
      Empty Box of Motivator Crystals Box of 'New' Horseshoes Bouquet of Roses Positive Review Negative Review Negative Review Little Red's Cape  Charred Bone Fragments (party loot) start the following quest that isn't in-game yet. We'll probably assemble Nightbane from the bone fragments -> Nightbane Transform.   
      Remember the Violet Seal of the Archmage? New versions of the old Karazhan ring have been added. They can be obtained through a series of quests that might lead to Nightbane
      There are four versions of the ring ranging from item level 850 up to 875.
      Violet Seal of the Archmage Fragments of the Past need to be completed to get the initial version of the ring. Violet Seal of the Archmage Complete Book Wyrms followed by Rebooting the Cleaner to get the first ring upgrade. Violet Seal of the Archmage Now for the third upgrade there are no quests in any databases. I fiddled around with in-game linking and found two more quests, which will likely upgrade the ring to its 860 version.
      The horseshoes can be a drop from Attumen or Midnight.

      Violet Seal of the Grand Magus The last ring has the same item level as Nightbane loot and offers a teleport to Karazhan on a 4-hour cooldown. I assume it's the final reward after defeating Nightbane.
    • By Starym
      2 days, 2 hotfixes, with relatively minor changes, but Warlocks can now be Warlocks again and enslave demons above level 109! And, as usual with hotfixes there is one "finally, why did it take them this long!" in here as well, as we'll stop getting as many follower item level missions if we have all of them maxed out on ilevel!
      October 26th
      Death Knight
      Fixed a bug that caused Dark Transformation to not trigger some additional effects, and not correctly transform abominations into flesh golems. Druid
      Fixed a bug where Shred could sometimes fail to deal damage or generate combo points. Full Moon is again in the Arcane school. Hunter
      Bestial Fury will correctly increase Bestial Wrath's damage bonus to your pet and Hati. Warlock
      Enslave Demon can correctly target enemies up to one level above the caster. Class Halls
      Missions will be less likely to offer follower armor set items to players that have maxed out the item level of all their champions. Items
      The legendary Rogue ring Insignia of Ravenholdt should now be able to hit creatures with large hitboxes. The legendary Warlock belt Power Cord of Lethtendris should no longer incorrectly have a chance to be activated by targets that already have Unstable Affliction. PvP
      Honor Talents
      Thorns now has a 1 second cooldown between procs. Quests
      Killing the Waking Nightmare first during quest, "Waking Nightmares" will no longer prevent players from seeing Slumbering Nightmare. Previous hotfixes.