Edited by Damien, 11 September 2012 - 07:29 AM.
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Mage vs Lock26 replies to this topic
Posted 10 September 2012 - 03:28 PM
Posted 10 September 2012 - 03:47 PM
Ok now that that has been said, Locks are a pet class and being so are probably a little easier on survivability while leveling. I, personally, find pet classes boring to level (not sure why) so prefer the mage. Mages have the unique ability to teleport, summon food, and against elites you have Time Warp (one of the most powerful cooldowns in the game. As far as endgame dps all classes are always in flux and they will switch often. As to what's best, there is no real answer. I will say that in pvp (currently on the mage) I am blowing up most classes (except warriors and ferals). I don't know how endgame warlocks play but the mage rotations are very fun! All 3 specs have a very unique feel to them. I will say that warlocks burst AOE is significantly better than mages, so if you run dungeons primarily you'll see higher dps on mob groups.
Posted 10 September 2012 - 04:00 PM
Posted 10 September 2012 - 04:09 PM
Posted 11 September 2012 - 07:28 AM
Join us on IRC! | server: irc.quakenet.org | port: 6667 | channel: #icy-veins
Posted 11 September 2012 - 01:14 PM
Death to the traitor!
I originally played a Mage and started playing a Warlock for writing our Mists of Pandaria guides. I've had fun with both classes, but I found Warlocks to be extremely versatile, with all three specs being so different from one another.
Posted 11 September 2012 - 01:51 PM
Posted 11 September 2012 - 10:29 PM
Posted 12 September 2012 - 04:33 AM
Posted 12 September 2012 - 08:11 AM
Posted 12 September 2012 - 09:45 PM
Posted 12 September 2012 - 10:15 PM
--- We are born naked, wet and hungry. Then things get worse.
Posted 15 September 2012 - 12:32 PM
Edited by Beeba, 15 September 2012 - 01:11 PM.
Posted 15 September 2012 - 01:26 PM
Posted 15 September 2012 - 08:08 PM
be wary of mage mana regen as it is on live at the minute as its askew. Mage mana regen was boosted by a LOT a few days ago to cope with the fact that arcane couldnt play without the lvl 90 talent because the mana regen sucked so much. The amount it was boosted by will drop each level till you get to 90 now.
Yes, warlocks have to lifetap, but to counter that, you get healthstones. With their charges, they are now OP. It takes 1 CGS to use a mana gem, and 2 to lifetap/healthstone. Not too much difference. Not to mention all the useful self-protection shizz we get: incoming damage reduced by 40%, Our own version of cauterize, all our self-healing abilities and also the ability to glyph lifetap so it no longer consumes health, but absorbs healing of the same amount instead.
As an affliction lock, the only time I really have to lifetap is on Yor'sahj when the voids drop. In that scenario, lifetap > mana gem simply because theres no Cooldown and if you healthstone to recover, then it doesnt count as a stack for the healing debuff.
You are speaking of small situational parts of a single encounter. I am speaking of overall abilities and mechanics. And now they gave the mages a better damage-absorbing shield called Ice Barrier as well as mana-regeneration means far beyond a simple mana gem. Since I raided with both about equally I can say from first-hand experience that I used lifetap a lot more than a mana gem in DS. This is not a knock on warlocks but a reality of the class that kept them from being OP and more in line with other classes in overall DPS. Now I cannot speak for arcane or frost mages because I never used them at higher levels but the fire mage had little or no problem with mana. Even before the boost you mentioned to help arcane mages mana was not a concern for me. Also, you are correct that the glyph of lifetap allows you to use lifetap at no health cost but it also causes a healing absorbsion debuff which makes the glyph less desirable and its use a likely loss in DPS in many situations as there are better glyphs.
Posted 03 October 2012 - 05:27 PM
Posted 26 October 2012 - 05:48 PM
Sagetable -- Whisperwind-US [Horde]
Sage [retired... for now] -- Whisperwind-US [Alliance]
Posted 26 October 2012 - 05:55 PM
My opinion on Mage vs Lock would be very biased towards mage, so I won't badmouth my inferior lock brothers.
I will say that I feel every raid needs one of each. These two classes have been rivals since day 1. My best rivalries in past haven't been with hunters or boomkins or spriests. Every one of them, a lock. Always trying to 1-UP each other on the meters.
With MOP though, I must say I envy one thing about locks and only one thing. The fact they have a glyph that lets them tank.
Like, really? REALLY?! Fine. I'll put on my barrier and show you I can do it too.
Inferior. Lol. I see what you did there. I don't have to try to 1 up anyone on the meters as a Warlock. I just win. Any Warlock who decides to tank is doing it wrong. They must not enjoy being the best DPS out there. I know Mages love to tank. You guys usually try to tank for 8 seconds while you're encased in ice. Then you blink, use your barrier, then die. Thanks for your worthless cakes. They taste like crap, too.
Posted 28 October 2012 - 12:53 AM
Posted 29 October 2012 - 06:07 AM
They're baked with tender love, care, and cyanide.
On that note, I thought I tasted something familiar in your cookies.
I'll raise you your cyanide and throw in a bit of milky kerosene. The cookies won't bite....too hard. Who has their cake and eats it, too? Grab a cookie.