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Cardio33

Heroic Progression - Please Evaluate My Dps

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Title says it all, 

 

I recently returned to the game and started raiding with a 10/14 heroic guild.  My gear is sub par compared to everyone else in the raid (569 ilevel) and I've only done most of these bosses 2-3 times on heroic so still getting used to the mechanics.  

 

 

Armory:

http://us.battle.net/wow/en/character/kiljaeden/Medschool/advanced

 

 

Logs:

http://www.warcraftlogs.com/reports/BP1kWQYynLatHwXN#type=summary&fight=2

 

 

As I am getting more comfortable with the mechanics I'm noticing myself drifting more and more towards affliction.  GoSup allows me the option of playing with soul link or sac pact which I feel is important for dark shaman & Malak.  Currently I play destro for Immersus, Galakras, and Spoils and affliction everything else.  

 

Please let me know what you think.  I can see some of the basics myself:

 

Protectors ~ 455k

UA and agony uptime too low (92 & 97%)

Low haunt uptime (38%)

 

I'm not always sure what wins, spreading dots with one proc or getting haunt up on a target for example.

 

Norushen ~ 268k

Not sure what I can do better here other than take orbs earlier and maybe 10% more haunt uptime.

 

Sha ~ 311k 

Haunt uptime was great and Agony fell off once.

Had Power of Titans twice and didn't notice one of the times.

 

 

 

The main reason I'm making this post is that when I compare myself to warcraft log rankings (http://www.warcraftlogs.com/statistics/5) I'm far below what other locks are doing on similar encounters.  I know I'm not playing perfectly but I can't see myself improving anything that would add +100k dps on some of these bosses.  Is gear scaling really THAT crazy the last few item levels?

 

Any feedback/analysis would be greatly appreciated.

 

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I recently returned to the game and started raiding with a 10/14 heroic guild.  My gear is sub par compared to everyone else in the raid (569 ilevel) and I've only done most of these bosses 2-3 times on heroic so still getting used to the mechanics.  

569 is more than sufficient to clear 14/14H, so your item level is not "sub par" - it's just not overtuned for the current raid. 

 

 

As I am getting more comfortable with the mechanics I'm noticing myself drifting more and more towards affliction.  GoSup allows me the option of playing with soul link or sac pact which I feel is important for dark shaman & Malak.  Currently I play destro for Immersus, Galakras, and Spoils and affliction everything else.  

Why must you play Affliction to use Soul Link or Sacrificial Pact?  Those talents are perfectly acceptable for Destruction and Demonology as well.  There is little in your explanation that 'justifies' moving to Affliction.  In all honesty, if your grasp on Affliction isn't top notch, you're not going to perform well enough in the last 4 Heroic encounters.  Destruction tends to outperform Affliction due to its better scaling below 585 and has easier to use mechanics to defeat boss mechanics, ESPECIALLY in 10 man.

 

Log analysis will come in next post.

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Fallen Protectors (5:56 kill)

 

Again, another guild that won't use Bloodlust at the start of a fight.  No idea when guilds will wake up and quit thinking Bloodlust is needed at the end of a fight. 

 

It's rather embarrassing to let an Arcane Mage beat you on a multi-target, multi-DoT fight.  Around 700k is his ceiling while yours is over 1M. 

 

1. Your pet's uptime was 92.5%.  There's a part of the fight around 1:20 where he did nothing.  There's also lots of valleys and peaks showing he swapped targets.  This is why most Warlocks use an Imp on this fight.  Target swapping as a melee pet leaves downtime.  If you ever target swap, the Imp will beat any of your other pets.

2. Your DPS peaks at 30 seconds over 1M and then PLUMMETS below 100k at the 60 second mark.  Will explore further, but this is a sign of a lack of competency in snapshotting. 

3. http://www.warcraftlogs.com/reports/BP1kWQYynLatHwXN#type=casts&fight=2&source=52&pins=0%24Separate%24%23244F4B%24auras-gained%240%240.0.0.Any%240.0.0.Any%24true%24153939682.0.0.Warlock%24false%24113860%5E0%24Separate%24%23909049%24auras-gained%240%240.0.0.Any%240.0.0.Any%24true%24153939682.0.0.Warlock%24false%24146184%5E0%24Separate%24%23a04D8A%24auras-gained%240%240.0.0.Any%240.0.0.Any%24true%24153939682.0.0.Warlock%24false%24146046%5E0%24Separate%24%23DF5353%24auras-gained%240%240.0.0.Any%240.0.0.Any%24true%24153939682.0.0.Warlock%24false%24137590&ability=48181 This shows your Haunt casts with your CDs.  There is a HUGE gap of time from 0:20 until 4:45 where you cast only 1 Haunt.  This is a CRITICAL gameplay issue where you're not capturing empowered DoTs with Haunt.  You only cast Soulburn 9 times, so I'm struggling to see where you ran out of Soul Shards.

4. Your guild doesn't use Advanced Logging which enables me to see if you were starved for Soul Shards or if you were sitting at 4 and didn't utilize Haunt.  My initial thoughts are that you're mishandling your Soul Shards in a bad way.

5. Your average DoT ticks are really low.  This indicates a lack of snapshotting capabilities. 

6. With only 16 casts of Malefic Grasp, I would guess that you're trying to use the Soul Swap trick to distribute empowered DoTs.  You obviously came up quite a bit short.  In fact, my guess is you attempted this and lost track of your DoTs which ruined your DPS.  You casted Soul Swap more than 70 times but MG only 16.  Soul Swap doesn't magically do insane amounts of damage - it has to be manipulated through proper snapshotting. 

 

Agony multi-target spread: http://www.warcraftlogs.com/reports/BP1kWQYynLatHwXN#type=auras&fight=2&source=52&spells=debuffs&by=target&ability=980

This shows large gaps in time where you let Agony fall off of targets.  There should be some gaps because of their dephasing, but Rook shouldn't have 6 gaps, Sun shouldn't have 4 gaps, and He shouldn't have 5 gaps.  Agony is your most important DoT.  The reason your DoT average tick was so low is because you constantly were reapplying it with low stacks. 

 

In regards to multi-target fights, you have a lot to pick up on including a lot of basics such as snapshotting, Haunt, MG, and maintaining DoTs on multiple targets.

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Sha of Pride (6:10)

 

Raid notes

1. Some of your teammates need to seek help.  A Destruction Warlock doing just barely more than 200k needs some SERIOUS work.

2. Bloodlust at the end is a viable strategy here with lower DPS.

 

1. Pretty crappy opener.  You barely broke 500k, yet you somehow broke 750k 2:00 in.  Something needs worked on your opener.

2. Haunt uptime of 65% is good.

3. Unstable Affliction coverage was 96.4%.  This is good.

4. Agony and Corruption were over 97%.  This is good.

 

You seem to have far fewer gameplay issues on single target fights, so that's good.  Doing AoE as Affliction is rather lackluster.  It appears that you attempt to spread DoTs to the Reflections.  This should not be your job.  Your job as Affliction is to continue laying into the boss.  Let your AoE centered brethren deal with Reflections.  Your Mage seems to be doing a great job - your Destruction Warlock, on the other hand, is rubbish. 

 

Your most concerning issue on this fight is your opener.  You have a trinket, Tempus Repit, and Dark Soul up right away, so I'm unsure why your damage was bad. 

 

00:00:10.625

Medschool casts Soulburn
00:00:11.326

Medschool casts Soul Swap on Sha of Pride

 

This looks to me like a macro issue.  Your intention here is to recapture DoTs with Soulburn : Soul Swap, but there is a 0.7 second delay between the two.  If you macro them together, the effect is instant. 

 

You locked in a 10 stack of BBoY with your Soul Swap at 11.3 seconds into the fight - this is solid.  I see now that Expanded Mind wasn't up until 14 seconds - this is unfortunate, and a pretty bad trolling trinket if I do say so myself.  This happens sometimes, so your lack of opener is easily seen now. 

 

You snapshotted BBoY at 11 seconds in.  Expanded Mind proc'd at 14 seconds.  You did a good job recapturing DoTs.  Your fatal flaw in this fight is losing track of empowered DoTs while Soul Swapping around Reflections.  You did it perfect only one time out of 4 which made your DPS plummet.  Focus on the boss and you'll see your DPS rise.

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Iron Juggernaut (5:12)

 

Looks like you guys use the run away strat.  This will hurt your DPS, so I'm only going to look at the first two minutes of the fight.  Link to only that graph looks like this: http://www.warcraftlogs.com/reports/BP1kWQYynLatHwXN#type=damage-done&fight=14&source=52&start=6771859&end=6891415

 

1. All DoTs over 98% - this is good.

2. Haunt uptime is 81% - this is great.

3. Here's a chart on your buffs: http://www.warcraftlogs.com/reports/BP1kWQYynLatHwXN#type=auras&fight=14&source=52&start=6771859&end=6891415&pins=0%24Separate%24%23244F4B%24auras-gained%240%240.0.0.Any%240.0.0.Any%24true%24153939682.0.0.Warlock%24false%24146046%5E0%24Separate%24%23909049%24auras-gained%240%240.0.0.Any%240.0.0.Any%24true%24153939682.0.0.Warlock%24false%24146184%5E0%24Separate%24%23a04D8A%24auras-gained%240%240.0.0.Any%240.0.0.Any%24true%24153939682.0.0.Warlock%24false%24113860%5E0%24Separate%24%23DF5353%24auras-gained%240%240.0.0.Any%240.0.0.Any%24true%24153939682.0.0.Warlock%24false%24137590 You did particularly well maintaining powerful DoTs for about 45 seconds - after that, you slipped from 750k all the way down to 200k where you maintained, but you only got one TR proc from there, so it's understandable.

4. Since you're using Archimonde's Darkness, it's important to understand WHEN to use your extra charge of Dark Soul.  If you look at the chart I linked, your 2nd charge was utilized after Wrath wore off and was matched by zero other buffs.  When you use AD, you need to utilize the extra proc by stacking it with other procs, not just blindly using it whenever. 

 

Mostly good work here aside from blowing the opportunity with your extra Dark Soul.  You got great RNG at the start and should have popped even higher, but that will come with continued practice.  Continue working on snapshotting DoTs where there are procs.  The TR proc at 1:30 did nothing to your DPS - I assume you didn't rebuff your DoTs since they were absolutely static flat at that point. 

 

In WoD, all of these issues will go away.  With the removal of snapshotting, your DPS would go up significantly as everything would react dynamically.  If you intend to be successful now, you'll need to learn how to employ snapshotting across the board regardless of what spec you play.  For the future, however, utilizing Haunt during procs will be all that separates the men from the boys in regards to advanced play (assuming you keep DoTs up naturally).

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Is gear scaling really THAT crazy the last few item levels?

Gear scaling is significant.  Growth is exponential, but the gains you get from 570 to 580 aren't going to add 100k just by doing the same thing.  It will grow by playing correctly.  At 570, however, you should be doing about 50k-75k more on single target and over 200-300k more on multiple targets.  I've identified a series of issues that should help you diagnose your issues.  I'm sure the same issues persist across all fights.  Start small and work your way up. 

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You seem to have far fewer gameplay issues on single target fights, so that's good.  Doing AoE as Affliction is rather lackluster.  It appears that you attempt to spread DoTs to the Reflections.  This should not be your job.  Your job as Affliction is to continue laying into the boss.  Let your AoE centered brethren deal with Reflections.  Your Mage seems to be doing a great job - your Destruction Warlock, on the other hand, is rubbish. 

 

Your most concerning issue on this fight is your opener.  You have a trinket, Tempus Repit, and Dark Soul up right away, so I'm unsure why your damage was bad. 

 

00:00:10.625

Medschool casts Soulburn

00:00:11.326

Medschool casts Soul Swap on Sha of Pride

 

This looks to me like a macro issue.  Your intention here is to recapture DoTs with Soulburn : Soul Swap, but there is a 0.7 second delay between the two.  If you macro them together, the effect is instant. 

 

 

This is absolutely my problem.  I feel very comfortable with the mechanics and soulswapping dots.  My biggest mistakes (Protectors especially) is with the decision making process of swapping empowered dots vs getting haunt up or channeling MG.  After watching Sparkuggz video on affliction snapshotting I really tried to use that 3 sec duration extension and keep swapping around empowered dots on Sha and Protectors.

 

I feel the trade off is with Haunt uptime.

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This is absolutely my problem.  I feel very comfortable with the mechanics and soulswapping dots.  My biggest mistakes (Protectors especially) is with the decision making process of swapping empowered dots vs getting haunt up or channeling MG.  After watching Sparkuggz video on affliction snapshotting I really tried to use that 3 sec duration extension and keep swapping around empowered dots on Sha and Protectors.

 

I feel the trade off is with Haunt uptime.

Watching the video and executing what he does are two VERY different things.  You have to have a deep understanding of what is going on with the DoTs.  It's as advanced as you get with Affliction.  When you attempted it, you actually hurt yourself more than you would have if you had just done standard rotation. 

 

I don't try to do 1M+ on that as Affliction.  It can be done, but I myself am worried about losing track of my DoTs and losing time.  You're also not 'trading' off Haunt.  The 3 second extension can easily fit a Haunt.  Since you shouldn't be Soulburning more than twice in the first 10 seconds, you should have Haunts rolling.  With super empowered DoTs, you should be rolling in Nightfall procs.  Haunt is SUPER DUPER AWESOME MEGA important with empowered DoTs up - what's the point in rolling mega DoTs if you won't enhance them by another 35%?  To do what Spark and others have done to do 1M DPS on the fight, you must use Haunt strategically. 

 

When you do the '3 second extension,' it's not REALLY an extension on what is going on.  The reason it's done on Protectors is because they have a large enough health pool that it's all super effective damage.  With things like Reflections, you're not going to pull this off.  The globals spent moving DoTs around isn't worthwhile.  If you want to kill the adds, go Demonology or Destruction.

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Gear scaling is significant.  Growth is exponential, but the gains you get from 570 to 580 aren't going to add 100k just by doing the same thing.  It will grow by playing correctly.  At 570, however, you should be doing about 50k-75k more on single target and over 200-300k more on multiple targets.  I've identified a series of issues that should help you diagnose your issues.  I'm sure the same issues persist across all fights.  Start small and work your way up. 

Thank you very much for your help.  You've definitely given me a lot to work on.  I feel like there are several things that I need to help my gameplay.

 

1. single target - I need a better snapshotting priority list.  I feel I have good awareness when trinkets/meta procs I just make poor decisions.  I focus mainly on snapshotting trinkets (10 stack BBOY top priority followed by PBI).  I tend to not refresh when I get meta procs and DS.

 

2. multi target - Again decision making, which procs are "good enough" to snapshot and pass around to all of the adds and which I can ignore and get haunt up.  Or more importantly WHEN I need to refresh and spread dots around.  That protectors attempt was definitely the result of me falling in love with snapshotting and not spending enough shards.

 

 

PS I also do not use a soulburn-soul swap macro b/c I try to use the opener from Sparkuggz recommendation where I soulburn early so I can get a shard regen prior to pull.  At pull I DS -> soulswap -> DS -> MG channel till procs -> soulburn soul swap.

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PS I also do not use a soulburn-soul swap macro b/c I try to use the opener from Sparkuggz recommendation where I soulburn early so I can get a shard regen prior to pull.  At pull I DS -> soulswap -> DS -> MG channel till procs -> soulburn soul swap.

Have soul-swap and soulburn as seperate keys on your hotbar for that opening sure, but I don't see why you can't also use the SS:SS macro for the rest of the time.

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As Oldtrout said, you want 3 separate keybinds. One for Soulburn, one for Soul Swap, and one for your Soulburn+Soul Swap Macro.

 

Your opener should look as follows:

 

25s pulltimer is made:

 

Soulburn

Precast Haunt

Soulswap to get your dots on the target.

Malefic Grasp to proc trinkets, only do one tick as PBI doesn't proc from anything but the first.

Dark Soul + Berserking and Soulburn+Soulswap. BBoY usually around 4 stacks.

Malefic Grasp spam and Haunt to keep up 100% uptime.

Soulburn+Soulswap at 10 stacks of BBoY, or sooner if any proc such as Meta or Berserking will wear off.

Spam Malefic Grasp and keep Haunt debuff up 100% of the time until Agony falls off.

 

Casting Dark Soul on pull is not advised because you're putting up shit DoT's then anyway.

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3. http://www.warcraftlogs.com/reports/BP1kWQYynLatHwXN#type=casts&fight=2&source=52&pins=0%24Separate%24%23244F4B%24auras-gained%240%240.0.0.Any%240.0.0.Any%24true%24153939682.0.0.Warlock%24false%24113860%5E0%24Separate%24%23909049%24auras-gained%240%240.0.0.Any%240.0.0.Any%24true%24153939682.0.0.Warlock%24false%24146184%5E0%24Separate%24%23a04D8A%24auras-gained%240%240.0.0.Any%240.0.0.Any%24true%24153939682.0.0.Warlock%24false%24146046%5E0%24Separate%24%23DF5353%24auras-gained%240%240.0.0.Any%240.0.0.Any%24true%24153939682.0.0.Warlock%24false%24137590&ability=48181 This shows your Haunt casts with your CDs.  There is a HUGE gap of time from 0:20 until 4:45 where you cast only 1 Haunt.  This is a CRITICAL gameplay issue where you're not capturing empowered DoTs with Haunt.  You only cast Soulburn 9 times, so I'm struggling to see where you ran out of Soul Shards.

 

 

How do I modify warcraft logs to get to this view mode?  I'm trying to look to see how I lined up haunt and cooldowns on other encounters such as IJ.

 

http://www.warcraftlogs.com/reports/BP1kWQYynLatHwXN#type=casts&fight=14&source=52&start=6771859&end=6891415&ability=48181&view=events

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First go to the buffs tab.  Next to each of the buffs listed is its uptime % and graph of when it was up.  Next to that there is a plus which will give you the graphs of the chosen buffs above (or on) the main graph at all times until you hit the x to close that specific graph.  

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Don't let the thought of your item level hold you back. I see so many players have this idea that item level means everything. Try to focus on perfecting your spec/role before worrying about your dps and how it's associated to your item level. Wiping on heroic bosses has more to do with poor strategy/raid leading and personal player execution than item level.

Edited by Killingjoke
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Don't let the thought of your item level hold you back. I see so many players have this idea that item level means everything. Try to focus on perfecting your spec/role before worrying about your dps and how it's associated to your item level. Wiping on heroic bosses has more to do with poor strategy/raid leading and personal player execution than item level.

Absolutely agree with you here and thank you for the words of encouragement.

 

 

We are currently 10/14 in terms of heroic progression and struggle a bit on Thok and Malkorok.  I'm just trying to evaluate my performance since I am 7-10 ilevels below most everyone else.  There's also not much else to do while I wait for tanks and dispellers to figure things out on Thok.

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Do you use AffDots?

 

Specifically are you using THIS version of AffDots.

Great point here,

 

I use afflDots but don't always immediately refresh till I see blue.  If it's a minor dot upgrade I tend to wait till the buff is going to expire to apply dots incase something else procs.

 

I do need to download weak auras and start using it again.  I feel I'm missing moments when several procs line up by not using this addon.

 

I started prioritizing re-applying dots by:

 

meta/DS/BL > BBOY > PBI 

 

and noticed a 30-50k bump in single target dps.

 

 

PS What does that modified version of Affdots do differently?  I feel like the current version works pretty well.

Edited by Cardio33

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Normal AffDots doesn't track the power of the dots after being soulswapped, the version I linked has a fix in it that does track it.

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Completely unrelated question but I'm curious.  We are working on Thok progression and we do not have an MS debuff.  Anyone know how much Thok heals for when he consumes NPCs?  I'm debating on rolling demonology for the progression.

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Completely unrelated question but I'm curious.  We are working on Thok progression and we do not have an MS debuff.  Anyone know how much Thok heals for when he consumes NPCs?  I'm debating on rolling demonology for the progression.

 

 

8% of max hp.

 

spell_shadow_shadowmend.jpgMending

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Completely unrelated question but I'm curious.  We are working on Thok progression and we do not have an MS debuff.  Anyone know how much Thok heals for when he consumes NPCs?  I'm debating on rolling demonology for the progression.

 

I played demo for thok progression. I was just put into the melee group to AoE bats because the burst DPS is ridiculous, and you don't suffer nearly as much because of ToC.

 

And you have BBoY which is a big deal to demo. 

 

Yeah, I'd say if you are comfortable with the spec to go for it. 

 

Use MF instead of AD and blow everything, DS, MF, Immo Aura, Carrion Swarm (glyphed) and blow up the bats.

 

 

 

That's of course assuming your strat involves killing the bats. I should also note that was 25m

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Demo works well on Thok.  I would still prefer destro for the bats especially since you have two AM's with your personal which means you can basically have a completely uninterrupted rotation for AoE.

 

It sucks you guys don't have a hunter.  Hunters are fantastic on Thok and great at putting up the healing reduction debuff. Honestly I don't think having or not having the debuff in the group will make or break your progression.  The fight is much more about the proper use of raid CD's to the make the first phase 1 last as long as possible and letting your healers become comfortable to the damage.  One tanking is a good option with a prot paladin if you feel comfortable doing so as well.

 

Edit: Wanted to emphasize on how important a long phase 1 push is.  It looks like you run with an ele shaman in your main group.  Assuming he/she is still dpsing on Thok making sure you extend that first phase is so important to ensure that 3 minute CD's are back up for the bat phase.  Ascendance is a huge CD for bats.  

Edited by Killingjoke

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Thanks for all the help everyone.  Damage went way up this week on clears.

 

http://www.warcraftlogs.com/reports/WwbGPKhFX9AV6Y8n

 

I had a sloppy death on Sha and didn't get heals on Protectors when I had fixate but I was rolling at 430k and 640k when I died.

 

Making sure to prioritize refreshes for meta proc was huge for me.  Also less inhale/exhale spamming and more haunt uptime on all targets.

 

At least at this point I feel I'm playing class 90% to it's potential and a few min tweaks and optimizations and I'll get there.

 

 

 

Quick question about Demonology opener since I'm playing it for progression on heroic Thok:

 

What's your opener if you are not using imp glyph and GoSuprem?

 

I'm finding the opener to be extremely underwhelming.  Most guides I read say people don't go imp glyph anymore but I just can see how you generate enough demonic fury for an early meta transition.  I'm currently going:

 

precast soulfire (as per Zagam guide)

corruption

Hand of G

Dark Soul

Wrathstorm -> corruption -> Hand of G

Meta

Doom

A few ToCs till all procs then refresh doom

 

 

I feel like I'm not even getting half my dark soul in demon form.  Thoughts?

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Thanks for all the help everyone.  Damage went way up this week on clears.

Pretty awesome when you get that return from better play rather than better gear/itemization!

 

As for your Demonology opener, you shouldn't be casting Corruption a 2nd time with Wrathstorm.  It's also not going to be HoG -> HoG since Dark Soul is off the global CD.  You should be getting 2 Shadowbolts between your two HoGs and activating Meta as the 2nd HoG comes down.  You're not going to make your entire Dark Soul be under Metamophosis due to constraints you can't control, including using GoServ, so it's ok to not have 100% Meta uptime within Dark Soul.

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Alright great so let me get this straight, 

 

 

Quoting Zagam & including some of my edits:  Removing imp glyph since 5.4 eliminated it and I'm avoiding Go Service b/c Rome wasn't built in a day.

 

@ 4 seconds left, pre-pot

@ 3.5 seconds left, spell_fire_fireball02.jpg Soul Fire

warlock_curse_shadow.jpg Curse of the Elements
spell_shadow_summonfelguard.jpg Grimoire: Felguard (if using GoServ) Going Supreme to Keep Simple
spell_shadow_abominationexplosion.jpg Corruption + ability_warrior_bladestorm.jpg Felguard: Felstorm / ability_warrior_bladestorm.jpg Wrathstorm
ability_warlock_handofguldan.jpg Hand of Gul'dan
spell_warlock_demonsoul.jpg Dark Soul: Knowledge + racial_orc_berserkerstrength.jpg Blood Fury / racial_troll_berserk.jpg Berserking / trade_engineering.jpg Synapse Springs

2xShadow Bolts
ability_warlock_impoweredimp.jpg Glyph of Imp Swarm (if using Glyph of Imp Swarm)
ability_warlock_handofguldan.jpg Hand of Gul'dan
spell_shadow_demonform.jpg Metamorphosis
spell_shadow_auraofdarkness.jpg Metamorphosis: Doom
inv_jewelcrafting_shadowspirit_02.jpg Metamorphosis: Touch of Chaos or spell_fire_fireball02.jpg Soul Fire if you have enough ability_warlock_eradication.jpg Demonic Fury to not drop out of spell_shadow_demonform.jpg Metamorphosis during spell_warlock_demonsoul.jpg Dark Soul: Knowledge.

 

 

Does Doomguard benefit from mastery?  Other than trinket procs is it worth it to time it during any phase?  Also why wouldn't you wait for DS to pop wrathstorm so pet benefits from the mastery?

Edited by Cardio33

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