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Fury on the beta

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Hi Folks,


I wanted to wade in on the Heroic Strike / Fury debate....e.g. it being removed from the spec in WoD. I didn't see a thread here on IV- apologies if I missed it.


I was agreeing with the general angry mob that this was going to over simplify the spec and had also heard that there were issues in over capping rage. I wanted to see if this held true, so I rolled a warrior on the Beta.


Happy to say that I thought it played very well- dare I say better than ever.


I had no issue with rage capping....Wild Strike, with its .5 second GCD, was allowing me to dump a ton of rage on command. I was playing with the talent Furious Strikes also, which drops the rage cost to 20. Even so, no problems in that regard. It was actually a ton of fun also...the ability really lives up to its tool tip. 


I also felt that the class has not lost complexity. Raging Blow now adds two seconds to the active Colossus Smash, so balancing this with Wild Strike and Bloodthirst seems to make the rotation seem more varied and interesting. Also, maybe its just me, but in live I just mash Heroic Strike during Colossus Smash. That feels less skilful compared to a considered use of Wild Strike whilst trying lengthen the Colossus Smash Window as much as possible. I think there's also a glyph to remove the cool down from Bloodthirst. Very interested to see how this all works out.


Admittedly I'm not the most experienced of Warriors, but I think the spec is in a very good place (for now). I feel that the ability pruning has worked very well in this case.


AOE also felt good. Not sure if this is final (need to check) but Whirlwind was giving 2 stacks of Meat Cleaver each time, stacking up nicely to a 4 way cleave of Raging Blow.






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I'd love to give insight to how the Warriors are playing on Beta. Unfortunately, though, Blizzard has yet to grace me with a Beta Key and I've seem to have lost all entries made thus far.


With the cinematic and release date around the corner I feel that I may end up waiting until live to get any legwork in on seeing what they've done to the class.


I'm glad you made the post, though. It's good to read what others are experiencing and it seems Blizz is even taking note with the many changes they've made so far to them.

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Enhanced whirlwind.....definitely like it. Makes the AOE rotation more viable for adds that go down fast smile.png


Can't seem to find the ability that allows for turbo Wild Strikes...must be in there somewhere...

Edited by nicarlitos

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Is there any feedback concerning the SMF, TG and Arms on Beta (with the last change they made)

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