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gonlaz

Seeking help setting up and binding mouseovers

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I use Vuhdo, love it. I understand it may or may not keep going in wod, we'll see.

In the event it's not, I really cannot see myself getting comfortable with grid and healbot, also I have a physical limitation that prevents me from using my left hand on the keyboard so I game with my mouse almost exclusively, some things I use on my key pad.

I am writing to ask if it is possible to use mouseover macros and use the keybinding in wow interface to bind the macros to my mouse. It could be simple but I am not so good with macros other than VERY basic stuff.

I have a mouse with 5 buttons and I use all 5 and then 4 more with the Ctrl key.

So in the end I would like to have them bound to mouse left, right, 3, 4, middle, ctrl left, etc.

Of course I use elvui, am not familiar with clique since I used vuhdo I just kinda shut it out. Will Clique to the same?

Thank you

Edited by gonlaz

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You don't need clique for mouseover macro's.

 

Essentially, you just need to use the following:

 

#showtooltip Spell Name
/use [@mouseover,help,nodead][help,nodead][@player] Spell Name

 

If you have a fancy mouse (I use the G700), it is likely that their is software that will assign your mouse buttons to whatever actions you need them to.

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You don't need clique for mouseover macro's.

 

Essentially, you just need to use the following:

 

#showtooltip Spell Name

/use [@mouseover,help,nodead][help,nodead][@player] Spell Name

 

If you have a fancy mouse (I use the G700), it is likely that their is software that will assign your mouse buttons to whatever actions you need them to.

Thank you for replying, are you saying I should use the mouse software for the bindings themselves? I use a logitech (forget the model number) but it's not the one with the 12 buttons, it just has left, right, middle, then two where the thumb is down on the left. It did come with a software profile program...sounds a little confusing as I write it out. To assign the buttons to the macro i guess is what I am asking

Edited by gonlaz

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Link to my resto guide's section for setting up mouseovers: link

 

Link to previous post of mine where I explain macros: link

 

Almost every action bar addon (ElvUI, Bartender, Domino) have a setting you can turn on where you simply move your mouse over one of the buttons on your action bar then press the key and it assigns that keybind to that button. For me, I just pick out which binds I'm going to use, set my bars where I want them, and start mousing over to assign my keybinds across them all, including using my Naga.

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Thank you, yeah I'm good with the keybinding, i'm wondering if in fact vuhdo goes out how I would bind those to my mouse.

Now with your mouseovers, I noticed yours was in a different format than the one in the first reply. I reference yours here:

#showtooltip

/cast [@mouseover, exists] Wild Growth; Wild Growth

first reply mouseover here:

#showtooltip Spell Name

/use [@mouseover,help,nodead][help,nodead][@player] Spell Name

how would these two differ in effect?

also I wonder if it (elvui for example) would accept the 'Ctrl' modifier, like ctrl+left for regrowth (which is what I use currently)?

Edited by gonlaz

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Thank you, yeah I'm good with the keybinding, i'm wondering if in fact vuhdo goes out how I would bind those to my mouse.Now with your mouseovers, I noticed yours was in a different format than the one in the first reply. I reference yours here:#showtooltip/cast [@mouseover, exists] Wild Growth; Wild Growthfirst reply mouseover here:#showtooltip Spell Name/use [@mouseover,help,nodead][help,nodead][@player] Spell Namehow would these two differ in effect?also I wonder if it (elvui for example) would accept the 'Ctrl' modifier, like ctrl+left for regrowth (which is what I use currently)?

Vuhdo will be supported in wod, there is someone who picked it up.

The difference between the two macros is Palaros macro is more defined to let you use it even if you don't have a target (targets mouse over first, then your target, then yourself if the previous ones did not exist). Kaz macro is more simplified where it does mouseover and then your target. This macro assumes more that you will always have a mouseover or a target.

Secondly you don't need mouse over macros with vuhdo if you don't have a special mouse like a Naga or G700. Just bind the keys via the vuhdo options .

For using ctrl modifier in macros go here: https://www.icy-veins.com/forums/topic/6624-guide-to-simple-macros/

And read about how to use the [mod:ctrl] conditional in your macros

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As far as how you would keybind without going through an addon - you would simply go into your keybinds and bind buttons on your action bar to your mouse, then put your macros on those buttons. I actually do this even though I have Vuhdo, because if something breaks with my UI I'll still have those set. I could quickly turn on default raid frames and get back to work. There are also many spells I use mouseovers on that go through a lot of conditions that Vuhdo wouldn't recognize.

 

Also, my macros will cast on myself if I have neither a mouseover nor a target. They'll also cast on me if I have no mouseover and have a hostile target (a lot of times I just set the boss as my target or an add I'm trying to help CC/slow/etc.). His checks if you have a mouseover, first. If you do, it checks if it's friendly and if it's alive. If so, it casts at that mouseover. If not, it checks if you have a target. If you do, it checks if it's friendly and if it's alive. If so, it casts at your target. If not, it casts on you.  Mine just checks if you have a mouseover, and if not checks if you have a target. If you don't have a target or your target is hostile, it defaults to you.

 

The big difference is that my mouseover will attempt to cast at a dead player. I actually prefer it this way.  Consider a situation where you're trying to save a person. You go to use your Nature's Swiftness/Healing Touch macro, but you're just a tenth of a second late. There are two situations:

 

Paloro's macro will register that your mouseover is dead and then check your target yourself. The spell WILL get cast, either on your target or on you, wasting your NS.

 

My macro will attempt to cast at the mouseover target anyway, even though it's dead. Since you can't heal a dead person, the spell will fail, and NS will still be active. When I go to rez that person, the res will be instant, getting them up faster.

 

It's silly, and splitting hairs, but it's a big enough difference to me that I don't want my mouseovers checking if they're alive. The only time I have a macro checking if someone is alive is if it involves a res.

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Vuhdo will be supported in wod, there is someone who picked it up.

The difference between the two macros is Palaros macro is more defined to let you use it even if you don't have a target (targets mouse over first, then your target, then yourself if the previous ones did not exist). Kaz macro is more simplified where it does mouseover and then your target. This macro assumes more that you will always have a mouseover or a target.

Secondly you don't need mouse over macros with vuhdo if you don't have a special mouse like a Naga or G700. Just bind the keys via the vuhdo options .

For using ctrl modifier in macros go here: https://www.icy-veins.com/forums/topic/6624-guide-to-simple-macros/

And read about how to use the [mod:ctrl] conditional in your macros

Thank you, and thank you for the link. I know I don't need the mouseovers for Vuhdo, what I read on the interface site is that the person who was working on it only updated a few files and posted that he wasn't actually picking it up. I hope someone actually has but I haven't read anything to that effect.

Edited by gonlaz

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..

 

I read your post yesterday and left to think about it, now i see its gone so I don't really remember what it was.. lol

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Just about a post I read where the guy who updated the .toc files on vuhdo isn't actually taking it over the site but I didn't know if that was updated again or not. The place I read it was on wow interface...

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The nice thing about Vuhdo is the minimal amount of updating even needed - take out some spells that were removed, add the new ones, and add for things like the new rdruid talent that lets you put two rejuvs on a target. Everything else, boss debuffs etc., you can do yourself through custom debuffs (which you have to do sometimes anyway).

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Sweet, I did end up getting ptr and running the 5 man, although it clearly didn't have the 100 talent level but did have casting time, it was fun. I am very excited and antsy to get involved in feeling what it's like healing in the new stuff. I didn't get a beta so patiently waiting for November...

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