Jump to content
FORUMS
Sign in to follow this  
Damien

Restoration Druid 6.2

Recommended Posts

Guest Droller

Guys check on Cataclysm Flask/Food/Potion they are better than current MoP ones!

Share this post


Link to post
Share on other sites
Guest Wolgan

I'm rusty on Druid healing overall, but Glyph of Efflorescence seems super useful, yet I don't see it mentioned at all in the guide. Forgive my ignorance, but what's the downside to using this glyph, what have I missed?

Share this post


Link to post
Share on other sites

Guys check on Cataclysm Flask/Food/Potion they are better than current MoP ones!

It's probably going to be fixed soon, so we'll wait for a few days and if it doesn't get fixed, we'll add these enchants.

Share this post


Link to post
Share on other sites

I'm rusty on Druid healing overall, but Glyph of Efflorescence seems super useful, yet I don't see it mentioned at all in the guide. Forgive my ignorance, but what's the downside to using this glyph, what have I missed?

The glyph no longer exists. In fact, Efflorescence no longer exists as such anymore, either. It's baked into Wild Mushroom now.

  • Like 1

Share this post


Link to post
Share on other sites

Oh! I was confused since it was still in one of my glyph slots, but you are absolutely correct, it's not in the list. My bad, sorry! :)

Share this post


Link to post
Share on other sites
Guest Guest

Ok this makes no bloody sense to me...

 

why would you go with haste over mastery? Cast times??? The one and only heal with a cast time you have is regrowth, EVERYTHING else is instant casts and we no longer have hastecaps on the hots so just wtf?

Share this post


Link to post
Share on other sites

Ok this makes no bloody sense to me...

 

why would you go with haste over mastery? Cast times??? The one and only heal with a cast time you have is regrowth, EVERYTHING else is instant casts and we no longer have hastecaps on the hots so just wtf?

I'll let Vlad elaborate on this, but on the technical side, you are wrong. It's not because a cast is instant that Haste has no influence on it. Haste lowers the global cooldown, so the higher your Haste, the less you have to wait before casting another spell. So, when it comes to Haste, instant-cast spells are the same as regular spells, they have a "cast time" of 1.5 seconds, just that this "cast time" takes place after the cast.

Share this post


Link to post
Share on other sites

Ok this makes no bloody sense to me...

 

why would you go with haste over mastery? Cast times??? The one and only heal with a cast time you have is regrowth, EVERYTHING else is instant casts and we no longer have hastecaps on the hots so just wtf?

I would say that between Haste and Mastery, it's pretty close. The consensus at the moment seems to be that it's Haste that wins, but frankly, I would say that the difference is so small that you won't even notice it by shifting around between these two stats pre-WoD.

Share this post


Link to post
Share on other sites
Guest Guest

I'll let Vlad elaborate on this, but on the technical side, you are wrong. It's not because a cast is instant that Haste has no influence on it. Haste lowers the global cooldown, so the higher your Haste, the less you have to wait before casting another spell. So, when it comes to Haste, instant-cast spells are the same as regular spells, they have a "cast time" of 1.5 seconds, just that this "cast time" takes place after the cast.

Ok that explains it at least somewhat. But I think it wouldnt hurt to mention that in the guide. Also useful would be some information about how the scaling works like this much haste for a gdc of 1 sec this much for 0,75s etc... Also isnt the gdc reduction caped at some point?

Share this post


Link to post
Share on other sites

Ok that explains it at least somewhat. But I think it wouldnt hurt to mention that in the guide. Also useful would be some information about how the scaling works like this much haste for a gdc of 1 sec this much for 0,75s etc... Also isnt the gdc reduction caped at some point?

The GCD caps at 1 second, which you reach with 50% Haste. I too think we should mention these things in guides. I'll see to it that it gets added when we do the WoD update.

Share this post


Link to post
Share on other sites

To elaborate more on haste: it's true that there are no more breakpoints but that doesn't mean there aren't any more points in haste where we get a whole new tick.

With the partial tick system you will still gain more ticks of healing with haste, it just means you can be anywhere in between these points and still benefit fully.

This happens because the interval that the hot ticks happen is lowered with haste (just like before but you only got the extra tick at those points and not in between)

On SoO at 90 mastery in my opinion wins out because of terrible encounter mechanics and how they interact with absorbs, but with new encounters at 100 haste is going to compete with mastery, so much so that as Vlad said, you won't see much of a difference between the two.

Share this post


Link to post
Share on other sites
Guest Greek

Ok this makes no bloody sense to me...

 

why would you go with haste over mastery? Cast times??? The one and only heal with a cast time you have is regrowth, EVERYTHING else is instant casts and we no longer have hastecaps on the hots so just wtf?

You forget Wild Growth now has a cast time.

 

And does haste still affect the amount of times my HoT ticks? b/c then haste would be the better of the two with Nazgrim's Burnished Insignia because of how multi-strike works more ticks gives a greater chance multi-strike can occur. So for me personally with that trinket it makes more since to go haste. According to Recount my multi-strike is making my Wild Growth tick 800-1250 more times on most fights in Heroic and Mythic SoO. Causing about 30% of my Wild Growth heals.

 

Spell heals usually go as follow Wild Growth>Rejuv>(Efflorescence or Life Bloom)>Tranquility>Regrowth> and then healing touch living seeds, legendary, genesis and any other spells fall in after that.

Share this post


Link to post
Share on other sites

Thoks trinket doesn't work correctly any more. So it's pretty much useless putting nazgrims or seigecrafter as your 2nd trinket (siegecrafter probably not as good now with how much mana regen we have at 90)

Share this post


Link to post
Share on other sites

Also I think the guide is grossly undervaluing displacer beast. It's not even mentioned if it's useful or not.

In my opinion it's the best one there, where I use it of MANY times by waiting for the last second to blink somewhere or past something.

Just like wild charge it's a situational spell that should be considered.

In general I agree feline swiftness will be the default but not even mentioning the advantages of DB I find odd.

Share this post


Link to post
Share on other sites

Thoks trinket doesn't work correctly any more. So it's pretty much useless putting nazgrims or seigecrafter as your 2nd trinket (siegecrafter probably not as good now with how much mana regen we have at 90)

What do you mean by "useless" and whats not working about Thok's Trinket? Atm I'm using Nazgrims and Thoks but I do have siegecrafters also

 

Same person as before just thought I'd create account

Share this post


Link to post
Share on other sites

What do you mean by "useless" and whats not working about Thok's Trinket? Atm I'm using Nazgrims and Thoks but I do have siegecrafters also

 

Same person as before just thought I'd create account

For me it was either not proccing at all or not healing for much.

http://www.warcraftlogs.com/reports/NQ3FVArP17yRMckH#fight=15&type=healing&source=4

Look at my logs from Tuesday from immerseus -> Shamans. I switched to SC trinket after I noticed it wasn't doing anything.

Share this post


Link to post
Share on other sites

For me it was either not proccing at all or not healing for much.

http://www.warcraftlogs.com/reports/NQ3FVArP17yRMckH#fight=15&type=healing&source=4

Look at my logs from Tuesday from immerseus -> Shamans. I switched to SC trinket after I noticed it wasn't doing anything.

Ok I thought you were saying that nazgrims trinket was useless, I see that thok's Cleave is not working so I will probably switch out of it also for this weeks raid.

 

Thanks for the heads up.

Share this post


Link to post
Share on other sites

Also I think the guide is grossly undervaluing displacer beast. It's not even mentioned if it's useful or not.

In my opinion it's the best one there, where I use it of MANY times by waiting for the last second to blink somewhere or past something.

Just like wild charge it's a situational spell that should be considered.

In general I agree feline swiftness will be the default but not even mentioning the advantages of DB I find odd.

I'll amend this, thanks!

Share this post


Link to post
Share on other sites
Guest TelFiRE

I love Icy Veins and really appreciate your work on the guides!

 

I am curious about this statement -- "Since Genesis consumes your wow_icon_spell_nature_rejuvenation.jpg Rejuvenation effects, you must be careful not to over-use it, because re-applying Rejuvenation to multiple players is very expensive."

 

Even without raid buffs, I regen mana faster than I spend it casting rejuvenate. Is this just more of a warning for WoD?

Share this post


Link to post
Share on other sites

Greetings!

 

I noticed that Lifebloom was in the current rotation for heals. The tooltip states, 'Duration refreshed by casting Regrowth or Healing Touch on the target.' When I cast either Regrowth or Healing Touch on the target that has my lifebloom applied it is not being refreshed.

 

Is the tooltip incorrect or is lifebloom currently broken? Does this affect it's use in the healing rotation?

Share this post


Link to post
Share on other sites

In recent as raids earlier today, my Lifebloom's were being refreshed by both spells. I would double check. Could be an add-on or something showing you its not refreshed when it is.  If it's not that and it really is not working then, well, I don't know...You broke WoW  tongue.png

Share this post


Link to post
Share on other sites

Genesis: this is probably due to not being sure how mana regen would work when the pacth dropped, but it's also a warning for Wod.

Lifebloom: Yea definitely still refreshes for me.

Share this post


Link to post
Share on other sites

I love Icy Veins and really appreciate your work on the guides!

 

I am curious about this statement -- "Since Genesis consumes your wow_icon_spell_nature_rejuvenation.jpg Rejuvenation effects, you must be careful not to over-use it, because re-applying Rejuvenation to multiple players is very expensive."

 

Even without raid buffs, I regen mana faster than I spend it casting rejuvenate. Is this just more of a warning for WoD?

It's definitely more of a WoD thing. Mana regen for all healers is super lax now as you well know, but that doesn't mean we should be building bad habits :)

Share this post


Link to post
Share on other sites

how the tree of life affect other spells ?

 

answer :

While in tree form the druid can cast spells just as in caster form, and several spells are enhanced. 16px-Spell_nature_resistnature.png?versi [Regrowth] becomes instant cast, 16px-Ability_druid_flourish.png?version= [Wild Growth] affects an additional 2 targets, 16px-Inv_misc_herb_felblossom.png?versio [Lifebloom] can be cast on multiple targets, 16px-Spell_nature_stranglevines.png?vers [Entangling Roots] becomes instant cast, and 16px-Spell_nature_wrathv2.png?version=c9 [Wrath] has its cast time halved and damage increased by 30%. The instant cast regrowth and improvements to Wild Growth and Lifebloom make it an especially potent raid healing form, but the 15% bonus to all healing makes it a good cooldown for any healing crisis.

 

source : http://wowpedia.org/Incarnation:_Tree_of_Life

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Blizzard somehow forgot to update the item level of BoA tokens from Dreamsurges to the Season 4 item level so they recently hotfixed it to 454.
      On live servers, Celestine the Harvest now sells BoA gear tokens with item level 454 (up from 415). Visit the active Dreamsurge location to find the vendor.

      Check out our Dreamsurges guide for more information about the event!
    • By Staff
      Players in Dark Heart can embark on a short quest in Valdrakken that rewards a Personal Tabard  that is account-wide, but the design you create is character-specific.
      After completing the quest, you can customize your Personal Tabard at tabard designers in any capital city. Thanks to MrGM for the screenshots.
      Placeholder for tweet 1781036729698316484
    • By Stan
      In a recent Reddit thread, players shared their regrettable experiences with the game's infamous Black Market Auction House (BMAH).
      The highest bids often come with stories of disappointment and frustration, as highlighted by these popular comments:
      Reddit user MadsenAn regretted spending a whopping 700,000 gold on a Tabard of Brilliance, only to receive it from a Twitch drop the same day, calling the coincidence "personal."
      Redditor DM_ME_KUL_TIRAN_FEET shared a tale of woe about spending 180,000 gold on a BMAH mystery box, which contained a Goblin Weather Machine that they had already received from a Twitch drop just a day earlier.
      Sammywitchdr recounted how they spent over 1 million gold on a Swift Zulian Panther thinking it was the rare ZG Tiger from vanilla WoW, only to realize they already owned the panther from a previous expansion.
      Thoms689 was duped into bidding 1.2 million gold for a Tabard of Frost by a friend who was secretly outbidding him to inflate the price, a betrayal that cost him both gold and a friendship.
      Vitchman shared a frustrating experience with a 600,000 gold bid for what turned out to be an Ordos drop that was unsuitable for his character class, illustrating the risks associated with the mysterious contents of BMAH boxes.
      Caronry discussed a close call with bidding 5 million gold on an Arcanite Ripper, thankful to have been outbid, which potentially saved them from later regret.
      Sigilweavers told a comedic yet painful tale of bidding 900,000 gold for a Firelands mount only to discover they already owned it after winning the auction. This story serves as a cautionary reminder to double-check what you already have before entering a bidding war.
      MattyIce8998 recounted an almost regrettable bid of 800,000 gold on Frostfire shoulders, narrowly avoided by being outbid. They eventually acquired the item when it became craftable, much cheaper.
      These stories encapsulate the high-risk, high-reward nature of the Black Market Auction House, where players' fortunes can swing dramatically with each bid and the lengths to which gamers will go for the rarities WoW has to offer.
      Do you have any interesting BMAH story for us? Don't forget to share it in the comments!
      Source: Reddit
    • By Stan
      Find out how to obtain the new Spark of Awakening in Season 4.
      Spark of Awakening is used to set the item level of crafted gear to Item Level 502 in Season 4, but how can you obtain one on live servers?
      Abandon the "Aiding the Accord" quest if it's in your Quest Log.
      Pick up the weekly quest from Therazal in central Valdrakken. As you can see, there are now three possible quests for you to receive that will change every week.

      The weekly quest options (and objectives) will always be the following:
      Dragon Isles Quest
      Participate in a Community Feast Participate in a Hunt Lay siege to Dragonbane Keep Zaralek Cavern Quest
      Protect the Researchers Under Fire Loot a Secured Shipment (Suffusion Camp) Complete a Time Rift Amirdrassil Quest
      Earn 50 Bloom during the Superbloom Complete a Superbloom Plant 3 Dreamseeds Quest Rewards
      After completing the weekly quest you will receive 1 Splintered Spark of Awakening) via Weekly Awakened Activity and a Cache of Awakened Storms (containing gold or gear).
      You will need two Splintered Spark of Awakening and 250 Flightstones to create one Spark of Awakening.
      Awakened Raid Bosses
      Apparently, Splintered Spark of Awakening have a chance to drop from Awakened Raid bosses, as spotted by @azatoth668!
    • By Stan
      We'd like to introduce you to a game-changing nameplate addon for Season 4 that's essential for excelling in Mythic+ dungeons.
      Tracking every mob and their abilities in Mythic+ can be overwhelming, but this addon excels by replacing standard mob nameplates and cast bars to enhance your gameplay.
      Once installed, mobs with critical interrupts will display a thick orange cast bar, while less crucial ones will show a thinner yellow bar.

      Mobs with less crucial interrupts will have a thinner yellow cast bar.

      Additionally, any mobs that inflict heavy frontal cone damage are marked with an arrow and feature orange cast bars. A voice alert will also prompt you to move by announcing "front."

      The addon further assists by indicating non-interruptible spells that require crowd control with a purple cast bar and a vocal "cc" alert.

      For tanks, if you're not holding aggro, the nameplates of the mobs will turn red, quickly showing you which ones to target.

      There's also a handy visual cue on the cast bar, surrounded by a green border, signaling when you can interrupt an ability and your interrupt skill is off cooldown.

      Ready to try it out?
      You can download Quazii Plater here.
      For setup assistance, watch Quazii's comprehensive video guide.
      Quazii has also created a Mythic+ cheatsheet that details all critical abilities for Season 4 dungeons, available in a text format.
      If you appreciate Quazii's contributions, consider supporting him on Patreon.
×
×
  • Create New...