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Elegon

42 replies to this topic Started by Damien, Oct 01 2012 11:52 PM comments elegon

Posted 01 October 2012 - 11:52 PM

#1
Damien
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This thread is for comments about our Elegon encounter guide.

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Posted 02 October 2012 - 08:30 AM

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Hello Icy-Veins, Let me start by saying I love all your guides, and they have helped me achieve so many boss kills. I would just like to point out a mechanic that you may have missed out on in your Elegon guide. After the 2nd cycle of phase 1, 2 and 3, where the boss pulses AoE, any attempt to leave the inner circle will result in much higher damage to that person, so they must leave the circle at earlier stacks. Thank you! -Azminas

Posted 02 October 2012 - 06:59 PM

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Hello Icy-Veins,

Let me start by saying I love all your guides, and they have helped me achieve so many boss kills.
I would just like to point out a mechanic that you may have missed out on in your Elegon guide.
After the 2nd cycle of phase 1, 2 and 3, where the boss pulses AoE, any attempt to leave the inner circle will result in much higher damage to that person, so they must leave the circle at earlier stacks.

Thank you!

-Azminas


You are right! Thanks a lot for your comment. Fixed.

Posted 04 October 2012 - 03:07 PM

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Thank you very much for your guides have helped us a lot. I have a question about this fight. Everytime the Celestial Protector Cast Total Annihilation our group receives way too much damage, even killing those who are over 80% of his life, so every Celestial Protector is a mana burn =/! Greetings from Chile EDIT: When this happen our Overcharged stack is very low.. even just 1 or 2

Edited by Aliwen, 04 October 2012 - 03:08 PM.

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Posted 04 October 2012 - 03:22 PM

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Thank you very much for your guides have helped us a lot. I have a question about this fight. Everytime the Celestial Protector Cast Total Annihilation our group receives way too much damage, even killing those who are over 80% of his life, so every Celestial Protector is a mana burn =/!


Greetings from Chile

EDIT: When this happen our Overcharged stack is very low.. even just 1 or 2


You should not be hit by that ability at all until heroic difficulty

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Posted 04 October 2012 - 04:35 PM

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Total Annihilation on normal mode hits everyone in the raid no matter the distance. 200K damage is what it deals, you cant avoid it, only mitigate it.

Posted 04 October 2012 - 04:44 PM

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You should not be hit by that ability at all until heroic difficulty


Are you sure? Dungeon Journal says "Celestial Protectors explode when near death, inflicting 200.000 Arcane damage to all players."

Posted 04 October 2012 - 04:44 PM

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You should not be hit by that ability at all until heroic difficulty


Are you sure? Dungeon Journal says "Celestial Protectors explode when near death, inflicting 200.000 Arcane damage to all players."

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Posted 04 October 2012 - 04:49 PM

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It was to my understanding it was a proximity thing. I will look again.

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Posted 04 October 2012 - 04:56 PM

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Looking at this, it does say all players, but when looking at the heroic part it implies a proximity.

I assumed the proximity was the same for normal. I could be wrong. I don't get to try that fight until Monday.

edit: Reading other things and stuff my guild has found, it seems that they do hit the whole raid and they MIGHT benefit form toch of the titans and affected by overcharged. Not entirely sure about the second part though.

Edited by krazyito65, 04 October 2012 - 09:03 PM.

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Posted 04 October 2012 - 05:16 PM

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I'm not sure how it worked on the beta, but on live it appears that it is not a specific distance you need to be away, rather.. you need to have it die outside of the shield, and the raid inside the shield during the explosion

Posted 04 October 2012 - 05:19 PM

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Also, it appears that you will have to split into 2 groups in 10 man for phase 3 as well, as the conduits are "linked" with the one directly across the room, and the wall does not fall until both are destroyed

Posted 04 October 2012 - 09:59 PM

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I would really appreciate some advice

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Posted 05 October 2012 - 12:16 AM

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Well, if the case is that it hits all players, try to burn him down to 10-5% and then have EVERYONE (excluding one tank that had just reset his overcharged stacks) off the inner platform and then kill him on the outside. I mean, there is not much you can do if he is hitting everyone for so much, all you can control is not having Overcharged stacks and using AoE raid CD's to help stop the damage. Devotion Aura, Power Word: Barrier, Tranq, AMZ, etc. just try to negate the damage as much as possible. IMO it was suppose to only be proximity damage, but it seems like it is either a bug or the damage is too over tuned.

Edited by krazyito65, 05 October 2012 - 12:18 AM.

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Posted 05 October 2012 - 01:17 AM

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Vlad
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You are correct indeed, the Celestial Protector's Total Annihilation is raid-wide, not proximity, as we mention in the guide. I have fixed the guide, and the updates should go up in a few hours. In this case, it is simply a matter of the healers keeping everyone at decent health levels before the Protector dies, as well as using raid and personal cooldowns when needed. Also what krazito said :) Thank you!

Posted 05 October 2012 - 11:21 AM

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could i also point out that in phase 3 the barriers do not go down until you have killed the pylon exactly opposite as well (we tried in 10 man). this means that traveling in one group is NOT possible although you state the opposite in your guide. nonetheless your guides were extremely helful so far and we hope to kill this boss in the next couple of days. definitely the hardest boss in this raid so far.

Posted 05 October 2012 - 12:34 PM

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We managed to control the Total Annihilation, but after we kill the pillars there are too many adds hitting our group, so when get 50% we are OOM healing through the adds.

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Posted 06 October 2012 - 07:44 PM

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could i also point out that in phase 3 the barriers do not go down until you have killed the pylon exactly opposite as well (we tried in 10 man). this means that traveling in one group is NOT possible although you state the opposite in your guide.
nonetheless your guides were extremely helful so far and we hope to kill this boss in the next couple of days.
definitely the hardest boss in this raid so far.


Can anyone else confirm this? Because I did not experienced any such thing, nor can I find any evidence of it happening.

Thank you for your compliment, though :)

We managed to control the Total Annihilation, but after we kill the pillars there are too many adds hitting our group, so when get 50% we are OOM healing through the adds.


I assume you are killing the adds? :)

Posted 06 October 2012 - 08:44 PM

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Can anyone else confirm this? Because I did not experienced any such thing, nor can I find any evidence of it happening.

I assume you are killing the adds? Posted Image


I can confirm that you have to split the group in 10 mann difficulty. The barriers go down when two opposite pylons are killed.
The adds are very hard. The boss needs a very high raid dmg. At the moment, 6th October 2012, the encounter is very hard. Only few "medium skilled" raid groups will have the raiddamge to kill the boss.

Posted 06 October 2012 - 11:19 PM

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Vlad
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I can confirm that you have to split the group in 10 mann difficulty. The barriers go down when two opposite pylons are killed.
The adds are very hard. The boss needs a very high raid dmg. At the moment, 6th October 2012, the encounter is very hard. Only few "medium skilled" raid groups will have the raiddamge to kill the boss.


Thanks for confirming. I honestly had not noticed that this happens at all. I'll update the guide accordingly.

Regarding the DPS race part, I updated the guide earlier today to emphasize the DPS race nature of the fight.

For 10-man, you pretty much need to use 2 healers to beat the enrage at this stage.

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