Sign in to follow this  
Followers 0
zakkord

Garrote usage for Subtlety

11 posts in this topic

Hi, i've been reading some controversial stuff about this.

Should i open with Garrote on pull(With Subterfuge talent) ? Should I be casting Garrote during Shadow Dance ? During Vanish/Subterfuge ?

 

I've read that Garrote is useless atm compared to Ambush.

Thanks.

Edited by zakkord

Share this post


Link to post
Share on other sites

With the bleed, Hemo does more damage than Garrote so it's not worth using at all

Share this post


Link to post
Share on other sites

if you are speaking pve, i'm only use in opener garrote > ambush 

Share this post


Link to post
Share on other sites

Totally agree with zyc,

 

As long as sub rogues have Sanguarity Veins, which has %20 damage increased, my opening is like,

pre, s&d, garrote, hemo, so i have my %20 damage buff already, garrote is up, s&d is up like 20sec, so its time to burst.

get on shadow dance, and spam Ambush, u will have like 4-5 ambuses, depend ur gear, which will all like have %20 more damage. After that u can continue ur normal rotation with rupture.

Ambush is the most important, and th most damage skill for sub rogues.

Share this post


Link to post
Share on other sites

Yeah that's why you open with Hemo. It's better in every way over Garrote 

 

1) More damage

 

2) less energy cost

 

My opening routine goes like this:

 

Premed > SnD > Prepot > Stealth

 

Hemo > Ambush > Ambush

 

Prepping SnD before combat allows your energy regen to start right away. Hemo applies a stronger DoT than Garrote does as well as the SV damage boost for your 2 Amushes. 

 

The only other opening which makes sense would be

 

Prepot > Stealth > Hemo > Premed+Ambush Macro > Rupture > Ambush

 

Do note that at level 100, Shadow Focus is showing better results than Subterfuge, so all of this is effectively out the window in a couple weeks

Share this post


Link to post
Share on other sites

Why is Shadow Focus > Subterfuge on Lv100 ? I thought it's the other way 'round. Since you can have 130 energy you will have less problems getting 2-3 ambushes out of Subterfuge. I'm not saying you're wrong, I'm just curious why.

Share this post


Link to post
Share on other sites

I believe it's a couple reasons:

 

1) a lot more of our damage will come from our bleeds, due to the whole Ambush and BS multistrike hits triggering an instant tick from them, so it's less important for us to maintain Find Weakness because bleeds ignore armor anyways

 

2) The reduced cooldown with the Improved Vanish perk allows for an effectively free Ambush, which ties in really nicely to the point above, but also allows for more frequent Find Weakness when you do end up able to sneak in some Evis casts

Share this post


Link to post
Share on other sites

I always open with Premed > SnD > Prepot > Garrote, the Find Weakness buff I think is way more worth it over the little extra damage hemo does.

Share this post


Link to post
Share on other sites

Ambush hits harder than Garrote, and Hemo hits for a little more than Garrote when Find Weakness is up (like it is just after using Ambush.

 

Given that, my opening is Ambush > Hemo

Share this post


Link to post
Share on other sites

Carrn, just clarifying your posts:

 

This below is with Subterfuge:

 

[...]

 

My opening routine goes like this:

 

Premed > SnD > Prepot > Stealth

 

Hemo > Ambush > Ambush

 

Prepping SnD before combat allows your energy regen to start right away. Hemo applies a stronger DoT than Garrote does as well as the SV damage boost for your 2 Amushes. 

 

The only other opening which makes sense would be

 

Prepot > Stealth > Hemo > Premed+Ambush Macro > Rupture > Ambush

 

Do note that at level 100, Shadow Focus is showing better results than Subterfuge, so all of this is effectively out the window in a couple weeks

 

 

This below is with Shadow Focus:

 

Ambush hits harder than Garrote, and Hemo hits for a little more than Garrote when Find Weakness is up (like it is just after using Ambush.

 

Given that, my opening is Ambush > Hemo

Share this post


Link to post
Share on other sites

Just remember that when I posted that, we were still at level 90 during 6.0 and I had the Haste to do an opening like that with Subterfuge. I seriously doubt that this is case anymore, but might be possible once Mythic gear is available. 

 

I haven't tried playing with Subterfuge yet, except for when we needed more CC for certain pulls with a squishy tank so I could get some stuns off, so I don't know what my new opener using it would be.

 

You could try Prepot > Stealth > Hemo > Premed+ambush > Rupture > Ambush... The energy restore from the Rupture at 5cp might be enough to allow you another Ambush, but I'm not sure. I'm out of town and can't give it a test

 

Edit: Totally forgot about Glyph of Energy... I'm relatively sure that the opener with Rupture would work this way, but I'm not sure about the one mentioned earlier. 

Edited by Carrn

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Damien
      This thread is for comments about our Budget Questing Miracle Rogue Gadgetzan Standard Deck.
    • By VeeImperium
      Stormrage [A] - 3/7 Mythic - 7/7 Heroic - FRI & MON - 9pm-12am EST
      ------------------------------------------------------------------------------------------
      Imperium, a progressive and well-respected raiding guild. Seeking like-minded individuals to join our team.  We provide good guild culture, consistent loot distribution, laid-back leadership, like-minded, courteous, kind, and polite people.
      Our team has been playing together for 8 years. We have always maintained a strong progressive raid team in 10 and 25 mans with a very minimal raid schedule. When considering new members, we seek individuals who have excellent communication skills, a high level of maturity, and a manner of adult professionalism.

      Raid Info
      Friday & Monday 9:00pm - 12:00am EST
      Emerald Nightmare - 3/7 Mythic - 7/7 Heroic
       
      What to expect from us...
      - Raids that start and end on time.
      - A community of in-game support and socializing, Veteran players, 980+ Characters, 580+ Active Accounts, 650+ Level 100s.
      - Opportunity to be part of our weekly raid sales group
      - Fair and consistent leadership that only accepts quality players, and understands mistakes can happen.
      - A friendly and competitive dps environment, with frequent 95%+ parses
      - An opportunity to see all the content WoW has to offer.
      - Raid Consumables, and Enchantments provided.
      - Adult atmosphere, average age 25.
      - We DO NOT recruit for bench positions.

      What we expect from you...
      - Desire to be part of a team. This includes being on Mumble and taking an interest in the guilds objectives, upholding its principles and helping to secure its longevity.
      - Great verbal communication during raid.
      - Good attitude and mutual respect towards fellow guild and raid team members.
      - High to perfect raid attendance.
      - Perseverance. Wiping is part of the game, and staying motivated and positive is a must.
      - Know your class and all of its abilities. Have a viable off spec for the team.
      - Be active and contribute to the guild forums.

      Currently Recruiting:
      1 Melee DPS
      1 Ranged DPS
      1 Healer: Holy Priest, Holy Paladin or Resto Shaman
      Exceptional players are always considered.

      Visit ImperiumGuild.ca to apply or to learn more about us.
      Vee#1811
      Mochi#11316
      Roxycodone#1543
      Nyyankees29#1435
      Skratchh#1194
       
    • By Damien
      This thread is for comments about our Aggro Rogue Gadgetzan Standard Deck.
    • By Damien
      This thread is for comments about our Questing Miracle Rogue Standard Deck.
    • By DamasterZ
      Hi folks, i need your help.
       
      Crippling poison makes me gain energy in bosses? I've searching because in Nythendra the affects my teamates, but I'm not totally sure if it woks in bosses.
       
      Thanks