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Skill mechanic doubt, aka "I read it, Iknow iit's better, but I wanna know how."

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So, I've read this place from tip to toe. I'm a lurker in nature, and I have a simple doubt that I probably have missed in all my readings:

The Warrior'sskill Bloodbath is still kind of a mystery to me. Used it a couple of times, but never really understood it. It says all abilities and their multistrikes will tick for more damage over twelve seconds, but do they accumulat, or they simply refresh the damage? In case they aaccumulate, do they add only a certain threshold of damage, or they add the whole damage on all targets?

English is my second language, so I'm sorry for any typos and grammar slips (though I thank autocorrect for a couple of words here).

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Bloodbath is just a straight 30% increase in damage, but it comes in a kind of odd form. every time you use an attack, you add to your bleed.

 

Say you hit a Shield Slam for 10,000. You will get 3,000 over the next 12 seconds. One GCD later, you hit a 10,000 Revenge, you get another 3,000 over 12 second bleed. It won't show the bleeds seperately, but the first bleed will end slightly sooner than the second. So for the duration of Bloodbath, you build up your bleed, it ticks, then it tapers off.

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