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I have three trinkets to choose from, Two from Mythic EN, Heightened Senses @ 880, Vial of Nightmare Fog @ 880, and finally from Nightbane Kara i have the Ethereal Urn @875. If any other experienced resto shamans could weigh in and help me make a decision it would be appreciated.
So I was fortunate enough to get mantle of command last night, and ran some quick sims. Based on my sims, it would seem that crit has over taken haste in the stat priority when using mantle of command. So stat priority is as follows:
agi > mast > crit > haste > vers
I haven't calculated weights, but the difference in simulations was significant. I'll leave the weight calculating to others. The idea is that with mantle of command and the changing function of dire beast, it is more advantageous to get more dire beasts from crit, than reducing the CD through haste. Maybe someone else can confirm this also.
Hey all, I apologize if this is common knowledge, but my rogue is one of my alts and I don't know as much about the class as I'd like. I used to play outlaw just fine, but I'm interested in a strong spec that isn't so RNG dependent. I'm a bit confused as to how much mastery is needed to pull off a poison build vs a bleed a build. The talent guide says to go for poisons if you have a mastery-heavy build. What constitutes a lot of mastery? My rogue is wearing ilvl 847 with 27.79% crit, 7.83% haste, 116.2% mastery, 3.6/1.8% versatility. That is based on recommendations from Ask Mr. Robot. I primarily run mythics and I would like recommendations on the best tier 1 and 6 talent suggestions.
Armory link: http://us.battle.net/wow/en/character/darkspear/Cowboyslim/simple
Thanks in advance!
Which trinket should I be using (obviously arms warriors are not concerned with iLvl because Mastery is desired over strength.
I have the 820 iLvl trinket from a timewarped dungeon and that with heroism, Battle Cry, Potion, trinket use, could provide an extreme amount of dps burst which is also on a 1.5m CD. It seems like an obvious choice but I wanted to hear any thoughts or opinions that people have since I'll be losing 500+ static mastery. Also, the use effect gives around 20-24% increased damage during colossus smash.
Just wondering peoples thoughts on the 20% Haste Minimum for UH DPS.
Who thinks it is absolutely crucial?
I am looking at a bunch of recent drops i have that are basically same ilvl.
I run castigator and all of the pieces i want to swap in, will give me loads more crit, but drop my haste from 20% down to 16%.
how detrimental do you think this will be if i make the change? my crit will sit at almost 40% up from 32%.
Thanks in advance,